Sidisi, Brood Tyrant

Art by Karl Kopinski

Commander deckBGU

Sidisi, Brood Tyrant

Aggressively mill your entire library through Dredge and self-mill engines, then pivot into game-ending win conditions like Thassa's Oracle, Syr Konrad, or massive mass reanimation.

$302.14for all 100 cards at today’s prices
Built Nov 1, 202635 views

Asked for“self mill only, wincons”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

7
18
12
13
7
3
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw10
Interaction11
↳ board wipes4
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 16B 40G 28
37lands · rule of thumb 35–38
3.23average mana value (nonland)
$302.14whole deck, today

The list

Commander

1
Sidisi, Brood Tyrant

Sidisi, Brood Tyrant

1BGU

Legendary Creature — Snake Shaman

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Premier artifact mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient three-color mana fixing

Dimir Signet

Dimir Signet

2

Artifact

Color fixing and ramp for Sultai

Golgari Signet

Golgari Signet

2

Artifact

Color fixing and ramp for Sultai

Simic Signet

Simic Signet

2

Artifact

Color fixing and ramp for Sultai

Birds of Paradise

Birds of Paradise

G

Creature — Bird

One-mana dork that taps for any color

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

Ramps on death and puts a creature in the graveyard

Deathrite Shaman

Deathrite Shaman

BG

Creature — Elf Shaman

Utilizes milled lands for acceleration

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

Turn one mana dork to speed up your gameplan

Elves of Deep Shadow

Elves of Deep Shadow

G

Creature — Elf Druid

Early creature ramp that fixes for black mana

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

Turns Sidisi zombie tokens into burst card draw

Ripples of Undeath

Ripples of Undeath

1B

Enchantment

Provides incremental self-mill and reliable card selection

Fact or Fiction

Fact or Fiction

3U

Instant

Draws key cards while loading the graveyard

Mulldrifter

Mulldrifter

4U

Creature — Elemental

Draws two cards and triggers creature-in-graveyard effects when evoked

Windfall

Windfall

2U

Sorcery

Mass hand refill and rapid graveyard fueling

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Card engine off high creature density

Baleful Strix

Baleful Strix

UB

Artifact Creature — Bird

Cantrip deathtouch creature that deters attacks

Frantic Search

Frantic Search

2U

Instant

Free card filtering that pitches reanimation targets

Notion Thief

Notion Thief

2UB

Creature — Human Rogue

Denies opponent card draw while filling your hand

Disciple of Bolas

Disciple of Bolas

3B

Creature — Human Wizard

Sacrifices large milled threats for life and massive card draw

Removal

10
Assassin's Trophy

Assassin's Trophy

BG

Instant

Unconditional permanent removal at instant speed

Beast Within

Beast Within

2G

Instant

Versatile answer to any problematic permanent

Cyclonic Rift

Cyclonic Rift

1U

Instant

Asymmetrical board wipe to clear the path for lethal attacks

Abrupt Decay

Abrupt Decay

BG

Instant

Uncounterable removal for low-mana hate pieces

Drown in the Loch

Drown in the Loch

UB

Instant

Counterspell or creature removal that scales with graveyard size

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Disenchants an artifact or enchantment on a creature body

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

Creature-based spot removal easily recycled from the graveyard

Toxic Deluge

Toxic Deluge

2B

Sorcery

Cheap board wipe that circumvents indestructible creatures

Culling Ritual

Culling Ritual

2BG

Sorcery

Sweeps small permanents and generates explosive mana

Putrefy

Putrefy

1BG

Instant

Flexible instant creature and artifact removal

Threats/Wincons

24
Thassa's Oracle

Thassa's Oracle

UU

Creature — Merfolk Wizard

Primary instant win condition once your library is emptied

Laboratory Maniac

Laboratory Maniac

2U

Creature — Human Wizard

Alternative win condition when drawing from an empty library

Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

1UUU

Legendary Planeswalker — Jace

Planeswalker win condition that also self-mills

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

Burns opponents every time creatures hit or leave your graveyard

Jarad, Golgari Lich Lord

Jarad, Golgari Lich Lord

BBGG

Legendary Creature — Zombie Elf

Sacrifices massive creatures to drain the whole table

Lord of Extinction

Lord of Extinction

3BG

Creature — Elemental

Enormous beater that scales with all graveyards

Living Death

Living Death

3BB

Sorcery

Mass reanimation spell that acts as a one-sided board wipe and win condition

Rise of the Dark Realms

Rise of the Dark Realms

7BB

Sorcery

Massive game-ending reanimation of all creatures in all graveyards

Mortal Combat

Mortal Combat

2BB

Enchantment

Upkeep win condition powered by creature-heavy self-mill

Muldrotha, the Gravetide

Muldrotha, the Gravetide

3BGU

Legendary Creature — Elemental Avatar

Transforms the entire graveyard into a castable second hand

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

Repeated drain engine through sacrifice and reanimation

Izoni, Thousand-Eyed

Izoni, Thousand-Eyed

2BBGG

Legendary Creature — Elf Shaman

Spawns an army of insect tokens based on milled creatures

Hogaak, Arisen Necropolis

Hogaak, Arisen Necropolis

5BGBG

Legendary Creature — Avatar

Free recurring massive threat fueled by delve and convoke

Splinterfright

Splinterfright

2G

Creature — Elemental

Self-milling beater that grows larger with every creature in graveyard

Brawn

Brawn

3G

Creature — Incarnation

Grants trample to your entire board from the graveyard

Wonder

Wonder

3U

Creature — Incarnation

Grants flying to your entire army from the graveyard

Golgari Grave-Troll

Golgari Grave-Troll

4G

Creature — Troll Skeleton

Deepest dredge engine in the game that doubles as a giant creature

Stinkweed Imp

Stinkweed Imp

2B

Creature — Imp

Reliable dredge-five engine and deathtouch blocker

Underrealm Lich

Underrealm Lich

3BG

Creature — Zombie Elf Shaman

Replaces draws with triple self-mill and hand sculpting

Doom Whisperer

Doom Whisperer

3BB

Creature — Nightmare Demon

Repeatedly surveils cards directly into the graveyard at will

Dread Return

Dread Return

2BB

Sorcery

Flashback reanimation spell castable entirely from the graveyard

Reanimate

Reanimate

B

Sorcery

Single-mana reanimation spell for game-ending milled threats

Animate Dead

Animate Dead

1B

Enchantment — Aura

Efficient enchantment-based recursion for milled bombs

Victimize

Victimize

2B

Sorcery

Cheap double reanimation spell that sacrifices expendable tokens

Utility

8
Hermit Druid

Hermit Druid

1G

Creature — Human Druid

Rapidly churns through the deck to empty your library

Mesmeric Orb

Mesmeric Orb

2

Artifact

Premier self-mill engine triggering on every untap

Altar of Dementia

Altar of Dementia

2

Artifact

Free sacrifice outlet that mills based on sacrificed power

Out of the Tombs

Out of the Tombs

2B

Enchantment

Exponential self-mill engine that prevents empty-library loss

Perpetual Timepiece

Perpetual Timepiece

2

Artifact

Steady self-mill with built-in anti-graveyard-hate protection

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

Retrieves any key milled card back to hand

Timeless Witness

Timeless Witness

2GG

Creature — Human Shaman

Eternalize allows recursion directly from the graveyard

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Sidisi and enables immediate attack triggers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.