
Art by Ryan Alexander Lee
Saved commander deck
Sidar Kondo of Jamuraa
Utilize Mounts and high-impact Warriors to activate Kled and Skaarl custom abilities, powering up Mounts with combat keywords, granting extra stats and haste, and drawing cards on hit.
Prompt: Use Sidar Kondo of Jamuraa and Tana, the Bloodsower ONLY as legal Naya color-identity placeholders. Ignore their abilities entirely. Build for these custom Partner effects instead: Kled lets a Warrior that saddled a Mount temporarily become Equipment; that Mount gets +X/+0 equal to the Warrior's power and gains its keyword abilities until end of combat. Skaarl gives Mounts with Equipment attached haste and draws a card whenever one deals combat damage to a player. Build entirely around these custom effects. Prioritize strong Mounts with useful Saddle abilities and Warriors with high power or valuable keywords. Support Saddle, combat damage and Equipment. Avoid token-focused strategies, generic Naya goodstuff and cards chosen for Sidar or Tana. Include proper ramp, draw, interaction, protection and lands.
Commander
1 cards
Sidar Kondo of Jamuraa
{2}{G}{W}Legendary Creature — Human Knight
Chosen commander for the requested strategy.
Ramp
9 cards
Talisman of Unity
{2}Artifact
Selesnya-colored 2-mana artifact mana acceleration.

Kodama's Reach
{2}{G}Sorcery — Arcane
Essential Green land ramp staple to fix mana and hit land drops.
Card Draw
11 cards
Sram, Senior Edificer
{1}{W}Legendary Creature — Dwarf Advisor
draws cards when playing Equipment

Puresteel Paladin
{W}{W}Creature — Human Knight
draws cards on Equipment and reduces equip costs

Esper Sentinel
{W}Artifact Creature — Human Soldier
taxes opponents and provides early card draw

Rishkar's Expertise
{4}{G}{G}Sorcery
draws massive cards based on buffed Mount power

Return of the Wildspeaker
{4}{G}Instant
draws cards based on highest power or acts as a finisher

Toski, Bearer of Secrets
{3}{G}Legendary Creature — Squirrel
unindestructible draw engine whenever creatures hit

Hunter's Insight
{2}{G}Instant
massive instant draw when a saddled Mount connects

Beast Whisperer
{2}{G}{G}Creature — Elf Druid
draws cards upon casting Mounts and Warriors

Mask of Memory
{2}Artifact — Equipment
Draws two cards whenever equipped creature deals combat damage to a player.
Removal
7 cardsThreats/Wincons
24 cards
Fortune, Loyal Steed
{2}{W}Legendary Creature — Beast Mount
Mount providing blink protection and card selection

Seraphic Steed
{G}{W}Creature — Unicorn Mount
Mount that creates Flying Angels when saddled

Rambling Possum
{2}{G}Creature — Possum Mount
low-cost Mount that re-triggers enter-the-battlefield effects

Quilled Greatwurm
{4}{G}{G}Creature — Wurm
large Mount providing counters and trample

Bridled Bighorn
{3}{W}Creature — Sheep Mount
Mount that creates tokens to support board presence

Stubborn Burrowfiend
{1}{G}Creature — Badger Beast Mount
growing Mount that mills and gains power

Prairie Dog
{1}{W}Creature — Squirrel
cheap Mount with lifelink and growth potential

Champion of Rhonas
{3}{G}Creature — Jackal Warrior
Warrior exerting to cheat large threats into play

Surrak, the Hunt Caller
{2}{G}{G}Legendary Creature — Human Warrior
high-power Human Warrior enabling rapid aggression

Mirri, Weatherlight Duelist
{1}{G}{W}Legendary Creature — Cat Warrior
Cat Warrior limiting opponent blocks and attacks

Stoneforge Mystic
{1}{W}Creature — Kor Artificer
tutors top-tier equipment directly to hand or field

Sword of Feast and Famine
{3}Artifact — Equipment
attaches to Mounts for protection, untapping lands, and hand disruption

Sword of Fire and Ice
{3}Artifact — Equipment
provides protection, extra draw, and direct damage on hit

Shadowspear
{1}Legendary Artifact — Equipment
cheap equipment granting trample, lifelink, and removing indestructible

Hammer of Nazahn
{4}Legendary Artifact — Equipment
auto-equips equipment and grants indestructible to Mounts

Lightning Greaves
{2}Artifact — Equipment
free equip cost grants haste and shroud

Ornery Tumblewagg
{2}{G}Creature — Brushwagg Mount
Selesnya-legal Mount that distributes +1/+1 counters and doubles them when attacking.

Drover Grizzly
{2}{G}Creature — Bear Mount
Green Mount creature that gives trampling power when saddled.

Oketra the True
{3}{W}Legendary Creature — God
Indestructible White God Warrior with double strike and high power to saddle Mounts.

Nacatl War-Pride
{3}{G}{G}{G}Creature — Cat Warrior
Green Cat Warrior with high combat presence that forces token creation and blocks.

Halvar, God of Battle // Sword of the Realms
{2}{W}{W}Legendary Creature — God // Legendary Artifact — Equipment
Grants double strike to equipped creatures and shifts Equipment easily.

Colossus Hammer
{1}Artifact — Equipment
Massive +10/+10 boost to maximize power transfer and combat damage.

Sword of Hearth and Home
{3}Artifact — Equipment
Provides ramp, creature blink, and protection on combat damage.

Akroma's Will
{3}{W}Instant
Instant-speed finisher giving full keywords, protection, and unblockability to close games.
Utility
11 cards
Heroic Intervention
{1}{G}Instant
protects all permanents from destruction and target removal

Bramblewood Paragon
{1}{G}Creature — Elf Warrior
Green Warrior that buffs other Warriors with +1/+1 counters and gives them trample.

Ardenn, Intrepid Archaeologist
{2}{W}Legendary Creature — Kor Scout
Attaches Equipment and Aura cards freely at combat start.

Conqueror's Flail
{2}Artifact — Equipment
Prevents opponents from casting spells during your turn while boosting power.

Mithril Coat
{3}Legendary Artifact — Equipment
Flash-speed Equipment granting instant indestructible protection.

Robe of Stars
{1}{W}Artifact — Equipment
Phasing Equipment that protects key Mounts and equipped Warriors from all board wipes.





































