
Art by Simon Dominic
Commander deckBUW
Sidar Jabari of Zhalfir
Aggressive Esper Knight tribal deck leveraging Sidar Jabari's eminence to loot Knights into the graveyard and resurrect them directly into combat on connection.
Asked for“Sidar Jabari of Zhalfir commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Sidar Jabari of Zhalfir
1WUBLegendary Creature — Human Knight
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
Knight creature that fetches a Plains on ETB
Card Draw
8
Vanquisher's Banner
5Artifact
Buffs Knights and draws cards on casting Knight spells

Chivalric Alliance
1WEnchantment
Draws cards on attack and produces Knight tokens

Midnight Reaper
2BCreature — Zombie Knight
Knight that draws cards whenever non-token creatures die

Kindred Discovery
3UUEnchantment
Massive draw engine whenever Knights enter or attack

Fact or Fiction
3UInstant
Fills graveyard for reanimation while refilling the hand
Removal
10Threats/Wincons
26
Knight Exemplar
1WWCreature — Human Knight
Gives other Knights +1/+1 and indestructible

Vodalian Wave-Knight
2WUCreature — Merfolk Knight
Grows board whenever you draw cards

Herald of Hoofbeats
3UCreature — Human Knight
Gives all Knights horsemanship for unblockable attacks

Silverwing Squadron
5WCreature — Human Knight
Massive flying Knight that generates tokens on attack

Adeline, Resplendent Cathar
1WWLegendary Creature — Human Knight
Generates attacking tokens every turn

Cavalier of Dawn
2WWWCreature — Elemental Knight
High-impact Knight with removal on ETB

Cavalier of Night
2BBBCreature — Elemental Knight
Knight with lifelink that acts as creature removal

Cavalier of Gales
2UUUCreature — Elemental Knight
Flying Knight with Brainstorm ETB effect

Aryel, Knight of Windgrace
2WBLegendary Creature — Human Knight
Generates Knights and acts as repeatable removal

Hero of Bladehold
2WWCreature — Human Knight
Battle cry Knight that creates attacking Soldiers

Acclaimed Contender
2WCreature — Human Knight
Knight that digs for other Knights or legendary cards

Valiant Knight
3WCreature — Human Knight
Knight lord that can grant double strike to the team

Corpse Knight
WBCreature — Zombie Knight
Drains opponents whenever another creature enters under your control

Smitten Swordmaster // Curry Favor
1B // BCreature — Human Knight // Sorcery — Adventure
Adventure spell drains opponents based on Knight count

Skyhunter Strike Force
2WCreature — Cat Knight
Melee lord that pumps your entire attacking team

Arvad the Cursed
3WBLegendary Creature — Vampire Knight
Buffs Sidar Jabari and other legendary Knights

Guardian of Faith
1WWCreature — Spirit Knight
Flash Knight that phases out your board to dodge wipes

Haakon, Stromgald Scourge
1BBLegendary Creature — Zombie Knight
Allows casting Knights directly from the graveyard

Murderous Rider // Swift End
1BB // 1BBCreature — Zombie Knight // Instant — Adventure
Removal spell attached to a lifelink Knight body

Exsanguinator Cavalry
2BCreature — Vampire Knight
Gives Knights menace and creates Blood tokens

Knight of Grace
1WCreature — Human Knight
Cheap aggressive Knight with hexproof from Black

Knight of Malice
1BCreature — Human Knight
Cheap aggressive Knight with hexproof from White

Danitha Capashen, Paragon
2WLegendary Creature — Human Knight
First strike, vigilance, lifelink Knight lord

Syr Konrad, the Grim
3BBLegendary Creature — Human Knight
Knight that drains opponents whenever creatures move in/out of graveyards

Knights of the Black Rose
3WBCreature — Human Knight
Introduces monarch and drains opponents when taking back throne
Utility
8
Knights' Charge
1WBEnchantment
Drains opponents on Knight attack and resurrects all Knights

Patriar's Seal
3Artifact
Mana rock that untaps commander for extra loot/reanimate triggers

Wonder
3UCreature — Incarnation
Easy discard target via eminence to give all creatures flying



















































