Sidar Jabari of Zhalfir

Art by Simon Dominic

Commander deckBUW

Sidar Jabari of Zhalfir

Aggressively attack with Knights to trigger Sidar Jabari's eminence looting and reanimation while flooding the board with Knight tokens and utilizing first strike synergies alongside strong card advantage engines like Rhystic Study.

$272.64for all 100 cards at today’s prices
Built Sep 4, 202654 views

Asked for“Sidar Jabari of Zhalfir commander deck, rhystic study, first strike, aggressive, a lot of knight tokens on the board,”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

4
20
19
11
6
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw11
Interaction14
↳ board wipes2
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 35U 12B 27
38lands · rule of thumb 35–38
2.97average mana value (nonland)
$272.64whole deck, today

The list

Commander

1
Sidar Jabari of Zhalfir

Sidar Jabari of Zhalfir

1WUB

Legendary Creature — Human Knight

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential commander mana acceleration staple.

Arcane Signet

Arcane Signet

2

Artifact

Efficient color fixing and mana ramp.

Fellwar Stone

Fellwar Stone

2

Artifact

Two-mana ramp that generates Esper colors.

Orzhov Signet

Orzhov Signet

2

Artifact

Fixes White and Black mana for aggressive plays.

Dimir Signet

Dimir Signet

2

Artifact

Fixes Blue and Black mana for commander setup.

Azorius Signet

Azorius Signet

2

Artifact

Fixes White and Blue mana for consistent early plays.

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

Fast mana production for White and Black.

Talisman of Dominance

Talisman of Dominance

2

Artifact

Untapped Blue and Black mana source.

Talisman of Progress

Talisman of Progress

2

Artifact

Fast untapped White and Blue mana.

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

Knight creature that fetches a land on enter.

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Taxing enchantment providing relentless card draw.

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Consistent extra card draw every turn.

Midnight Reaper

Midnight Reaper

2B

Creature — Zombie Knight

Draws cards whenever your Knight tokens or creatures die.

Chivalric Alliance

Chivalric Alliance

1W

Enchantment

Generates Knight tokens with first strike and draws cards on attack.

Skullclamp

Skullclamp

1

Artifact — Equipment

Converts 1/1 Knight tokens into huge card draw.

Read the Bones

Read the Bones

2B

Sorcery

Digs deep into the library for key aggression tools.

Vanquisher's Banner

Vanquisher's Banner

5

Artifact

Anthem effect for Knights that draws cards on cast.

Distant Melody

Distant Melody

3U

Sorcery

Refills hand based on the large number of Knights on board.

Fact or Fiction

Fact or Fiction

3U

Instant

Draws cards while setting up graveyard reanimation targets.

Painful Truths

Painful Truths

2B

Sorcery

Draws three cards in a three-color deck.

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier low-cost single-target creature exile.

Path to Exile

Path to Exile

W

Instant

Efficient one-mana creature removal.

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Exiles any nonland permanent at instant speed.

Despark

Despark

WB

Instant

Low-cost answer to high-value threats.

Mortify

Mortify

1WB

Instant

Versatile creature and enchantment removal.

Cyclonic Rift

Cyclonic Rift

1U

Instant

Asymmetrical board wipe to clear path for combat.

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

Uncounterable board wipe when falling behind.

Void Rend

Void Rend

WUB

Instant

Uncounterable removal for any nonland target.

Generous Gift

Generous Gift

2W

Instant

Flexible removal targeting any permanent.

Dismember

Dismember

1BPBP

Instant

Cheap instant creature removal.

Threats/Wincons

25
Knight Exemplar

Knight Exemplar

1WW

Creature — Human Knight

Buffs all Knights and grants them indestructible.

Kinsbaile Cavalier

Kinsbaile Cavalier

3W

Creature — Kithkin Knight

Grants all Knight creatures double strike.

Acclaimed Contender

Acclaimed Contender

2W

Creature — Human Knight

Digs for key Knights or equipment on enter.

Herald of Hoofbeats

Herald of Hoofbeats

3U

Creature — Human Knight

Makes all Knights unblockable via shadow.

Vodalian Wave-Knight

Vodalian Wave-Knight

2WU

Creature — Merfolk Knight

Buffs all Knights whenever you draw cards.

Haakon, Stromgald Scourge

Haakon, Stromgald Scourge

1BB

Legendary Creature — Zombie Knight

Allows casting Knights directly from the graveyard.

Silverwing Squadron

Silverwing Squadron

5W

Creature — Human Knight

Evasive Knight that creates Knight tokens on attack.

Josu Vess, Lich Knight

Josu Vess, Lich Knight

2BB

Legendary Creature — Zombie Knight

Kicker creates an instant army of Menace Knight tokens.

Cavalier of Night

Cavalier of Night

2BBB

Creature — Elemental Knight

Removes opponent threats while providing reanimation value.

Cavalier of Dawn

Cavalier of Dawn

2WWW

Creature — Elemental Knight

Vigilant Knight that destroys problem permanents.

Cavalier of Gales

Cavalier of Gales

2UUU

Creature — Elemental Knight

Large flying Knight providing Brainstorm draw on enter.

Worthy Knight

Worthy Knight

1W

Creature — Human Knight

Creates 1/1 Knight tokens whenever you cast Knight spells.

Corpse Knight

Corpse Knight

WB

Creature — Zombie Knight

Drains opponents whenever your Knight tokens enter.

Midnight Entourage

Midnight Entourage

2BB

Creature — Aetherborn Rogue

Buffs Knights and draws cards on Knight deaths.

Valiant Knight

Valiant Knight

3W

Creature — Human Knight

Anthem Knight that can grant all Knights double strike.

Aryel, Knight of Windgrace

Aryel, Knight of Windgrace

2WB

Legendary Creature — Human Knight

Creates Knight tokens and destroys opposing creatures.

Smitten Swordmaster // Curry Favor

Smitten Swordmaster // Curry Favor

1B // B

Creature — Human Knight // Sorcery — Adventure

Adventure drains opponents based on total Knight count.

Knights' Charge

Knights' Charge

1WB

Enchantment

Enchantment that drains on Knight attack and mass reanimates.

History of Benalia

History of Benalia

1WW

Enchantment — Saga

Saga that creates two Knight tokens and pumps all Knights.

Knight-Errant of Eos

Knight-Errant of Eos

4W

Creature — Human Knight

Convokes with tokens to dig for top Knight threats.

Knight of Malice

Knight of Malice

1B

Creature — Human Knight

Aggressive Knight featuring first strike capability.

Knight of Grace

Knight of Grace

1W

Creature — Human Knight

Aggressive White Knight with first strike capability.

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

First strike, vigilance, and lifelink keyword body.

Kwende, Pride of Femeref

Kwende, Pride of Femeref

3W

Legendary Creature — Human Knight

Grants double strike to all creatures with first strike.

Vona, Butcher of Magan

Vona, Butcher of Magan

3WB

Legendary Creature — Vampire Knight

Vigilant Knight that destroys target nonland permanents.

Utility

6
Teferi's Protection

Teferi's Protection

2W

Instant

Protects your wide token board from wrath effects.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Grants haste and shroud to critical Knights.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Provides hexproof and haste for your commander.

Herald's Horn

Herald's Horn

3

Artifact

Reduces cost of Knight spells and yields free draws.

Icon of Ancestry

Icon of Ancestry

3

Artifact

Anthem effect that digs for additional Knights.

Unsettled Mariner

Unsettled Mariner

WU

Creature — Shapeshifter

Changelog Knight that taxes targeted opponent spells.

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.