Sidar Jabari of Zhalfir art

Art by Simon Dominic

Saved commander deck

Sidar Jabari of Zhalfir

Synergize Knight tribal attacks with reanimator triggers, utilizing Auras that reward attacking alone while fueling the graveyard via Jabari's looting ability.

100 cards$196.0 totalApr 15, 202628 views

Prompt: An esper, knight tribal, reanimator deck with "attacks alone" and aura synergies for Sidar Jabari of Zhalfir

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Sidar Jabari of Zhalfir

Sidar Jabari of Zhalfir

{1}{W}{U}{B}

Legendary Creature — Human Knight

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Optimal color fixing

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Knight-based ramp on a body

Herald's Horn

Herald's Horn

{3}

Artifact

Cost reduction for the Knight tribe

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Efficient Dimir mana filter

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Efficient Orzhov mana filter

Talisman of Progress

Talisman of Progress

{2}

Artifact

Efficient Azorius mana filter

Azorius Signet

Azorius Signet

{2}

Artifact

Standard tribal color fixing

Dimir Signet

Dimir Signet

{2}

Artifact

Standard tribal color fixing

Orzhov Signet

Orzhov Signet

{2}

Artifact

Standard tribal color fixing

Thought Vessel

Thought Vessel

{2}

Artifact

Hand size flexibility for looting

Card Draw

9 cards
Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Massive draw engine for a tribal deck

Herald of Hoofbeats

Herald of Hoofbeats

{3}{U}

Creature — Human Knight

Ensures Jabari connects to trigger looting

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Consistent extra card per turn

Vanquisher's Banner

Vanquisher's Banner

{5}

Artifact

Tribal anthem and draw on cast

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Burst draw based on Knight count

Painful Truths

Painful Truths

{2}{B}

Sorcery

Efficient three mana draw three

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Draws cards and fills the graveyard

Frantic Search

Frantic Search

{2}{U}

Instant

Looting and mana neutral card selection

Curiosity

Curiosity

{U}

Enchantment — Aura

Cheap draw on combat damage

Removal

10 cards
Path to Exile

Path to Exile

{W}

Instant

Top tier creature exile

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Efficient single target removal

Despark

Despark

{W}{B}

Instant

Exile for high-cost threats

Utter End

Utter End

{2}{W}{B}

Instant

Versatile non-land permanent exile

Generous Gift

Generous Gift

{2}{W}

Instant

Catch-all removal staple

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Premium removal for any non-land

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Scalable board wipe

Vindicate

Vindicate

{1}{W}{B}

Sorcery

Classic removal for any permanent

Damn

Damn

{B}{B}

Sorcery

Flexible spot removal or board wipe

Mortify

Mortify

{1}{W}{B}

Instant

Flavorful creature or enchantment removal

Threats/Wincons

19 cards
Kinsbaile Cavalier

Kinsbaile Cavalier

{3}{W}

Creature — Kithkin Knight

Double strike for the entire tribe

Aryel, Knight of Windgrace

Aryel, Knight of Windgrace

{2}{W}{B}

Legendary Creature — Human Knight

Knight token generator and removal

Acclaimed Contender

Acclaimed Contender

{2}{W}

Creature — Human Knight

Finds equipment or other Knights

Haakon, Stromgald Scourge

Haakon, Stromgald Scourge

{1}{B}{B}

Legendary Creature — Zombie Knight

The ultimate reanimator Knight target

Knight Exemplar

Knight Exemplar

{1}{W}{W}

Creature — Human Knight

Tribal lord providing indestructible

Skyhunter Strike Force

Skyhunter Strike Force

{2}{W}

Creature — Cat Knight

Buffs attackers based on opponents

Ethereal Armor

Ethereal Armor

{W}

Enchantment — Aura

Scales Jabari into a massive solo threat

All That Glitters

All That Glitters

{1}{W}

Enchantment — Aura

Huge power boost for an attacking commander

Sage's Reverie

Sage's Reverie

{3}{W}

Enchantment — Aura

Aura synergy that draws cards

Sovereigns of Lost Alara

Sovereigns of Lost Alara

{4}{W}{U}

Creature — Spirit

Tutors Auras when a creature attacks alone

Battlewise Hoplite

Battlewise Hoplite

{W}{U}

Creature — Human Soldier

Synergizes with targeting auras

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Reduces costs for Auras and is a Knight

Steel of the Godhead

Steel of the Godhead

{2}{W/U}

Enchantment — Aura

Lifelink and unblockable for Jabari

Corpse Knight

Corpse Knight

{W}{B}

Creature — Zombie Knight

Drains opponents when reanimating Knights

Wintermoor Commander

Wintermoor Commander

{W}{B}

Creature — Human Knight

Provides deathtouch and indestructible

Vodalian Wave-Knight

Vodalian Wave-Knight

{2}{W}{U}

Creature — Merfolk Knight

Spreads counters when cards are drawn

Locthwain Lancer

Locthwain Lancer

{4}{B}

Creature — Human Knight

Menace and power based on graveyard size

Cavalier of Dawn

Cavalier of Dawn

{2}{W}{W}{W}

Creature — Elemental Knight

Removal and graveyard recursion on a Knight

Cavalier of Night

Cavalier of Night

{2}{B}{B}{B}

Creature — Elemental Knight

Sacrifice outlet and reanimator Knight

Utility

11 cards
Buried Alive

Buried Alive

{2}{B}

Sorcery

Puts specific Knights into graveyards for Jabari

Light-Paws, Emperor's Voice

Light-Paws, Emperor's Voice

{1}{W}

Legendary Creature — Fox Advisor

Exceptional Aura tutor engine

Eel Umbra

Eel Umbra

{1}{U}

Enchantment — Aura

Protection via totem armor

Hyena Umbra

Hyena Umbra

{W}

Enchantment — Aura

Cheap protection and power boost

The Council of Four

The Council of Four

{3}{W}{U}

Legendary Creature — Human Noble

Generates resources and Knights

Knight of the Last Breath

Knight of the Last Breath

{5}{W}{B}

Creature — Giant Knight

Converts spirits into value

Victimize

Victimize

{2}{B}

Sorcery

Powerful reanimation tool

Exhume

Exhume

{1}{B}

Sorcery

Early game reanimation

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Classic aura-based reanimation

Dance of the Dead

Dance of the Dead

{1}{B}

Enchantment — Aura

Aura-based reanimation for synergy

Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Card draw for artifacts/auras

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 7x

Basic Land — Swamp

Basic land allocated from mana pip counts.