Shuttlecraft Galileo

Art by Pierre Raveneau

Commander deckW

Shuttlecraft Galileo

Maximize landfall triggers to flood the board with Officer tokens, power up Shuttlecraft Galileo with high-power stationing, and swing wide in the air with team-wide evasion and anthem effects.

$221.55for all 100 cards at today’s prices
Built Nov 15, 20264 views

Asked for“Shuttlecraft Galileo commander deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

7
14
18
11
6
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw12
Interaction11
↳ board wipes4
Tutors8

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 69
40lands · rule of thumb 35–38
3.08average mana value (nonland)
$221.55whole deck, today

The list

Commander

1
Shuttlecraft Galileo

Shuttlecraft Galileo

3W

Legendary Artifact — Spacecraft

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Universal fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

Reliable two-mana ramp

Marble Diamond

Marble Diamond

2

Artifact

Standard mono-white artifact acceleration

Mind Stone

Mind Stone

2

Artifact

Ramp early and replaces itself late

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

Searches a Plains directly onto the battlefield for Landfall

Loyal Warhound

Loyal Warhound

1W

Creature — Dog

Puts a Plains onto the battlefield on enter

Keeper of the Accord

Keeper of the Accord

3W

Creature — Human Soldier

Ramps Plains and generates additional tokens

Archaeomancer's Map

Archaeomancer's Map

2W

Artifact

Excellent repeatable Landfall trigger enabler in mono-white

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Fetches a basic land directly into play for Landfall

Thran Dynamo

Thran Dynamo

4

Artifact

Large mana boost to deploy heavy threats

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Premier white card advantage engine

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

Draws cards whenever 1/1 Officer tokens enter

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Draws a card each turn when Officer tokens enter

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

Steady card draw from token creation

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

3W

Legendary Creature — Elf Druid

Draws cards easily in token-heavy strategies

Idol of Oblivion

Idol of Oblivion

2

Artifact

Taps to draw a card almost every turn you create a token

Rumor Gatherer

Rumor Gatherer

1WW

Creature — Elf Wizard

Scries and draws off multiple creature enter triggers

Skullclamp

Skullclamp

1

Artifact — Equipment

Converts 1/1 Officer tokens into two fresh cards

Secret Rendezvous

Secret Rendezvous

1WW

Sorcery

Burst card draw in white

Cut a Deal

Cut a Deal

2W

Sorcery

Multiplayer burst draw for low mana cost

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

Efficient creature removal

Generous Gift

Generous Gift

2W

Instant

Flexible permanent removal

Stroke of Midnight

Stroke of Midnight

2W

Instant

Catch-all noncreature or creature removal

Disenchant

Disenchant

1W

Instant

Instant-speed artifact and enchantment removal

Grasp of Fate

Grasp of Fate

1WW

Enchantment

Exiles a threat from each opponent

Austere Command

Austere Command

4WW

Sorcery

Flexible modular board wipe

Cleansing Nova

Cleansing Nova

3WW

Sorcery

Versatile sweeper for creatures or artifacts and enchantments

Fumigate

Fumigate

3WW

Sorcery

Board wipe that gains significant life from token deaths

Unexpectedly Absent

Unexpectedly Absent

XWW

Instant

Tucks any nonland permanent into its owner's library

Threats/Wincons

21
Felidar Retreat

Felidar Retreat

3W

Enchantment

Landfall engine providing either tokens or +1/+1 counters and vigilance

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

High-power attacker to station Galileo quickly and creates attackers

Hero of Bladehold

Hero of Bladehold

2WW

Creature — Human Knight

Creates attacking tokens and boosts the team with battle cry

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

Pumps the entire board massive with every token created

Intangible Virtue

Intangible Virtue

1W

Enchantment

Anthem and vigilance for token armies

Serra Paragon

Serra Paragon

2WW

Creature — Angel

Recurs lands and small creatures from the graveyard

Sun Titan

Sun Titan

4WW

Creature — Giant

Returns lands or small permanents to repeatedly trigger Landfall

Emeria Angel

Emeria Angel

2WW

Creature — Angel

Landfall creates flying Bird tokens

Retreat to Emeria

Retreat to Emeria

3W

Enchantment

Landfall creates Kor Ally tokens or pumps attackers

Jazal Goldmane

Jazal Goldmane

2WW

Legendary Creature — Cat Warrior

Overwhelming pump ability for a wide flying board

Mirror Entity

Mirror Entity

2W

Creature — Shapeshifter

Turns 1/1s into massive lethal threats

Court of Grace

Court of Grace

2WW

Enchantment

Generates flying tokens and draws cards via Monarch

Reverent Hoplite

Reverent Hoplite

4W

Creature — Human Soldier

Floods the board with devotion-based tokens

Mikaeus, the Lunarch

Mikaeus, the Lunarch

XW

Legendary Creature — Human Cleric

Station enabler and team-wide counter distributor

Archangel of Thune

Archangel of Thune

3WW

Creature — Angel

Pumps your board whenever life is gained

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

Devastating anthem and opposing board suppression

Oreskos Explorer

Oreskos Explorer

1W

Creature — Cat Scout

Searches multiple Plains into hand to fuel Landfall

Aerial Surveyor

Aerial Surveyor

2W

Artifact — Vehicle

Vehicle that ramps basic Plains directly onto the battlefield

Luminarch Ascension

Luminarch Ascension

1W

Enchantment

Pumps out 4/4 Angels easily once active

Prava of the Steel Legion

Prava of the Steel Legion

2W

Legendary Creature — Cat Soldier

Pumps token defense and creates Soldier tokens

Divine Visitation

Divine Visitation

3WW

Enchantment

Upgrades 1/1 Officers into 4/4 Flying Angels

Utility

8
Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate protection for your commander and wide board

Flawless Maneuver

Flawless Maneuver

2W

Instant

Free protection spell against destruction wipes

Unbreakable Formation

Unbreakable Formation

2W

Instant

Grants indestructible and +1/+1 counters for an alpha strike

Brought Back

Brought Back

WW

Instant

Recurs fetchlands or destroyed permanents to double Landfall

Cosmic Intervention

Cosmic Intervention

3W

Instant

Protects permanents and re-triggers land and creature enter effects

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Galileo and grants haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free haste and shroud to protect key creatures

Resourceful Defense

Resourceful Defense

2W

Enchantment

Protects and redistributes charge counters from Galileo

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 35x

Basic Land — Plains

Basic land allocated from mana pip counts.