Shuri, Vibranium Technologist art

Art by Lauren Brown

Saved commander deck

Shuri, Vibranium Technologist

Capitalize on Shuri's flexible enter-the-battlefield trigger by abusing Azorius flicker and artifact token synergies to generate overwhelming card advantage and an army of buffed flying constructs.

100 cards$350.22 totalSep 27, 202630 views

Prompt: Shuri, Vibranium Technologist commander deck

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Shuri, Vibranium Technologist

Shuri, Vibranium Technologist

{2}{W/U}

Legendary Creature — Human Artificer Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana Azorius fixing

Azorius Signet

Azorius Signet

{2}

Artifact

Signet that ramps and fixes white and blue mana

Talisman of Progress

Talisman of Progress

{2}

Artifact

Untapped two-mana rock in Azorius colors

Thought Vessel

Thought Vessel

{2}

Artifact

Mana rock that provides an unlimited hand size

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can be cashed in for a card later

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient two-drop mana rock

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on plains and synergizes with blink effects

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Ramps and turns permanents into artifacts for synergies

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Puts a basic land onto the battlefield directly

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier blue card advantage engine

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Artifact creature that draws cards off opposing noncreature spells

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Draws cards when your flying tokens hit opponents

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Draws cards whenever your evasive tokens deal combat damage

Thought Monitor

Thought Monitor

{6}{U}

Artifact Creature — Construct

Affinity creature that draws two cards and can be blinked

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Classic blink target that reloads your hand

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

{2}{W}

Legendary Creature — Elephant Artificer

Protects attacking artifact creatures and draws cards on entry

Thopter Spy Network

Thopter Spy Network

{2}{U}{U}

Enchantment

Generates artifact tokens and draws cards when they connect

Quick Study

Quick Study

{2}{U}

Instant

Instant-speed raw card draw

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws off Shuri's tokens and other small creatures entering

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Best single-target creature exile in the format

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional creature exile at instant speed

Counterspell

Counterspell

{U}{U}

Instant

Clean two-mana hard counter to protect your board

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

Uncounterable denial against critical opposing noncreature spells

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible removal that handles any problematic permanent

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Versatile nonland permanent removal

Pongify

Pongify

{U}

Instant

Cheap instant creature removal

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable Azorius board wipe

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided asymmetric board reset

Dispatch

Dispatch

{W}

Instant

Exiles any creature for a single white mana with metalcraft

Threats/Wincons

23 cards
Cyberdrive Awakener

Cyberdrive Awakener

{5}{U}

Artifact Creature — Construct

Turns your mass of artifact tokens into flying 4/4 win conditions

Kappa Cannoneer

Kappa Cannoneer

{5}{U}

Artifact Creature — Turtle Warrior

Grows huge and becomes unblockable whenever artifacts enter

Bronze Guardian

Bronze Guardian

{4}{W}

Artifact Creature — Golem

Grants ward to artifacts and grows with artifact count

Steel Overseer

Steel Overseer

{2}

Artifact Creature — Construct

Pumps your entire army of artifact creature tokens each turn

Tempered Steel

Tempered Steel

{1}{W}{W}

Enchantment

Provides a static +2/+2 anthem to all your artifact creatures

Urza, Lord High Artificer

Urza, Lord High Artificer

{2}{U}{U}

Legendary Creature — Human Artificer

Creates a massive Construct and taps tokens for mana

Sai, Master Thopterist

Sai, Master Thopterist

{2}{U}

Legendary Creature — Human Artificer

Spits out flying Thopter tokens and draws cards

Master Transmuter

Master Transmuter

{3}{U}

Artifact Creature — Human Artificer

Cheats artifacts into play and blinks artifact permanents

Whirler Rogue

Whirler Rogue

{2}{U}{U}

Creature — Human Rogue Artificer

Creates Thopter tokens and makes your big threats unblockable

Digsite Engineer

Digsite Engineer

{2}{W}

Creature — Dwarf Artificer

Creates scaling Construct tokens whenever you cast artifacts

Sharding Sphinx

Sharding Sphinx

{4}{U}{U}

Artifact Creature — Sphinx

Snowballs your flying board by making Thopters on combat damage

Mondrak, Glory Dominus

Mondrak, Glory Dominus

{2}{W}{W}

Legendary Creature — Phyrexian Horror

Doubles the tokens created by Shuri and other engines

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

{4}{W}

Legendary Creature — Phyrexian Praetor

Doubles all your ETB triggers while shutting off opponents'

Phyrexian Metamorph

Phyrexian Metamorph

{3}{U/P}

Artifact Creature — Phyrexian Shapeshifter

Versatile clone that copies any artifact or creature on board

Angel of Invention

Angel of Invention

{3}{W}{W}

Creature — Angel

Anthem effect that also brings along additional artifact creature tokens

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

Resilient high-impact threat that replaces itself with artifact tokens

Displacer Kitten

Displacer Kitten

{3}{U}

Creature — Cat Beast

Repeatedly flickers Shuri whenever you cast noncreature spells

Soulherder

Soulherder

{1}{W}{U}

Creature — Spirit

Free end-step flicker each turn that grows larger over time

Yorion, Sky Nomad

Yorion, Sky Nomad

{3}{W/U}{W/U}

Legendary Creature — Bird Serpent

Mass flicker on end step to trigger Shuri and your entire board

Brago, King Eternal

Brago, King Eternal

{2}{W}{U}

Legendary Creature — Spirit Noble

Blinks all nonland permanents upon dealing combat damage

Restoration Angel

Restoration Angel

{3}{W}

Creature — Angel

Flash body that re-triggers Shuri or saves a key creature

Charming Prince

Charming Prince

{1}{W}

Creature — Human Noble

Low-cost utility creature that provides a delayed flicker effect

Abdel Adrian, Gorion's Ward

Abdel Adrian, Gorion's Ward

{4}{W}

Legendary Creature — Human Warrior

Exiles your board under him to produce an army of Soldier tokens

Utility

8 cards
Ephemerate

Ephemerate

{W}

Instant

Double-flicker spell at instant speed for a single mana

Cloudshift

Cloudshift

{W}

Instant

Cheap instant to re-trigger Shuri or dodge targeted removal

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Flickers two targets, including artifacts and creatures

Eerie Interlude

Eerie Interlude

{2}{W}

Instant

Protects the board from wipes while re-triggering all ETB effects

Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

Free repeatable blink on your end step for Shuri or artifacts

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

End-step flicker engine to generate tokens or cards each turn

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste to crucial engine creatures

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost shroud and haste for protection

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 11x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 12x

Basic Land — Island

Basic land allocated from mana pip counts.