Shelob, Child of Ungoliant art

Art by Lorenzo Mastroianni

Saved commander deck

Shelob, Child of Ungoliant

Overwhelm opponents with a swarm of deadly Spiders that gain deathtouch and ward. Turn defeated enemy creatures into food tokens that retain their abilities to build a cosmic horde of stolen powers.

99 cards$149.30 totalSep 8, 202638 views

Prompt: Cosmic Spider-Man commander deck, spider creature tribal, giant spider, spiders-man, heroic horde, spider-suit

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Shelob, Child of Ungoliant

Shelob, Child of Ungoliant

{4}{B}{G}

Legendary Creature — Spider Demon

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential Commander mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Provides cheap, color-fixing mana.

Golgari Signet

Golgari Signet

{2}

Artifact

Ramps and fixes black and green mana.

Talisman of Resilience

Talisman of Resilience

{2}

Artifact

Fast mana source in Golgari colors.

Farseek

Farseek

{1}{G}

Sorcery

Fetches dual land types to fix mana.

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Searches for a Forest directly to the battlefield untapped.

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient Forest tutor to ramp early.

Cultivate

Cultivate

{2}{G}

Sorcery

Ramps one land onto the field and puts another in hand.

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Provides land drop consistency and ramp.

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Classic basic land ramp spell.

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws a card whenever you cast a spider creature.

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Uncounterable card draw engine when spiders connect.

Guardian Project

Guardian Project

{3}{G}

Enchantment

Draws a card every time a non-token spider enters.

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Consistent extra card draw every upkeep.

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Refills hand with three raw cards.

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws cards based on high toughness spiders and casts a free spell.

Moldervine Reclamation

Moldervine Reclamation

{3}{B}{G}

Enchantment

Draws cards and gains life whenever your spiders die.

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Flexible draw based on highest power or mass pump for the horde.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Cheap early-game card draw.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Digs four cards deep for key pieces.

Removal

9 cards
Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Versatile instant-speed removal for any target permanent.

Abrupt Decay

Abrupt Decay

{B}{G}

Instant

Uncounterable removal for early key threats.

Putrefy

Putrefy

{1}{B}{G}

Instant

Flexible creature or artifact destruction.

Tear Asunder

Tear Asunder

{1}{G}

Instant

Exiles problematic nonland permanents.

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

Destroys targeted creatures or planeswalkers.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient board wipe against indestructible threats.

Beast Within

Beast Within

{2}{G}

Instant

Destroys any permanent type at instant speed.

Go for the Throat

Go for the Throat

{1}{B}

Instant

Low mana cost targeted creature spot removal.

Damnation

Damnation

{2}{B}{B}

Sorcery

Classic black board wipe to reset the field.

Threats/Wincons

21 cards
Ishkanah, Grafwidow

Ishkanah, Grafwidow

{4}{G}

Legendary Creature — Spider

Creates a horde of Spider tokens and drains opponents.

Arasta of the Endless Web

Arasta of the Endless Web

{2}{G}{G}

Legendary Enchantment Creature — Spider

Creates Spiders with reach whenever opponents cast instant/sorcery spells.

Sweet-Gum Recluse

Sweet-Gum Recluse

{4}{G}{G}

Creature — Spider

Flash Spider that pumps your board with cascade.

Arachnogenesis

Arachnogenesis

{2}{G}

Instant

Surprise spider token horde and combat fog.

Chainweb Aracnir

Chainweb Aracnir

{G}

Creature — Spider

Cheap spider that destroys flyers and recurs from graveyard.

Canopy Spider

Canopy Spider

{1}{G}

Creature — Spider

Low-cost reach Spider to establish early board presense.

Stingerfling Spider

Stingerfling Spider

{4}{G}

Creature — Spider

Removes a flying creature upon entering the battlefield.

Silklash Spider

Silklash Spider

{3}{G}{G}

Creature — Spider

High toughness threat that clears all flying creatures easily.

Penumbra Spider

Penumbra Spider

{2}{G}{G}

Creature — Spider

Leaves behind a shadow spider token upon death.

Giant Spider

Giant Spider

{3}{G}

Creature — Spider

The iconic classic Spider creature.

Sentinel Spider

Sentinel Spider

{3}{G}{G}

Creature — Spider

Vigilance and reach body capable of offense and defense.

Twin-Silk Spider

Twin-Silk Spider

{2}{G}

Creature — Spider

Enters as two Spiders on a single card.

Graverobber Spider

Graverobber Spider

{3}{G}

Creature — Spider

Gets massive power boost based on graveyard size.

Hatchery Spider

Hatchery Spider

{5}{G}{G}

Creature — Spider

Undergrowth ability pulls another threat straight from library.

Oran-Rief Recluse

Oran-Rief Recluse

{2}{G}

Creature — Spider

Kickers to destroy flying creatures when cast.

Brood Monitor

Brood Monitor

{4}{G}{G}

Creature — Eldrazi Drone

Creates multiple Eldrazi Scion tokens for mana and body presence.

Watcher in the Web

Watcher in the Web

{4}{G}

Creature — Spider

Can block up to eight additional creatures each combat.

Netcaster Spider

Netcaster Spider

{2}{G}

Creature — Spider

Gains bonus power when blocking flying creatures.

Curse of Clinging Webs

Curse of Clinging Webs

{2}{G}

Enchantment — Aura Curse

Exiles dying opposing non-token creatures and turns them into Spiders.

Rotwidow Pack

Rotwidow Pack

{2}{B}{G}

Creature — Spider

Token creator that drains life based on Spiders in your graveyard.

Sporecap Spider

Sporecap Spider

{2}{G}

Creature — Spider

Resilient low-cost defensive wall Spider.

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects your commander with hexproof and grants haste.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost shroud for Shelob.

Spider Spawning

Spider Spawning

{4}{G}

Sorcery

Fills the board with a massive wave of Spider tokens.

Assault Formation

Assault Formation

{1}{G}

Enchantment

Allows high-toughness Spiders to deal combat damage using toughness.

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Instant protection against board wipes and destruction.

Golgari Charm

Golgari Charm

{B}{G}

Instant

Modal spell providing creature regeneration, enchant destruction, or token wipe.

Overwhelming Stampede

Overwhelming Stampede

{3}{G}{G}

Sorcery

Finisher spell to give your Spider horde trample and massive power.

Triumph of the Hordes

Triumph of the Hordes

{2}{G}{G}

Sorcery

Grants infect and trample to quickly end games with your spider army.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 20x

Basic Land — Forest

Basic land allocated from mana pip counts.