Sharuum the Hegemon

Art by Izzy

Commander deckBUW

Sharuum the Hegemon

Assemble intricate retro artifact combos and value loops by sacrificing and recurring artifacts from the graveyard, finishing with infinite death triggers or endless extra turns.

$165.19for all 100 cards at today’s prices
Built Oct 31, 202627 views

Asked for“Weird value combo artifact centric with older cards”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

7
17
12
12
4
5
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw14
Interaction15
↳ board wipes3
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 16U 29B 14
37lands · rule of thumb 35–38
3.40average mana value (nonland)
$165.19whole deck, today

The list

Commander

1
Sharuum the Hegemon

Sharuum the Hegemon

3WUB

Legendary Artifact Creature — Sphinx

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color mana fixing

Dimir Signet

Dimir Signet

2

Artifact

two-mana artifact ramp and color fixing

Azorius Signet

Azorius Signet

2

Artifact

two-mana artifact ramp and color fixing

Orzhov Signet

Orzhov Signet

2

Artifact

two-mana artifact ramp and color fixing

Talisman of Progress

Talisman of Progress

2

Artifact

untapped white and blue mana source

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped blue and black mana source

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped white and black mana source

Mind Stone

Mind Stone

2

Artifact

cheap ramp that cycles into a fresh card later

Hedron Archive

Hedron Archive

4

Artifact

midgame burst of mana that draws cards when sacrificed

Card Draw

10
Thoughtcast

Thoughtcast

4U

Sorcery

efficient card draw with affinity for artifacts

Thirst for Knowledge

Thirst for Knowledge

2U

Instant

classic instant speed draw that bins artifacts for recursion

Reverse Engineer

Reverse Engineer

3UU

Sorcery

cheap draw spell powered by tapping spare artifacts

Fact or Fiction

Fact or Fiction

3U

Instant

fills the graveyard while granting card advantage

Thought Monitor

Thought Monitor

6U

Artifact Creature — Construct

recurrable flying body that draws two cards on entry

Shimmer Dragon

Shimmer Dragon

4UU

Creature — Dragon

turns excess artifacts into repeated card advantage

Vedalken Archmage

Vedalken Archmage

2UU

Creature — Vedalken Wizard

classic engine that draws on every artifact cast

Baleful Strix

Baleful Strix

UB

Artifact Creature — Bird

cantrip deathtouch deterrent that Sharuum can recur

Frantic Search

Frantic Search

2U

Instant

free hand smoothing and immediate graveyard stocking

One with the Machine

One with the Machine

3U

Sorcery

burst card draw keyed to high-cost artifacts

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier low-cost spot creature removal

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

flexible instant-speed exile for any nonland permanent

Despark

Despark

WB

Instant

inexpensive exile for high-impact threats

Dispatch

Dispatch

W

Instant

one-mana instant creature exile under metalcraft

Counterspell

Counterspell

UU

Instant

universal answer to protect combo pieces

Negate

Negate

1U

Instant

stops opposing board wipes and countermagic

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable wrath to stabilize the board

Time Wipe

Time Wipe

2WWU

Sorcery

sweeper that bounces Sharuum back to hand to recast

Executioner's Capsule

Executioner's Capsule

B

Artifact

recurrable artifact-based creature destruction

Threats/Wincons

24
Sculpting Steel

Sculpting Steel

3

Artifact

enters as Sharuum to enable legendary state-based infinite loops

Phyrexian Metamorph

Phyrexian Metamorph

3UP

Artifact Creature — Phyrexian Shapeshifter

clones Sharuum for infinite loop or copies best board threat

Disciple of the Vault

Disciple of the Vault

B

Creature — Human Cleric

classic win condition for any infinite artifact sacrifice loop

Marionette Master

Marionette Master

4BB

Creature — Human Artificer

drains opponents heavily whenever artifacts hit the graveyard

Thopter Assembly

Thopter Assembly

6

Artifact Creature — Thopter

classic two-card infinite turn combo with Time Sieve

Time Sieve

Time Sieve

UB

Artifact

sacrifices spare thopters or combo pieces for infinite turns

Thopter Foundry

Thopter Foundry

WBU

Artifact

classic engine piece with Sword of the Meek for life and tokens

Sword of the Meek

Sword of the Meek

2

Artifact — Equipment

recurs automatically whenever Thopter Foundry creates a token

Magister Sphinx

Magister Sphinx

4WUB

Artifact Creature — Sphinx

classic Esper bomb that reduces an opponent's life to ten

Sphinx of the Steel Wind

Sphinx of the Steel Wind

5WUB

Artifact Creature — Sphinx

old-school artifact powerhouse that stabilizes life totals

Myr Battlesphere

Myr Battlesphere

7

Artifact Creature — Myr Construct

generates fodder for sacrifices and deals direct burn

Master Transmuter

Master Transmuter

3U

Artifact Creature — Human Artificer

bounces cheap artifacts to cheat high-cost bombs into play

Scrap Trawler

Scrap Trawler

3

Artifact Creature — Construct

recovers artifacts down the mana curve when pieces die

Myr Retriever

Myr Retriever

2

Artifact Creature — Myr

pivotal recursion loop piece for value or infinite loops

Junk Diver

Junk Diver

3

Artifact Creature — Bird

flying recursion engine that pairs with Myr Retriever and an altar

Ashnod's Altar

Ashnod's Altar

3

Artifact

colorless sacrifice outlet that generates explosive mana

Blasting Station

Blasting Station

3

Artifact

machine-gun sacrifice wincon when creatures loop into play

Altar of Dementia

Altar of Dementia

2

Artifact

free sacrifice outlet that mills opponents out during loops

Sai, Master Thopterist

Sai, Master Thopterist

2U

Legendary Creature — Human Artificer

swarms the board with flying tokens and draws cards

Mirrodin Besieged

Mirrodin Besieged

2U

Enchantment

creates tokens early or acts as an alternate win condition

Noxious Gearhulk

Noxious Gearhulk

4BB

Artifact Creature — Construct

artifact creature that kills threats and gains life on recursion

Cataclysmic Gearhulk

Cataclysmic Gearhulk

3WW

Artifact Creature — Construct

recurrable board control on a relevant artifact body

Meteor Golem

Meteor Golem

7

Artifact Creature — Golem

recurrable permanent destruction for tricky noncreatures

Clever Impersonator

Clever Impersonator

2UU

Creature — Shapeshifter

versatile clone that can copy any permanent or loop Sharuum

Utility

8
Trading Post

Trading Post

4

Artifact

quirky Swiss Army knife for artifact recursion and token value

Clock of Omens

Clock of Omens

4

Artifact

taps artifacts to untap mana rocks and combo engines

Unwinding Clock

Unwinding Clock

4

Artifact

pseudo-seedborn effect for artifact mana and activated abilities

Voltaic Key

Voltaic Key

1

Artifact

classic cheap untapper for high-value artifact activations

Dross Scorpion

Dross Scorpion

4

Artifact Creature — Scorpion

vintage combo untap engine triggered by artifact deaths

Buried Alive

Buried Alive

2B

Sorcery

tutors combo pieces directly into the graveyard for Sharuum

Fabricate

Fabricate

2U

Sorcery

searches for any key artifact combo piece or answer

Open the Vaults

Open the Vaults

4WW

Sorcery

mass resurrection for all artifacts and enchantments

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.