Shang-Chi, Martial Mentor art

Art by Aleksi Briclot

Saved commander deck

Shang-Chi, Martial Mentor

Amass massive +1/+1 counters on your creatures rapidly with Shang-Chi doubling every counter placed, then overwhelm opponents with trampling, evasive behemoths.

100 cards$465.03 totalSep 22, 20265 views

Prompt: Shang-Chi, Martial Mentor commander deck

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Commander

1 cards
Shang-Chi, Martial Mentor

Shang-Chi, Martial Mentor

{3}{G}{G}

Legendary Creature — Human Warrior Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient early mana rock

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

fetches an untapped Forest to curve out smoothly

Three Visits

Three Visits

{1}{G}

Sorcery

efficient two-mana Forest ramp

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

reliable land ramp staple

Cultivate

Cultivate

{2}{G}

Sorcery

ramps and ensures consistent land drops

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

additional copy of Cultivate for hand and field ramp

Gyre Sage

Gyre Sage

{1}{G}

Creature — Elf Druid

evolves and scales mana production with doubled counters

Incubation Druid

Incubation Druid

{1}{G}

Creature — Elf Druid

taps for three mana once it receives counters

Kami of Whispered Hopes

Kami of Whispered Hopes

{2}{G}

Creature — Spirit

adds extra counters and generates massive mana based on power

Card Draw

10 cards
Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

draws massive cards based on huge modified creatures and casts a free spell

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

burst card draw or a lethal overrun finisher

Greater Good

Greater Good

{2}{G}{G}

Enchantment

sacrifices gigantic creatures to dig deep into the library

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

consistent engine drawing on creature casts

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

draws on high-power entries and grants global trample

Inspiring Call

Inspiring Call

{2}{G}

Instant

draws for each modified creature while providing mass indestructible

Armorcraft Judge

Armorcraft Judge

{3}{G}

Creature — Elf Artificer

burst draw for each creature you control with counters

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

draws cards equal to massive combat damage dealt

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

cantrips off large creatures entering the battlefield

Tribute to the World Tree

Tribute to the World Tree

{G}{G}{G}

Enchantment

draws cards from large creatures or adds doubled counters

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

flexible permanent removal staple

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

shuts off problematic commanders while cantripping

Nature's Claim

Nature's Claim

{G}

Instant

cheap, efficient artifact or enchantment removal

Ram Through

Ram Through

{1}{G}

Instant

one-sided bite removal that can trample damage to an opponent

Bite Down

Bite Down

{1}{G}

Instant

efficient one-sided creature or planeswalker bite spell

Inscription of Abundance

Inscription of Abundance

{1}{G}

Instant

modal fight spell that can also place doubled counters

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

classic ETB artifact and enchantment destruction

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

fights on entry and cleanses utility artifacts and enchantments

Ezuri's Predation

Ezuri's Predation

{5}{G}{G}{G}

Sorcery

one-sided board wipe that leaves behind a beast army

Legolas's Quick Reflexes

Legolas's Quick Reflexes

{G}

Instant

protects a creature while repeatedly gunning down opposing threats

Threats/Wincons

24 cards
Managorger Hydra

Managorger Hydra

{2}{G}

Creature — Hydra

grows explosively off every spell cast with Shang-Chi doubling triggers

Forgotten Ancient

Forgotten Ancient

{3}{G}

Creature — Elemental

accumulates massive counters and distributes them widely

Kalonian Hydra

Kalonian Hydra

{3}{G}{G}

Creature — Hydra

multiplies all +1/+1 counters exponentially on attack

Defiler of Vigor

Defiler of Vigor

{3}{G}{G}

Creature — Phyrexian Wurm

reduces green costs and distributes counters on permanent casts

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

{4}{G}{G}

Legendary Creature — Phyrexian Praetor

stacks with commander to quadruple your counters while halving opponents'

Evolution Sage

Evolution Sage

{2}{G}

Creature — Elf Druid

proliferates doubled counters with every land drop

Scavenging Ooze

Scavenging Ooze

{1}{G}

Creature — Ooze

graveyard hate that grows huge and stabilizes life total

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

{1}{G}

Legendary Creature — Plant Druid

places counters on landfall and doubles all counters on your board

Primal Vigor

Primal Vigor

{4}{G}

Enchantment

additional counter doubling synergy enchantment

Doubling Season

Doubling Season

{4}{G}

Enchantment

stacks with Shang-Chi to quadruple counter placement

Hardened Scales

Hardened Scales

{G}

Enchantment

adds additional counters whenever counters are placed

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

{1}{G}

Legendary Artifact

boosts counters placed, activates to add counters, and gives trample

The Ozolith

The Ozolith

{1}

Legendary Artifact

preserves all counters from removed creatures and shifts them forward

Champion of Lambholt

Champion of Lambholt

{1}{G}{G}

Creature — Human Warrior

quickly becomes massive and makes your entire board unblockable

Kodama of the West Tree

Kodama of the West Tree

{2}{G}

Legendary Creature — Spirit

gives trample to modified creatures and ramps basic lands on hit

Railway Brawler

Railway Brawler

{3}{G}{G}

Creature — Rhino Warrior

plots in and enters to grant explosive doubled counter buffs to incoming creatures

Benevolent Hydra

Benevolent Hydra

{X}{G}{G}

Creature — Hydra

amplifies counters placed and redistributes them where needed

Avatar of the Resolute

Avatar of the Resolute

{G}{G}

Creature — Avatar

enters enormous in counter-heavy boards with reach and trample

Loyal Guardian

Loyal Guardian

{4}{G}

Creature — Rhino

lieutenant trigger repeatedly buffs your entire army each combat

Duskshell Crawler

Duskshell Crawler

{1}{G}

Creature — Insect

cheap modified enabler that provides essential trample

Vigor

Vigor

{3}{G}{G}{G}

Creature — Elemental Incarnation

converts combat damage into doubling counters while shielding attackers

Branching Evolution

Branching Evolution

{2}{G}

Enchantment

synergizes directly with Shang-Chi to multiply counters drastically

Primordial Hydra

Primordial Hydra

{X}{G}{G}

Creature — Hydra

doubles its own counters every upkeep, reaching lethal size instantly

Stonecoil Serpent

Stonecoil Serpent

{X}

Artifact Creature — Snake

flexible X-cost threat with trample, reach, and protection from multicolored

Utility

8 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

protects entire board from sweepers and targeted removal

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

cheap single-target protection granting hexproof and indestructible

Tyvar's Stand

Tyvar's Stand

{X}{G}

Instant

flexible protection spell that can double as a sudden lethal pump

Silkguard

Silkguard

{X}{G}

Instant

protects modified creatures with hexproof or adds counters as an X spell

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

provides haste and hexproof for key creatures and commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free equip haste and shroud enabler

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

discounts massively off big creatures, adds counters, ramps, and draws cards

Invigorating Surge

Invigorating Surge

{2}{G}

Instant

adds two doubled counters and then doubles all counters on a target

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.