Shang-Chi and the Ten Rings art

Art by Carissa Susilo

Saved commander deck

Shang-Chi and the Ten Rings

Draw cards at high velocity to rapidly charge Shang-Chi with +1/+1 counters, triggering his ten-counter burst payoff while leveraging counter and draw synergies to overwhelm opponents.

100 cards$583.34 totalSep 22, 20266 views

Prompt: Shang-Chi and the Ten Rings commander deck

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Commander

1 cards
Shang-Chi and the Ten Rings

Shang-Chi and the Ten Rings

{1}{W}{U}

Legendary Creature — Human Warrior Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana Azorius fixing

Azorius Signet

Azorius Signet

{2}

Artifact

Color fixing rock for White and Blue

Talisman of Progress

Talisman of Progress

{2}

Artifact

Untapped dual mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and removes maximum hand size

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can be cashed in for a card draw

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient two-mana rock

Decanter of Endless Water

Decanter of Endless Water

{3}

Artifact

Fixes colors and grants no maximum hand size

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Colorless land ramp

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Explosive mana generation in multiplayer

Card Draw

12 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent card draw engine off opponents' spells

Mystic Remora

Mystic Remora

{U}

Enchantment

Early-game burst of card draw

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Draws cards as opponents cast noncreature spells

Ledger Shredder

Ledger Shredder

{1}{U}

Creature — Bird Advisor

Connives and loots off multiple spells per turn

Brainstorm

Brainstorm

{U}

Instant

Draws three cards immediately to place three counters

Ponder

Ponder

{U}

Sorcery

Smooths draws and triggers Shang-Chi

Preordain

Preordain

{U}

Sorcery

Card selection and immediate draw trigger

Windfall

Windfall

{2}{U}

Sorcery

Mass card draw to instantly hit ten counters

Frantic Search

Frantic Search

{2}{U}

Instant

Free card filtering that puts counters on Shang-Chi

Faerie Mastermind

Faerie Mastermind

{1}{U}

Creature — Faerie Rogue

Draws when opponents draw and provides an activation engine

Teferi's Ageless Insight

Teferi's Ageless Insight

{2}{U}{U}

Legendary Enchantment

Doubles every card drawn to supercharge counters

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws cards whenever you cast instants or sorceries

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient single-target exile removal

Counterspell

Counterspell

{U}{U}

Instant

Classic hard counter for two mana

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

Uncounterable noncreature denial

Arcane Denial

Arcane Denial

{1}{U}

Instant

Hard counter that draws cards on your next upkeep

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free interaction when commander is out

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible permanent destruction

Pongify

Pongify

{U}

Instant

Cheap one-mana creature removal

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board reset

Threats/Wincons

22 cards
Chasm Skulker

Chasm Skulker

{2}{U}

Creature — Squid Horror

Grows with card draw and leaves behind a squid army

Ominous Seas

Ominous Seas

{1}{U}

Enchantment

Converts frequent draws into 8/8 Kraken tokens

The Council of Four

The Council of Four

{3}{W}{U}

Legendary Creature — Human Noble

Creates tokens and draws extra cards on opponents' turns

Minn, Wily Illusionist

Minn, Wily Illusionist

{1}{U}{U}

Legendary Creature — Gnome Wizard

Creates powerful scaling illusions from draws

Prince Imrahil the Fair

Prince Imrahil the Fair

{W}{U}

Legendary Creature — Human Noble

Generates Soldier tokens each turn you draw two cards

Shabraz, the Skyshark

Shabraz, the Skyshark

{3}{W}{U}

Legendary Creature — Shark Bird

Grows huge and gains life as you draw cards

Teferi, Temporal Pilgrim

Teferi, Temporal Pilgrim

{3}{U}{U}

Legendary Planeswalker — Teferi

Gains loyalty per draw and spawns lethal spirits

Nadir Kraken

Nadir Kraken

{1}{U}{U}

Creature — Kraken

Creates Tentacles and grows with every draw trigger

Toothy, Imaginary Friend

Toothy, Imaginary Friend

{3}{U}

Legendary Creature — Illusion

Gains counters alongside Shang-Chi and refills hand

Psychosis Crawler

Psychosis Crawler

{5}

Artifact Creature — Phyrexian Horror

Drains opponents directly for every card drawn

Alhammarret's Archive

Alhammarret's Archive

{5}

Legendary Artifact

Doubles life gain and card draw for rapid wins

Proft's Eidetic Memory

Proft's Eidetic Memory

{1}{U}

Legendary Enchantment

Gives no max hand size and distributes counters from drawn cards

Wizard Class

Wizard Class

{U}

Enchantment — Class

Grants no hand size and converts card draws into counters

Danny Pink

Danny Pink

{3}{U}

Legendary Creature — Human Soldier Advisor

Draws cards whenever Shang-Chi or allies receive counters

Herald of Secret Streams

Herald of Secret Streams

{3}{U}

Creature — Merfolk Warrior

Makes all creatures with +1/+1 counters unblockable

Abzan Falconer

Abzan Falconer

{2}{W}

Creature — Human Soldier

Gives Shang-Chi and counter-bearers flying

Walking Ballista

Walking Ballista

{X}{X}

Artifact Creature — Construct

Mana sink that converts counters into direct damage

Hangarback Walker

Hangarback Walker

{X}{X}

Artifact Creature — Construct

Scalable artifact creature that leaves thopter armies

Duelist's Heritage

Duelist's Heritage

{2}{W}

Enchantment

Gives double strike to close out games with a massive commander

Monastery Mentor

Monastery Mentor

{2}{W}

Creature — Human Monk

Floods the board with monk tokens via noncreature spells

All That Glitters

All That Glitters

{1}{W}

Enchantment — Aura

Massively boosts power for lethal commander damage

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Cheap equip cost on legends to push commander lethal

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and hexproof protection for Shang-Chi

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-cost shroud and haste protection

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate defensive phase-out against board wipes

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free indestructible protection when commander is active

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Targeted protection against spot removal and blockers

The Ozolith

The Ozolith

{1}

Legendary Artifact

Preserves +1/+1 counters if Shang-Chi leaves the battlefield

Resourceful Defense

Resourceful Defense

{2}{W}

Enchantment

Safeguards counters and redistributes them at instant speed

Flux Channeler

Flux Channeler

{2}{U}

Creature — Human Wizard

Proliferates counters whenever noncreature spells are cast

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 15x

Basic Land — Island

Basic land allocated from mana pip counts.