Shadowheart, Dark Justiciar art

Art by Cristi Balanescu

Saved commander deck

Shadowheart, Dark Justiciar

Synergize Shadowheart's card draw with Master Chef's +1/+1 counters to generate massive value from sacrificing tokens and beating down with a buffed board.

85 cards$126.86 totalJun 27, 20263 views

Prompt: "I want to build a deck with Shadowheart, Dark Justiciar and Master Chef as my commander. I enjoy card draw and creature beatdown, aiming to win by going wide with a large board of creatures in combat."

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Shadowheart, Dark Justiciar

Shadowheart, Dark Justiciar

{3}{B}

Legendary Creature — Human Elf Cleric

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Format staple for acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing.

Mind Stone

Mind Stone

{2}

Artifact

Consistent mana rock that can be sacrificed for a card if needed later.

Jet Medallion

Jet Medallion

{2}

Artifact

Reduces the cost of all black spells, enabling faster board development.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Reliable land-to-battlefield ramp within mono-black's color identity.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and eliminates hand size limits for Shadowheart's massive draw triggers.

Black Market

Black Market

{3}{B}{B}

Enchantment

Generates huge amounts of mana as creatures die, perfect for go-wide strategies.

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

Simple and effective budget-friendly mono-black mana acceleration.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient mana rock that usually provides black in multi-player games.

Crypt Ghast

Crypt Ghast

{3}{B}

Creature — Spirit

Doubles mana from swamps while providing a drain effect via Extort.

Card Draw

7 cards
Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

Consistent draw from creature deaths.

Grim Haruspex

Grim Haruspex

{2}{B}

Creature — Human Wizard

Efficient draw engine for sacrifice themes.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Low cost efficient draw.

Village Rites

Village Rites

{B}

Instant

Cheap sacrifice-based draw.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Excellent card filtering and advantage for low mana cost.

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Efficient, low-cost black draw spell to keep the engine moving.

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Can draw a massive amount of cards in a go-wide board state or kill an opponent.

Removal

6 cards
Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Flexible board wipe.

Damnation

Damnation

{2}{B}{B}

Sorcery

Efficient mass creature removal.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Crucial black removal that can deal with enchantments.

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

Versatile instant-speed removal for both creatures and planeswalkers.

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

The gold standard for efficient, unconditional creature removal in black.

Defile

Defile

{B}

Instant

Scaleable removal that becomes more powerful as the game progresses in mono-black.

Threats/Wincons

9 cards
Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Devotion-based lifegain and burn that can end games in token-heavy decks.

Ayara, First of Locthwain

Ayara, First of Locthwain

{B}{B}{B}

Legendary Creature — Elf Noble

Drains opponents when black creatures enter and serves as an extra draw outlet.

Abhorrent Overlord

Abhorrent Overlord

{5}{B}{B}

Creature — Demon

Creates a swarm of Harpy tokens based on black devotion, perfect for go-wide.

Army of the Damned

Army of the Damned

{5}{B}{B}{B}

Sorcery

A high-impact spell that creates thirteen tapped zombies to flood the board.

Endless Ranks of the Dead

Endless Ranks of the Dead

{2}{B}{B}

Enchantment

Creates a snowballing zombie army that grows every turn.

Ophiomancer

Ophiomancer

{2}{B}

Creature — Human Shaman

Guarantees a sacrifice target for Shadowheart on every single turn.

Sengir, the Dark Baron

Sengir, the Dark Baron

{4}{B}{B}

Legendary Creature — Vampire Noble

Grows quickly as other creatures die and provides a massive flying threat.

Chittering Witch

Chittering Witch

{3}{B}

Creature — Human Warlock

Provides multiple bodies upon entering and offers a removal ability.

Dreadhorde Invasion

Dreadhorde Invasion

{1}{B}

Enchantment

Constant token generation for a low investment, great for sacrifice fodder.

Utility

12 cards
Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Drains opponents when creatures die for Shadowheart.

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Redundant drain effect for sacrifice outlets.

Viscera Seer

Viscera Seer

{B}

Creature — Vampire Wizard

Free sacrifice outlet for scrying.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection for Shadowheart.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and shroud for key pieces.

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Incredible draw with token strategies.

Dictate of Erebos

Dictate of Erebos

{3}{B}{B}

Enchantment

Forces opponents to sacrifice creatures whenever your tokens or threats die.

Bastion of Remembrance

Bastion of Remembrance

{2}{B}

Enchantment

Enchantment-based drain effect that is harder to remove than creatures.

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Protects Shadowheart and ensures your largest threat can attack unblocked.

Dread Return

Dread Return

{2}{B}{B}

Sorcery

Graveyard recursion that can be cast for free by sacrificing tokens.

Victimize

Victimize

{2}{B}

Sorcery

Sacrifice a token to bring back two high-impact threats from the graveyard.

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Premium, low-cost recursion for getting your best creatures back into play.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 34x

Basic Land — Swamp

Basic land allocated from mana pip counts.