Seven of Nine, Unassimilated

Art by Toraji

Commander deckU

Seven of Nine, Unassimilated

Tutor and assemble unique utility lands to unlock Seven of Nine's card-advantage and beatdown thresholds, then leverage heavy blue control, artifact synergies, and massive threats to close out the game.

$427.51for all 100 cards at today’s prices
Built Nov 15, 20263 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

11
14
14
10
1
5
7
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw18
Interaction14
↳ board wipes2
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 64
37lands · rule of thumb 35–38
3.37average mana value (nonland)
$427.51whole deck, today

The list

Commander

1
Seven of Nine, Unassimilated

Seven of Nine, Unassimilated

1U

Legendary Artifact Creature — Human Officer

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

Essential format staple for fast mana.

Arcane Signet

Arcane Signet

2

Artifact

Standard two-mana rock.

Mind Stone

Mind Stone

2

Artifact

Early ramp that can cycle away later.

Thought Vessel

Thought Vessel

2

Artifact

Provides mana acceleration with no maximum hand size.

Sapphire Medallion

Sapphire Medallion

2

Artifact

Cost reducer for blue spells.

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Fetches lands directly into play to help hit land diversity.

Expedition Map

Expedition Map

1

Artifact

Searches for any land to rapidly enable differently named land thresholds.

Burnished Hart

Burnished Hart

3

Artifact Creature — Elk

Pulls multiple differently named basics or utility lands to the field.

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

Ramps a land into play and draws a card on death.

Navigation Orb

Navigation Orb

3

Artifact

Tutors two lands into hand to guarantee hitting your land types.

Midnight Clock

Midnight Clock

2U

Artifact

Produces mana early and provides a fresh grip of cards later.

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Premier blue card advantage engine.

Mystic Remora

Mystic Remora

U

Enchantment

Efficient early-game draw against noncreature spells.

Windfall

Windfall

2U

Sorcery

Refuels hand while disrupting opponents' sculpted hands.

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

Draws cards repeatedly off instants and sorceries.

Flow of Knowledge

Flow of Knowledge

4U

Instant

Massive mid-to-late game card draw in mono-blue.

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed burst draw that dig five cards deep.

Brainstorm

Brainstorm

U

Instant

Cheap library manipulation and card selection.

Ponder

Ponder

U

Sorcery

Sets up upcoming land drops and answers.

Preordain

Preordain

U

Sorcery

Consistent turn-one card filtering.

Frantic Search

Frantic Search

2U

Instant

Free card filtering that untaps lands.

Removal

11
Cyclonic Rift

Cyclonic Rift

1U

Instant

Unmatched one-sided mass bounce spell.

Pongify

Pongify

U

Instant

Cheap instant-speed creature destruction.

Rapid Hybridization

Rapid Hybridization

U

Instant

Efficient single-target creature answer.

Resculpt

Resculpt

1U

Instant

Flexible exile for problem creatures or artifacts.

Reality Shift

Reality Shift

1U

Instant

Exiles opposing threats cleanly.

Counterspell

Counterspell

UU

Instant

Unconditional two-mana stack interaction.

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free protection for the commander and high-impact spells.

Swan Song

Swan Song

U

Instant

One-mana counter to stop game-ending noncreature spells.

Arcane Denial

Arcane Denial

1U

Instant

Reliable hard counter with cantrip utility.

Negate

Negate

1U

Instant

Stops board wipes, combo pieces, and planeswalkers.

Curse of the Swine

Curse of the Swine

XUU

Sorcery

Exiles multiple large opposing creatures.

Threats/Wincons

22
Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

Dominant late-game flash threat that controls the stack and board.

Nezahal, Primal Tide

Nezahal, Primal Tide

5UU

Legendary Creature — Elder Dinosaur

Hard-to-remove beater that draws cards off opponent casts.

Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant

5UU

Legendary Creature — Phyrexian Praetor

Doubles artifact/instant/sorcery value while countering opponents' first cast.

Scourge of Fleets

Scourge of Fleets

5UU

Creature — Kraken

High-impact sea monster that clears away opposing blockers.

Consecrated Sphinx

Consecrated Sphinx

4UU

Creature — Sphinx

Explosive card advantage engine on a massive flying body.

Kiora Bests the Sea God

Kiora Bests the Sea God

5UU

Enchantment — Saga

Creates a huge hexproof Kraken and incapacitates opponent boards.

Phyrexian Metamorph

Phyrexian Metamorph

3UP

Artifact Creature — Phyrexian Shapeshifter

Flexible clone for any strong creature or artifact.

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles the commander's main phase trigger and other officer/human triggers.

Spark Double

Spark Double

3U

Creature — Illusion

Copies Seven of Nine without legend rule restrictions.

Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

3U

Legendary Enchantment Creature — God

Indestructible threat that re-triggers enter-the-battlefield land fetchers.

Stormtide Leviathan

Stormtide Leviathan

5UUU

Creature — Leviathan

Shuts down ground attacks and presents unblockable damage.

Kappa Cannoneer

Kappa Cannoneer

5U

Artifact Creature — Turtle Warrior

Rapidly grows unblockable and protected via artifact plays.

Urza, Lord High Artificer

Urza, Lord High Artificer

2UU

Legendary Creature — Human Artificer

Turns utility artifacts into mana and creates a massive Construct.

Sai, Master Thopterist

Sai, Master Thopterist

2U

Legendary Creature — Human Artificer

Generates flying tokens and offers card draw off artifacts.

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

Creates an army of drakes from interaction spells.

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

Wide board creation through casting cantrips and counters.

Shark Typhoon

Shark Typhoon

5U

Enchantment

Scalable flying tokens whenever noncreature spells are cast.

Octavia, Living Thesis

Octavia, Living Thesis

8UU

Legendary Creature — Elemental Octopus

Turns Seven of Nine or tokens into 8/8 powerhouses.

Sharding Sphinx

Sharding Sphinx

4UU

Artifact Creature — Sphinx

Spawns Thopters when artifact creatures deal combat damage.

Master of Etherium

Master of Etherium

2U

Artifact Creature — Vedalken Wizard

Buffs artifact creatures and grows with the board state.

Cyberdrive Awakener

Cyberdrive Awakener

5U

Artifact Creature — Construct

Overrun effect turning mana rocks and utility artifacts into flying beaters.

The Reality Chip

The Reality Chip

1U

Legendary Artifact Creature — Equipment Jellyfish

Reconfigures to play lands and spells straight from the top of the library.

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Provides haste and shroud to protect key creatures.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste while allowing targeted abilities.

Sensei's Divining Top

Sensei's Divining Top

1

Artifact

Topdeck manipulation to guarantee land drops and draws.

Crucible of Worlds

Crucible of Worlds

3

Artifact

Allows replaying fetchlands and destroyed utility lands from graveyard.

Fabricate

Fabricate

2U

Sorcery

Tutors any artifact, including Expedition Map or win conditions.

Whir of Invention

Whir of Invention

XUUU

Instant

Instant-speed artifact tutor straight to the battlefield.

Trinket Mage

Trinket Mage

2U

Creature — Human Wizard

Fetches Expedition Map, Sol Ring, or Wayfarer's Bauble directly.

Trophy Mage

Trophy Mage

2U

Creature — Human Wizard

Tutors Crucible of Worlds or Burnished Hart to ensure land progression.

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.