Sen Triplets

Art by Greg Staples

Commander deckBUW

Sen Triplets

Lock opponents out of mana with stax pieces while stealing their lands, taxing their resources, and milling their libraries into oblivion.

$698.34for all 100 cards at today’s prices
Built Nov 1, 202633 views

Asked for“land steal, land lock, control, mill, taxes, not sen triplets”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

8
29
15
6
1
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw12
Interaction13
↳ board wipes3
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 16U 36B 15
37lands · rule of thumb 35–38
2.61average mana value (nonland)
$698.34whole deck, today

The list

Commander

1
Sen Triplets

Sen Triplets

2WUB

Legendary Artifact Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

format staple fast colorless mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color mana fixing

Dimir Signet

Dimir Signet

2

Artifact

fixes for black and blue mana

Azorius Signet

Azorius Signet

2

Artifact

fixes for white and blue mana

Orzhov Signet

Orzhov Signet

2

Artifact

fixes for white and black mana

Talisman of Progress

Talisman of Progress

2

Artifact

untapped white and blue mana ramp

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped blue and black mana ramp

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped white and black mana ramp

Fellwar Stone

Fellwar Stone

2

Artifact

cheap artifact ramp producing opponents colors

Thought Vessel

Thought Vessel

2

Artifact

mana rock with no maximum hand size

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

taxes opposing spell casts for continuous card draw

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes early noncreature spells for card advantage

Mystic Remora

Mystic Remora

U

Enchantment

heavy tax on opposing noncreature spells yielding card draw

Fact or Fiction

Fact or Fiction

3U

Instant

instant speed selection that digs five cards deep

Frantic Search

Frantic Search

2U

Instant

filters cards and untaps lands under resource constraints

Windfall

Windfall

2U

Sorcery

refills hand while disrupting and milling opponents hands

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

consistent extra draw each upkeep

Baleful Strix

Baleful Strix

UB

Artifact Creature — Bird

cantripping deathtouch deterrent

Night's Whisper

Night's Whisper

1B

Sorcery

efficient two-mana raw draw spell

Preordain

Preordain

U

Sorcery

smooths out early draws and finds key pieces

Removal

11
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single mana creature exile

Path to Exile

Path to Exile

W

Instant

unconditional creature exile at instant speed

Anguished Unmaking

Anguished Unmaking

1WB

Instant

flexible exile removal for any nonland permanent

Despark

Despark

WB

Instant

exiles high value threats and commanders

Void Rend

Void Rend

WUB

Instant

uncounterable removal for any nonland permanent

Counterspell

Counterspell

UU

Instant

reliable baseline stack interaction

Dovin's Veto

Dovin's Veto

WU

Instant

uncounterable answer to opposing noncreature spells

Arcane Denial

Arcane Denial

1U

Instant

hard counter that replaces itself

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board wipe reset at instant speed

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable sweep against creature strategies

Toxic Deluge

Toxic Deluge

2B

Sorcery

bypasses indestructible to clear opposing boards

Threats/Wincons

24
Herald of Leshrac

Herald of Leshrac

6B

Creature — Avatar

steals opponents lands incrementally each upkeep

Annex

Annex

2UU

Enchantment — Aura

steals an opponent land and locks them out of its mana

Agent of Treachery

Agent of Treachery

5UU

Creature — Human Rogue

steals any permanent including lands upon entry

Roil Elemental

Roil Elemental

3UUU

Creature — Elemental

steals creatures whenever a land enters your battlefield

Gilded Drake

Gilded Drake

1U

Creature — Drake

steals an opponent best creature for two mana

Mesmeric Orb

Mesmeric Orb

2

Artifact

rapidly mills libraries as permanents untap

Maddening Cacophony

Maddening Cacophony

1U

Sorcery

mass mill spell that can take half of each library

Mind Grind

Mind Grind

XUB

Sorcery

lethal land-based mill finisher for huge amounts

Tasha's Hideous Laughter

Tasha's Hideous Laughter

1UU

Sorcery

exiles cards until twenty mana value is hit per opponent

Bruvac the Grandiloquent

Bruvac the Grandiloquent

2U

Legendary Creature — Human Advisor

doubles all cards milled by opponents

Altar of the Brood

Altar of the Brood

1

Artifact

mills an opponent whenever you play permanents or stolen lands

Grand Arbiter Augustin IV

Grand Arbiter Augustin IV

2WU

Legendary Creature — Human Advisor

taxes opposing spells while discounting your own

Smothering Tithe

Smothering Tithe

3W

Enchantment

exponential mana generation taxing opponents draws

Winter Orb

Winter Orb

2

Artifact

locks down land untaps to choke opponent mana

Static Orb

Static Orb

3

Artifact

restricts the number of permanents players can untap

Stasis

Stasis

1U

Enchantment

completely skips untap steps to land lock the board

Aven Mindcensor

Aven Mindcensor

2W

Creature — Bird Wizard

severely restricts opponents ability to search their libraries

Drannith Magistrate

Drannith Magistrate

1W

Creature — Human Wizard

prevents casting spells from anywhere other than hands

Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

WU

Legendary Creature — Human Soldier

locks out free spells and mana acceleration

Opposition Agent

Opposition Agent

2B

Creature — Human Rogue

hijacks opposing tutors and searches to steal key pieces

Notion Thief

Notion Thief

2UB

Creature — Human Rogue

steals extra card draw from opponents

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

bounces spells and nonland permanents with every cast

Dauthi Voidwalker

Dauthi Voidwalker

BB

Creature — Dauthi Rogue

exiles milled cards and casts one for free

Ashiok, Dream Render

Ashiok, Dream Render

1UBUB

Legendary Planeswalker — Ashiok

shuts off library searching and mills opponent graveyards

Utility

7
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives protection and haste to key creatures

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects your commander from spot removal with hexproof

Telepathy

Telepathy

U

Enchantment

reveals all opponents hands constantly for perfect information

Ghostly Prison

Ghostly Prison

2W

Enchantment

taxes opponents mana for each attacking creature

Propaganda

Propaganda

2U

Enchantment

deters combat aggression through mana taxing

Blind Obedience

Blind Obedience

1W

Enchantment

forces opposing artifacts and creatures to enter tapped

Torpor Orb

Torpor Orb

2

Artifact

shuts down creature enter the battlefield value engines

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 9x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.