Sen Triplets art

Art by Greg Staples

Saved commander deck

Sen Triplets

A hard-control shell designed to exhaust opponents' resources through countermagic and wipes before finishing with a protected Approach of the Second Sun or Torment of Hailfire.

100 cards$426.94 totalApr 21, 202618 views

Prompt: A $600 Sen Triplets commander deck — a control deck with counterspells, spot removal, board wipes, and card draw, ending the game with a single protected win condition.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Sen Triplets

Sen Triplets

{2}{W}{U}{B}

Legendary Artifact Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander staple for acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Best-in-slot fixed mana fixing.

Azorius Signet

Azorius Signet

{2}

Artifact

Provides early access to white and blue mana.

Dimir Signet

Dimir Signet

{2}

Artifact

Provides early access to blue and black mana.

Orzhov Signet

Orzhov Signet

{2}

Artifact

Provides early access to white and black mana.

Talisman of Progress

Talisman of Progress

{2}

Artifact

Efficient untapped color fixing.

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Efficient untapped color fixing.

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Efficient untapped color fixing.

Chromatic Lantern

Chromatic Lantern

{3}

Artifact

Fixes mana specifically for casting opponents' spells regardless of color.

Decanter of Endless Water

Decanter of Endless Water

{3}

Artifact

Ramp plus unlimited hand size for heavy card draw.

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Powerful mana generation in a control shell.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Early proactive land ramp.

Card Draw

11 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Constant card advantage engine.

Mystic Remora

Mystic Remora

{U}

Enchantment

High-impact early game card draw.

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early creature-based taxation and draw.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Powerful instant speed selection.

Dig Through Time

Dig Through Time

{6}{U}{U}

Instant

High-delve efficiency for finding specific answers.

Painful Truths

Painful Truths

{2}{B}

Sorcery

Efficient three mana draw three.

Sphinx's Revelation

Sphinx's Revelation

{X}{W}{U}{U}

Instant

Late-game refill and life gain.

Ponder

Ponder

{U}

Sorcery

Low-cost selection.

Preordain

Preordain

{U}

Sorcery

Low-cost selection.

Brainstorm

Brainstorm

{U}

Instant

Essential library manipulation.

Windfall

Windfall

{2}{U}

Sorcery

Refills hand and disrupts opponent planning.

Removal

16 cards
Counterspell

Counterspell

{U}{U}

Instant

The gold standard for stack interaction.

Arcane Denial

Arcane Denial

{1}{U}

Instant

Low mana cost hard counter.

Negate

Negate

{1}{U}

Instant

Cheap protection against non-creature threats.

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal.

Path to Exile

Path to Exile

{W}

Instant

Efficient creature removal.

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Unconditional nonland permanent exile.

Utter End

Utter End

{2}{W}{B}

Instant

Flexible permanent exile.

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe.

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic board reset.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient wipe that bypasses indestructible.

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe and defensive staple.

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal.

Void Rend

Void Rend

{W}{U}{B}

Instant

Cannot be countered permanent removal.

Mortify

Mortify

{1}{W}{B}

Instant

Cheap creature or enchantment destruction.

Despark

Despark

{W}{B}

Instant

Efficient exile for large threats.

Aura of Silence

Aura of Silence

{1}{W}{W}

Enchantment

Taxes artifacts and enchantments.

Threats/Wincons

4 cards
Approach of the Second Sun

Approach of the Second Sun

{6}{W}

Sorcery

Primary protected win condition.

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Alternate mana-sink win condition.

Revel in Riches

Revel in Riches

{4}{B}

Enchantment

Alternative win condition that rewards removal.

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Flash finisher that controls the stack.

Utility

17 cards
Celestial Dawn

Celestial Dawn

{1}{W}{W}

Enchantment

Allows us to spend white mana as any color for Sen Triplets.

Grand Abolisher

Grand Abolisher

{W}{W}

Creature — Human Cleric

Prevents interaction during our turn.

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Aggro deterrent.

Propaganda

Propaganda

{2}{U}

Enchantment

Aggro deterrent.

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Slows down aggressive starts and provides chip damage.

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

The ultimate emergency survival tool.

Narset, Parter of Veils

Narset, Parter of Veils

{1}{U}{U}

Legendary Planeswalker — Narset

Shuts down opponent card draw.

Teferi, Time Raveler

Teferi, Time Raveler

{1}{W}{U}

Legendary Planeswalker — Teferi

Disallows instant speed interaction from opponents.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Sen Triplets from spot removal.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Standard protection for the commander.

Telepathy

Telepathy

{U}

Enchantment

Reveals hands to optimize Sen Triplets' ability.

Paradox Haze

Paradox Haze

{2}{U}

Enchantment — Aura

Gives multiple upkeeps to trigger Sen Triplets twice.

Darksteel Forge

Darksteel Forge

{9}

Artifact

Protects Sen Triplets and our mana rocks.

Norn's Annex

Norn's Annex

{3}{W/P}{W/P}

Artifact

Taxing effect for creatures attacking us.

Ethersworn Canonist

Ethersworn Canonist

{1}{W}

Artifact Creature — Human Cleric

Stax piece to slow down fast combo decks.

Rule of Law

Rule of Law

{2}{W}

Enchantment

Ensures the game moves at a manageable pace for control.

Opposition Agent

Opposition Agent

{2}{B}

Creature — Human Rogue

Powerful disruption for tutors.

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 7x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.