
Art by Greg Staples
Saved commander deck
Sen Triplets
A hard-control shell designed to exhaust opponents' resources through countermagic and wipes before finishing with a protected Approach of the Second Sun or Torment of Hailfire.
Prompt: A $600 Sen Triplets commander deck — a control deck with counterspells, spot removal, board wipes, and card draw, ending the game with a single protected win condition.
Commander
1 cards
Sen Triplets
{2}{W}{U}{B}Legendary Artifact Creature — Human Wizard
Chosen commander for the requested strategy.
Ramp
12 cards
Chromatic Lantern
{3}Artifact
Fixes mana specifically for casting opponents' spells regardless of color.

Decanter of Endless Water
{3}Artifact
Ramp plus unlimited hand size for heavy card draw.
Card Draw
11 cards
Esper Sentinel
{W}Artifact Creature — Human Soldier
Early creature-based taxation and draw.

Dig Through Time
{6}{U}{U}Instant
High-delve efficiency for finding specific answers.
Removal
16 cardsThreats/Wincons
4 cards
Revel in Riches
{4}{B}Enchantment
Alternative win condition that rewards removal.

Hullbreaker Horror
{5}{U}{U}Creature — Kraken Horror
Flash finisher that controls the stack.
Utility
17 cards
Celestial Dawn
{1}{W}{W}Enchantment
Allows us to spend white mana as any color for Sen Triplets.

Grand Abolisher
{W}{W}Creature — Human Cleric
Prevents interaction during our turn.

Blind Obedience
{1}{W}Enchantment
Slows down aggressive starts and provides chip damage.

Narset, Parter of Veils
{1}{U}{U}Legendary Planeswalker — Narset
Shuts down opponent card draw.

Teferi, Time Raveler
{1}{W}{U}Legendary Planeswalker — Teferi
Disallows instant speed interaction from opponents.

Paradox Haze
{2}{U}Enchantment — Aura
Gives multiple upkeeps to trigger Sen Triplets twice.

Ethersworn Canonist
{1}{W}Artifact Creature — Human Cleric
Stax piece to slow down fast combo decks.

Rule of Law
{2}{W}Enchantment
Ensures the game moves at a manageable pace for control.





































































