Scarlet Witch, Chaotic Avenger art

Art by Solan

Saved commander deck

Scarlet Witch, Chaotic Avenger

Connect with Scarlet Witch to exile cards and cheat massive noncreature spells into play, using top-deck manipulation and extra turns to overwhelm opponents.

100 cards$553.76 totalSep 22, 20266 views

Prompt: Scarlet Witch, Chaotic Avenger commander deck

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Commander

1 cards
Scarlet Witch, Chaotic Avenger

Scarlet Witch, Chaotic Avenger

{2}{U}{R}

Legendary Creature — Mutant Warlock Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

Clean two-mana color fixing rock

Izzet Signet

Izzet Signet

{2}

Artifact

Fixes and ramps in Izzet colors

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped two-mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

Colorless ramp with maximum hand size utility

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles in the late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable two-drop artifact mana

Goblin Electromancer

Goblin Electromancer

{U}{R}

Creature — Goblin Wizard

Cost reduction for instants and sorceries

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Generates treasure tokens on every spell cast

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Fetches mana and draws when it dies

Card Draw

10 cards
Brainstorm

Brainstorm

{U}

Instant

Sets up high-cost noncreature spells on top of the library for Scarlet Witch

Ponder

Ponder

{U}

Sorcery

Filters draws and sets the top cards for exile

Preordain

Preordain

{U}

Sorcery

Quality early card selection

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

Extremely efficient two-mana card advantage

Frantic Search

Frantic Search

{2}{U}

Instant

Free card filtering that fuels the graveyard

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed burst draw that digs deep

Windfall

Windfall

{2}{U}

Sorcery

Refills hand while disrupting opponent strategies

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Persistent card advantage from opponent spells

Mystic Remora

Mystic Remora

{U}

Enchantment

Massive early-game card engine against noncreature spells

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws a card every time you cast an instant or sorcery

Removal

10 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible catch-all removal for any permanent

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap, reliable board wipe

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Asymmetrical one-sided board reset

Counterspell

Counterspell

{U}{U}

Instant

Premier two-mana hard counter

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free interaction while controlling your commander

Swan Song

Swan Song

{U}

Instant

Efficient one-mana protection against game-ending spells

Pongify

Pongify

{U}

Instant

Instant single-mana creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Redundant cheap creature removal

Resculpt

Resculpt

{1}{U}

Instant

Exiles problematic creatures or artifacts

Vandalblast

Vandalblast

{R}

Sorcery

Flexible one-sided artifact wipe

Threats/Wincons

24 cards
Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Creates huge flying tokens when casting free big spells

Omniscience

Omniscience

{7}{U}{U}{U}

Enchantment

Game-ending noncreature enchantment to cast for free

One with the Multiverse

One with the Multiverse

{6}{U}{U}

Enchantment

Lets you cast extra free spells from the top and hand each turn

Portal to Phyrexia

Portal to Phyrexia

{9}

Artifact

Devastating artifact to cheat in that wipes creatures and reanimates

Expropriate

Expropriate

{7}{U}{U}

Sorcery

Game-winning extra turn and permanent-stealing sorcery

Time Warp

Time Warp

{3}{U}{U}

Sorcery

Extra turn spell to get additional combat triggers

Temporal Manipulation

Temporal Manipulation

{3}{U}{U}

Sorcery

Extra turn spell that combos with combat triggers

Nexus of Fate

Nexus of Fate

{5}{U}{U}

Instant

Instant-speed extra turn that shuffles back into the library

Chandra, Hope's Beacon

Chandra, Hope's Beacon

{4}{R}{R}

Legendary Planeswalker — Chandra

Planeswalker that duplicates huge cheated spells

Ral, Crackling Wit

Ral, Crackling Wit

{2}{U}{R}

Legendary Planeswalker — Ral

Planeswalker engine that thrives on high noncreature counts

Thousand-Year Storm

Thousand-Year Storm

{4}{U}{R}

Enchantment

Multiplies spells into game-winning storm turns

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Bounces opponent spells and permanents on every cast

Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

Deals direct damage and draws off every spell cast

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Builds an army of flying drakes from casting spells

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Generates flying bird illusion blockers and attackers

Metallurgic Summonings

Metallurgic Summonings

{3}{U}{U}

Enchantment

Constructs huge tokens scaled to high cheated mana costs

Arcane Bombardment

Arcane Bombardment

{4}{R}{R}

Enchantment

Casts exiled instants and sorceries repeatedly each turn

City on Fire

City on Fire

{5}{R}{R}{R}

Enchantment

Triples damage output to close games rapidly

Passionate Archaeologist

Passionate Archaeologist

{1}{R}

Legendary Enchantment — Background

Burns opponents whenever you cast cards exiled by Scarlet Witch

Mizzix's Mastery

Mizzix's Mastery

{3}{R}

Sorcery

Re-casts entire graveyard of noncreature spells for massive value

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Provides massive red mana and impulse draw

Fiery Emancipation

Fiery Emancipation

{3}{R}{R}{R}

Enchantment

Enchantment that triples all dealt damage

Brass's Bounty

Brass's Bounty

{6}{R}

Sorcery

High-mana sorcery that generates a windfall of treasures when cheated out

Dig Through Time

Dig Through Time

{6}{U}{U}

Instant

Delves away spent cards to find game-ending pieces

Utility

8 cards
Sensei's Divining Top

Sensei's Divining Top

{1}

Artifact

Rearranges the top of the deck repeatedly for Scarlet Witch triggers

Scroll Rack

Scroll Rack

{2}

Artifact

Puts expensive bombs directly from hand onto top of library to cheat out

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Gives Scarlet Witch haste and shroud to attack safely

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection and haste for the commander

Aqueous Form

Aqueous Form

{U}

Enchantment — Aura

Guarantees combat damage and scries the top card before exile

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Draws cards whenever evasive creatures connect

Relentless Assault

Relentless Assault

{2}{R}{R}

Sorcery

Grants an additional combat step to trigger the commander again

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles Scarlet Witch's combat damage triggers for mutant/warlock/hero

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 14x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.