Satoru, the Infiltrator art

Art by Heonhwa

Saved commander deck

Satoru, the Infiltrator

Maximize Ninja enter-the-battlefield triggers and Ninjutsu abilities while drawing cards every time a creature enters without paying its full mana cost.

100 cards$428.09 totalSep 14, 202622 views

Prompt: Quero que faça um deck de trigger como Splinter Radical Rat como comandante, que abuse de triggers de Ninja, qualquer ninja, de qualquer forma. Sem budget, apenas quero ver as opções, não coloque mana, não coloque artefatos, apenas ninjas que funcinam ckm o Splinter

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Satoru, the Infiltrator

Satoru, the Infiltrator

{U}{B}

Legendary Creature — Human Ninja Rogue

Chosen commander for the requested strategy.

Ramp

9 cards
Dark Ritual

Dark Ritual

{B}

Instant

Fast mana burst to enable early Ninjutsu plays

Culling the Weak

Culling the Weak

{B}

Instant

Sacrifices small evasive enablers for heavy black mana

Prosperous Thief

Prosperous Thief

{2}{U}

Creature — Human Ninja

Generates Treasure tokens whenever Ninjas deal combat damage

Grim Hireling

Grim Hireling

{3}{B}

Creature — Tiefling Rogue

Creates Treasures when unblockable creatures deal damage

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Provides extra mana, card draw, and Changeling token enablers

Pitiless Plunderer

Pitiless Plunderer

{3}{B}

Creature — Human Pirate

Generates Treasures when creatures are recycled or sacrificed

Rain of Filth

Rain of Filth

{B}

Instant

Burst mana turn to deploy multiple Ninjas at once

Bubbling Muck

Bubbling Muck

{B}

Sorcery

Doubles swamp mana for big combat turns

Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Card Draw

10 cards
Ingenious Infiltrator

Ingenious Infiltrator

{2}{U}{B}

Creature — Vedalken Ninja

Draws a card whenever any Ninja deals combat damage

Moon-Circuit Hacker

Moon-Circuit Hacker

{1}{U}

Enchantment Creature — Human Ninja

Cheap Ninjutsu attacker that draws on combat damage

Ninja of the Deep Hours

Ninja of the Deep Hours

{3}{U}

Creature — Human Ninja

Classic Ninja staple for card advantage

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent blue card draw staple

Mystic Remora

Mystic Remora

{U}

Enchantment

Early-game draw engine against opponent spells

Brainstorm

Brainstorm

{U}

Instant

Topdeck manipulation and card filtering

Ponder

Ponder

{U}

Sorcery

Efficient card selection spell

Preordain

Preordain

{U}

Sorcery

Smooths out early land and creature draws

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Triggers mass draw on Ninja ETBs and attacks

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Turns every connecting creature into a card draw trigger

Removal

10 cards
Throat Slitter

Throat Slitter

{4}{B}

Creature — Rat Ninja

Destroys nonblack creatures on combat damage trigger

Dokuchi Silencer

Dokuchi Silencer

{1}{B}

Creature — Human Ninja

Discards a card to destroy target creature or planeswalker on damage

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Premier blue asymmetrical board wipe

Deadly Rollick

Deadly Rollick

{3}{B}

Instant

Free creature removal while commander is out

Snuff Out

Snuff Out

{3}{B}

Instant

Free instant-speed creature destruction

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell to protect critical playpieces

Force of Will

Force of Will

{3}{U}{U}

Instant

Premium free interaction counterspell

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Low-cost targeted creature destruction

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Black removal for problematic enchantments or creatures

Ertai Resurrected

Ertai Resurrected

{2}{U}{B}

Legendary Creature — Phyrexian Human Wizard

Flash interaction that triggers non-mana ETB synergies

Threats/Wincons

23 cards
Fallen Shinobi

Fallen Shinobi

{3}{U}{B}

Creature — Zombie Ninja

Steals and casts opponent's top deck spells on hit

Nashi, Moon Sage's Scion

Nashi, Moon Sage's Scion

{1}{B}{B}

Legendary Creature — Rat Ninja

Casts spells from exile using life instead of mana

Silent-Blade Oni

Silent-Blade Oni

{3}{U}{U}{B}{B}

Creature — Demon Ninja

Casts huge spells directly from an opponent's hand

Sakashima's Student

Sakashima's Student

{2}{U}{U}

Creature — Human Ninja

Copies the best creature on the field via Ninjutsu

Ink-Eyes, Servant of Oni

Ink-Eyes, Servant of Oni

{4}{B}{B}

Legendary Creature — Rat Ninja

Reanimates creatures from opponent graveyards on combat hit

Mist-Syndicate Naga

Mist-Syndicate Naga

{2}{U}

Creature — Snake Ninja

Multiplies rapidly whenever it hits a player

Biting-Palm Ninja

Biting-Palm Ninja

{2}{B}

Creature — Human Ninja

Exiles key cards from opponent hands with menace counter

Silver-Fur Master

Silver-Fur Master

{U}{B}

Creature — Rat Ninja

Lords Ninja tribal and reduces Ninjutsu costs

Kaito Shizuki

Kaito Shizuki

{1}{U}{B}

Legendary Planeswalker — Kaito

Planeswalker that makes unblockable tokens and loots

Kaito, Dancing Shadow

Kaito, Dancing Shadow

{2}{U}{B}

Legendary Planeswalker — Kaito

Bounces creatures back to retrigger Ninjutsu

Changeling Outcast

Changeling Outcast

{B}

Creature — Shapeshifter

Unblockable 1-drop Ninja enabler

Ornithopter

Ornithopter

{0}

Artifact Creature — Thopter

0-mana flying enabler for early Ninjutsu swaps

Faerie Seer

Faerie Seer

{U}

Creature — Faerie Wizard

Cheap flying enabler that scries on ETB

Slither Blade

Slither Blade

{U}

Creature — Snake Rogue

Unblockable 1-drop creature

Gudul Lurker

Gudul Lurker

{U}

Creature — Salamander

Unblockable 1-drop creature for Ninjutsu swap

Triton Shorestalker

Triton Shorestalker

{U}

Creature — Merfolk Rogue

Unblockable 1-drop creature for reliable combat hits

Covert Technician

Covert Technician

{2}{U}

Artifact Creature — Human Ninja

Cheats artifact cards onto the battlefield on hit

Moonsnare Specialist

Moonsnare Specialist

{3}{U}

Creature — Human Ninja

Bounces opponent creatures back to hand on ETB

Mukotai Ambusher

Mukotai Ambusher

{3}{B}

Artifact Creature — Rat Ninja

Lifelink Ninja that sustains your life total

Mistblade Shinobi

Mistblade Shinobi

{2}{U}

Creature — Human Ninja

Bounces defending player's creatures on hit

Walker of Secret Ways

Walker of Secret Ways

{2}{U}

Creature — Human Ninja

Returns Ninjas to hand to protect them or reuse ETBs

Nezumi Prowler

Nezumi Prowler

{1}{B}

Artifact Creature — Rat Ninja

Gives lifelink and deathtouch to an attacking creature

Satoru Umezawa

Satoru Umezawa

{1}{U}{B}

Legendary Creature — Human Ninja

Gives every creature card in hand Ninjutsu

Utility

8 cards
Yuriko, the Tiger's Shadow

Yuriko, the Tiger's Shadow

{1}{U}{B}

Legendary Creature — Human Ninja

Commander ninjutsu threat that burns opponents based on topdeck CMC

Smoke Shroud

Smoke Shroud

{1}{U}

Enchantment — Aura

Recurs automatically from graveyard whenever a Ninja enters

Tetsuko Umezawa, Fugitive

Tetsuko Umezawa, Fugitive

{1}{U}

Legendary Creature — Human Rogue

Makes all low-power Ninjas and enablers unblockable

Cover of Darkness

Cover of Darkness

{1}{B}

Enchantment

Gives all Ninjas fear for evasive combat hits

Sun Quan, Lord of Wu

Sun Quan, Lord of Wu

{4}{U}{U}

Legendary Creature — Human Soldier

Gives your entire team horsemanship for unblockable combat

Wonder

Wonder

{3}{U}

Creature — Incarnation

Gives all your creatures flying while in your graveyard

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants haste and shroud to protect key commanders

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants haste and hexproof to your combat threats

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 14x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.