Samut, Voice of Dissent art

Art by Aleksi Briclot

Saved commander deck

Samut, Voice of Dissent

Gotta go fast! Blitz opponents with high-speed haste enablers, extra combat phases, and golden ring artifacts to overwhelm the table before anyone can set up their defenses.

100 cards$510.65 totalSep 19, 202615 views

Prompt: A Sonic the Hedgehog Commander deck.

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Commander

1 cards
Samut, Voice of Dissent

Samut, Voice of Dissent

{3}{R}{G}

Legendary Creature — Human Warrior

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential golden ring that accelerates your speed from turn one

Arcane Signet

Arcane Signet

{2}

Artifact

Fast mana fixing to power out high-speed plays

Boros Signet

Boros Signet

{2}

Artifact

Reliable mana ramp for aggressive colors

Gruul Signet

Gruul Signet

{2}

Artifact

Accelerates your creature-heavy strategy

Selesnya Signet

Selesnya Signet

{2}

Artifact

Fixes green and white mana for commander cast

Farseek

Farseek

{1}{G}

Sorcery

Searches out lands to build momentum

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Early ramp spell to boost your curve

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches forest lands untapped for instant speed

Three Visits

Three Visits

{1}{G}

Sorcery

Provides fast land ramp straight into play

Cultivate

Cultivate

{2}{G}

Sorcery

Ensures continuous land drops for massive late-game plays

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards as you deploy your rapid creature assault

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Nimble rodent that draws cards whenever fast attackers hit

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Refills your hand based on your strongest speedy threat

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Instant-speed card draw or massive team pump

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Pure card advantage to keep the sprint going

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Filters your deck at top speed every turn

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early threat that taxes opponents and keeps your hand full

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refuels your hand like a Chaos Emerald burst

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

Draws massive amounts of cards when a fast attacker hits

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

Triggers card draw for every sizable creature entering

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Instant-speed spot removal to clear blockers out of the way

Path to Exile

Path to Exile

{W}

Instant

Removes any opposing blocker at high speed

Beast Within

Beast Within

{2}{G}

Instant

Versatile destruction spell for any threat

Generous Gift

Generous Gift

{2}{W}

Instant

Destroys any troublesome permanent blocking your path

Chaos Warp

Chaos Warp

{2}{R}

Instant

Unpredictable removal spell that channels chaotic energy

Nature's Claim

Nature's Claim

{G}

Instant

Cheap instant artifact and enchantment removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Clears badnik-filled battlefields for a low cost

Rip Apart

Rip Apart

{R}{W}

Sorcery

Flexible removal tool against low-cmc threats

Krosan Grip

Krosan Grip

{2}{G}

Instant

Unstoppable split-second answer to key artifacts and enchantments

Abrade

Abrade

{1}{R}

Instant

Deals direct damage or destroys annoying artifact obstacles

Threats/Wincons

24 cards
Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Landfalls grant endless extra combat zones

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants extra combat phases and first strike for high speed

Combat Celebrant

Combat Celebrant

{2}{R}

Creature — Human Warrior

Exerts itself for immediate extra combat phase combo

Xenagos, God of Revels

Xenagos, God of Revels

{3}{R}{G}

Legendary Enchantment Creature — God

Doubles power and grants haste at combat start

Halana and Alena, Partners

Halana and Alena, Partners

{2}{R}{G}

Legendary Creature — Human Ranger

Passes haste and +1/+1 counters to incoming allies

Jetmir, Nexus of Revels

Jetmir, Nexus of Revels

{1}{R}{G}{W}

Legendary Creature — Cat Demon

Overwhelming team buff when your speed squad gathers

Questing Beast

Questing Beast

{2}{G}{G}

Legendary Creature — Beast

Vigilance, deathtouch, haste beast that ignores chump blockers

God-Eternal Rhonas

God-Eternal Rhonas

{3}{G}{G}

Legendary Creature — Zombie God

Doubles the power of your entire fast-moving assault force

Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

Massive apex speedster that drops for cheap

Aurelia, the Warleader

Aurelia, the Warleader

{2}{R}{R}{W}{W}

Legendary Creature — Angel

Immediate extra combat phase upon attacking

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Chain-attacks opponents for continuous combat rounds

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Steals top cards off decks when charging into battle

Urabrask the Hidden

Urabrask the Hidden

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Gives your creatures haste while slowing down opponents

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

{4}{G}{G}

Legendary Creature — Phyrexian Praetor

Fast and oppressive threat that doubles your counters

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Generates double-value treasure rings when attacking

Krenko, Mob Boss

Krenko, Mob Boss

{2}{R}{R}

Legendary Creature — Goblin Warrior

Creates a horde of fast minion tokens with your commander's haste untap

Aggravated Assault

Aggravated Assault

{2}{R}

Enchantment

Infinite extra combat engine with mana loop setups

Temur Battle Rage

Temur Battle Rage

{1}{R}

Instant

Instant-speed spin-dash payload giving double strike and trample

Akroma's Will

Akroma's Will

{3}{W}

Instant

Finisher spell granting flight, double strike, and protection

Craterhoof Behemoth

Craterhoof Behemoth

{5}{G}{G}{G}

Creature — Beast

Ultimate game-ending boost for a wide fast board

Gisela, Blade of Goldnight

Gisela, Blade of Goldnight

{4}{R}{W}{W}

Legendary Creature — Angel

Doubles damage dealt by your team while cutting incoming damage

Mina and Denn, Wildborn

Mina and Denn, Wildborn

{2}{R}{G}

Legendary Creature — Elf Ally

Extra land drops for speed and trample enabler

Grand Crescendo

Grand Crescendo

{X}{W}{W}

Instant

Spawns fast tokens and protects the team from wipes

Bloodthirster

Bloodthirster

{5}{R}

Creature — Demon

Attacks every opponent individually in extra combat phases

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides protective haste, the literal Power Sneakers

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip speed boost for instant attacks

Ring of Valkas

Ring of Valkas

{2}

Artifact — Equipment

Golden ring that gives haste and growing power

Ring of Kalonia

Ring of Kalonia

{2}

Artifact — Equipment

Golden ring that gives trample to smash through obstacles

Ring of Thune

Ring of Thune

{2}

Artifact — Equipment

Golden ring that gives vigilance and continuous buffs

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

Grants uncounterable creatures and immediate haste

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Shields your entire team from board wipes

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Phases out your entire board to escape danger like a super state

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 6x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.