Samut, Tyrant of Naktamun art

Art by Grzegorz Rutkowski

Saved commander deck

Samut, Tyrant of Naktamun

Leverage Samut's ability granting split second to all instants and sorceries to execute unstoppable removal, counterspells, and extra turn combos without opponent interaction.

100 cards$415.27 totalOct 4, 202616 views

Prompt: Samut, Tyrant of Naktamun commander deck

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Commander

1 cards
Samut, Tyrant of Naktamun

Samut, Tyrant of Naktamun

{1}{U}

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Mind Stone

Mind Stone

{2}

Artifact

Ramp that cycles later in the game

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and unlimited hand size

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

Reduces cost of all blue spells

High Tide

High Tide

{U}

Instant

Burst mana that cannot be interrupted with split second

Baral, Chief of Compliance

Baral, Chief of Compliance

{1}{U}

Legendary Creature — Human Wizard

Cost reduction and looting on counterspells

Heraldic Banner

Heraldic Banner

{3}

Artifact

Mana rock that buffs token threats

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable low-cost mana rock

Prismatic Lens

Prismatic Lens

{2}

Artifact

Cheap mana acceleration

Card Draw

11 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Continuous card advantage engine

Mystic Remora

Mystic Remora

{U}

Enchantment

Early-game explosive card draw

Brainstorm

Brainstorm

{U}

Instant

Instant cantrip that cannot be responded to

Ponder

Ponder

{U}

Sorcery

Top-tier cantrip for card selection

Preordain

Preordain

{U}

Sorcery

Filters draws efficiently

Frantic Search

Frantic Search

{2}{U}

Instant

Free card filtering with split second safety

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws a card off every instant and sorcery

Wavebreak Hippocamp

Wavebreak Hippocamp

{2}{U}

Enchantment Creature — Horse Fish

Rewards casting split-second spells on opposing turns

Windfall

Windfall

{2}{U}

Sorcery

Refills hand while disrupting opponent hands

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage

Dig Through Time

Dig Through Time

{6}{U}{U}

Instant

Delve spell to dig deep into library

Removal

12 cards
Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Asymmetrical board wipe that cannot be responded to

Pongify

Pongify

{U}

Instant

Uncounterable single-target creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Cheap instant creature removal

Resculpt

Resculpt

{1}{U}

Instant

Exiles creature or artifact at instant speed

Reality Shift

Reality Shift

{1}{U}

Instant

Exile creature removal that bypasses responses

Counterspell

Counterspell

{U}{U}

Instant

Clean two-mana counterspell with split second

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell while Samut is in play

Mana Drain

Mana Drain

{U}{U}

Instant

Uncounterable counter that provides mana next turn

Swan Song

Swan Song

{U}

Instant

Cheap one-mana negation for key noncreature spells

Negate

Negate

{1}{U}

Instant

Solid answer to opposing planeswalkers and noncreature spells

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

Efficient interaction against noncreature spells

Curse of the Swine

Curse of the Swine

{X}{U}{U}

Sorcery

Mass exile removal with split second safety

Threats/Wincons

21 cards
Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Generates flying Drakes whenever spells are cast

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Creates an army of Bird Illusion tokens

Docent of Perfection // Final Iteration

Docent of Perfection // Final Iteration

{3}{U}{U}

Creature — Insect Horror // Creature — Eldrazi Insect

Builds and pumps Wizard tokens for lethal attacks

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

Grows with graveyard spells and reduces spell costs

Deekah, Fractal Theorist

Deekah, Fractal Theorist

{4}{U}

Legendary Creature — Human Wizard

Creates scaling Fractal tokens from spells

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Flash finisher that controls boards alongside split-second spells

Thassa's Oracle

Thassa's Oracle

{U}{U}

Creature — Merfolk Wizard

Primary win condition when library is emptied

Laboratory Maniac

Laboratory Maniac

{2}{U}

Creature — Human Wizard

Alternate win condition for deep draw lines

Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant

{5}{U}{U}

Legendary Creature — Phyrexian Praetor

Copies spells and counters opponents' first spell each turn

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Produces huge flying Sharks from casting big spells

Metallurgic Summonings

Metallurgic Summonings

{3}{U}{U}

Enchantment

Generates Construct tokens and recurs spells

Ominous Seas

Ominous Seas

{1}{U}

Enchantment

Cheap enchantment turning draws into 8/8 Krakens

Time Warp

Time Warp

{3}{U}{U}

Sorcery

Unrespondable extra turn spell

Temporal Manipulation

Temporal Manipulation

{3}{U}{U}

Sorcery

Extra turn spell opponents cannot interact with

Expropriate

Expropriate

{7}{U}{U}

Sorcery

Game-ending extra turns and permanent theft

Nexus of Fate

Nexus of Fate

{5}{U}{U}

Instant

Instant-speed extra turn with split second that reshuffles

Enter the Infinite

Enter the Infinite

{8}{U}{U}{U}{U}

Sorcery

Draws entire deck to close the game with Oracle

Rise from the Tides

Rise from the Tides

{5}{U}

Sorcery

Generates a massive board of Zombies in late game

Guile

Guile

{3}{U}{U}{U}

Creature — Elemental Incarnation

Massive beater that steals countered spells

Nezahal, Primal Tide

Nezahal, Primal Tide

{5}{U}{U}

Legendary Creature — Elder Dinosaur

Resilient beater that draws cards from opponent noncreatures

Alrund's Epiphany

Alrund's Epiphany

{5}{U}{U}

Sorcery

Extra turn spell that provides flying Birds

Utility

8 cards
Mystical Tutor

Mystical Tutor

{U}

Instant

Instant-speed tutor that cannot be countered

Merchant Scroll

Merchant Scroll

{1}{U}

Sorcery

Fetches high-impact blue instants

Solve the Equation

Solve the Equation

{2}{U}

Sorcery

Flexible tutor for any instant or sorcery

Isochron Scepter

Isochron Scepter

{2}

Artifact

Imprints key instants for repetitive uncounterable casts

Dramatic Reversal

Dramatic Reversal

{1}{U}

Instant

Untaps mana rocks; combos with Isochron Scepter

Narset's Reversal

Narset's Reversal

{U}{U}

Instant

Bounces and copies key spells through split second

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Samut and enables haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof protection for the commander

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.