Samut, Hazoret's Champion art

Art by Grzegorz Rutkowski

Saved commander deck

Samut, Hazoret's Champion

Take full advantage of a cheap haste enabler in the command zone by deploying high-impact creatures with powerful attack triggers and tap abilities immediately upon entering the battlefield.

100 cards$523.00 totalOct 4, 202615 views

Prompt: Samut, Hazoret's Champion commander deck

Buy Whole Deck on Mana Pool →Build Another

Commander

1 cards
Samut, Hazoret's Champion

Samut, Hazoret's Champion

{1}{R}

Legendary Creature — Human Warrior Cleric

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the cost of all red spells

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can cycle late

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana rock with no maximum hand size

Fire Diamond

Fire Diamond

{2}

Artifact

Reliable red mana producer

Neheb, the Eternal

Neheb, the Eternal

{3}{R}{R}

Legendary Creature — Zombie Minotaur Warrior

Converts combat damage from hasty attackers into massive postcombat mana

Treasonous Ogre

Treasonous Ogre

{3}{R}

Creature — Ogre Shaman

Converts life directly into explosive bursts of mana

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Creates Treasure tokens whenever creatures deal combat damage

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Generates red mana upon casting creature spells

Card Draw

10 cards
Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Provides explosive red mana and impulse card advantage

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refills hand with fresh threats in aggressive red decks

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Impulse draws on land drops and burns opponents for unplayed cards

Outpost Siege

Outpost Siege

{3}{R}

Enchantment

Reliable additional card per turn on Khans mode

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Cheap impulse draw easily enabled by hasty attackers

Chandra, Torch of Defiance

Chandra, Torch of Defiance

{2}{R}{R}

Legendary Planeswalker — Chandra

Versatile planeswalker providing card advantage, ramp, and removal

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Two-mana impulse draw for card flow

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Functional duplicate of Reckless Impulse

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

Consistent extra draw when token generators attack

Memory Jar

Memory Jar

{5}

Artifact

Digs deep for explosive turns filled with hasty beaters

Removal

10 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible catch-all removal for any permanent type

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Targeted permanent removal in mono-red

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Premier cheap board wipe against creature-heavy boards

Chain Reaction

Chain Reaction

{2}{R}{R}

Sorcery

Efficient sweeper scaling with total creature count

Vandalblast

Vandalblast

{R}

Sorcery

Flexible single artifact or one-sided artifact wipe

Abrade

Abrade

{1}{R}

Instant

Modal creature burn or artifact removal

Lightning Bolt

Lightning Bolt

{R}

Instant

Efficient low-cost removal for problem utility creatures

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Rare and vital red stack interaction

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

Asymmetrical damage sweeper that synergizes with impulse draw

Mizzium Mortars

Mizzium Mortars

{1}{R}

Sorcery

Targeted burn early or a one-sided sweeper overloaded

Threats/Wincons

24 cards
Krenko, Mob Boss

Krenko, Mob Boss

{2}{R}{R}

Legendary Creature — Goblin Warrior

Can immediately tap upon entering to flood the board with Goblins

Feldon of the Third Path

Feldon of the Third Path

{1}{R}{R}

Legendary Creature — Human Artificer

Can activate the turn he enters to reanimate key threats with haste

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Swings the turn it enters to cast free spells from all players' libraries

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

{4}{R}{R}{R}

Legendary Creature — Dragon

Massive flying threat that burns three targets on attack immediately

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants an immediate additional combat phase to untap and attack again

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Can chain multiple extra combats on the turn it enters

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Gives landfall-based additional combat steps and stat buffs

Balor

Balor

{3}{R}{R}

Creature — Demon

Inflicts devastating attack triggers to disrupt opponents' hands and boards

Terror of the Peaks

Terror of the Peaks

{3}{R}{R}

Creature — Dragon

Deals direct damage as subsequent hasty creatures enter

Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

{3}{R}{R}

Legendary Creature — Boar God

Attacks immediately and cheats an attacking creature from hand into play

Godo, Bandit Warlord

Godo, Bandit Warlord

{5}{R}

Legendary Creature — Human Barbarian

Tutors equipment and provides an immediate additional combat phase

Combat Celebrant

Combat Celebrant

{2}{R}

Creature — Human Warrior

Can exert immediately on entry to grant an extra combat phase

Inferno Titan

Inferno Titan

{4}{R}{R}

Creature — Giant

Deals damage both on entering the battlefield and on attacking

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

{2}{R}{R}

Legendary Creature — Dragon Spirit

Aggressive flying trampler providing value on death

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Attacks immediately to generate and supercharge Treasure mana

Scourge of the Throne

Scourge of the Throne

{4}{R}{R}

Creature — Dragon

Dethrone trigger grants an extra combat phase right away

Bloodthirster

Bloodthirster

{5}{R}

Creature — Demon

Can attack up to three times in a turn with built-in trample

Hellkite Tyrant

Hellkite Tyrant

{4}{R}{R}

Creature — Dragon

Immediate trample attack to steal opposing artifacts with an alternate win condition

Utvara Hellkite

Utvara Hellkite

{6}{R}{R}

Creature — Dragon

Generates 6/6 Dragons immediately upon attacking

Bonecrusher Giant // Stomp

Bonecrusher Giant // Stomp

{2}{R} // {1}{R}

Creature — Giant // Instant — Adventure

Versatile Stomp adventure followed by an aggressive threat

Urabrask the Hidden

Urabrask the Hidden

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Provides redundancy and slows down opposing blockers

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

Resilient hasty beater that leaves behind tokens upon death

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles triggered abilities of your chosen creature type

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows when cards are exiled and attacks immediately for card advantage

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides hexproof protection for your commander and key threats

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip for shroud protection and redundancy

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Turns small tokens and expendable creatures into card draw

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free protection spell while Samut is on the battlefield

Dolmen Gate

Dolmen Gate

{2}

Artifact

Prevents combat damage to your attacking creatures

Shared Animosity

Shared Animosity

{2}{R}

Enchantment

Substantially buffs overlapping creature types when swinging out

Aggravated Assault

Aggravated Assault

{2}{R}

Enchantment

Repeatable additional combats that combine lethally with mana producers

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Mana rock that turns opposing permanents into artifacts for red destruction

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.