Rutherford, Upgraded Ensign

Art by Charles Chaisson

Commander deckW

Rutherford, Upgraded Ensign

Blink and recast Rutherford to dig through your library for powerful Vehicles and artifact threats, then crew massive ships to crush opponents under an augmented fleet.

$250.34for all 100 cards at today’s prices
Built Nov 15, 20268 views

Asked for“Rutherford, Upgraded Ensign commander deck”

Buy the whole deck on Mana PoolBuild another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

2
7
20
12
4
7
3
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw13
Interaction13
↳ board wipes2
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 38
38lands · rule of thumb 35–38
3.30average mana value (nonland)
$250.34whole deck, today

The list

Commander

1
Rutherford, Upgraded Ensign

Rutherford, Upgraded Ensign

2W

Legendary Creature — Human Artificer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential commander staple accelerating artifact deployment.

Arcane Signet

Arcane Signet

2

Artifact

Reliable two-mana colored rock.

Thought Vessel

Thought Vessel

2

Artifact

Provides mana acceleration and eliminates maximum hand size.

Mind Stone

Mind Stone

2

Artifact

Early ramp that cashes in for a card later.

Marble Diamond

Marble Diamond

2

Artifact

Steady white mana ramp.

Liquimetal Torque

Liquimetal Torque

2

Artifact

Mana rock that can turn Rutherford into an artifact.

Pearl Medallion

Pearl Medallion

2

Artifact

Cost reduction for all white spells.

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

Fetches Plains directly to the battlefield on entry.

Archaeomancer's Map

Archaeomancer's Map

2W

Artifact

Keeps pace with ramp-heavy opponents while finding Plains.

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Low-cost artifact that fetches lands into play.

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Early tax creature that continuously draws cards.

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

2W

Legendary Creature — Elephant Artificer

Draws cards on artifact ETB and prevents combat damage to attacking artifact creatures.

Puresteel Paladin

Puresteel Paladin

WW

Creature — Human Knight

Draws cards off equipment and historic card plays.

Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

Triggers card draw whenever a Vehicle is cast.

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Draws a card each turn when Rutherford or small tokens enter.

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

Consistent draw engine tied to low-mana creatures entering.

Reckoner Bankbuster

Reckoner Bankbuster

2

Artifact — Vehicle

Vehicle that draws cards and creates Treasure tokens.

Idol of Oblivion

Idol of Oblivion

2

Artifact

Steady card advantage once token production begins.

Endless Atlas

Endless Atlas

2

Artifact

Efficient repeatable card draw in a mono-white Plains deck.

Folk Hero

Folk Hero

1W

Legendary Enchantment — Background

Draws cards when casting spells sharing a creature type with your commander.

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-mana creature exile.

Path to Exile

Path to Exile

W

Instant

Cheap, unconditional instant-speed creature exile.

Generous Gift

Generous Gift

2W

Instant

Versatile spot removal for any permanent type.

Stroke of Midnight

Stroke of Midnight

2W

Instant

Efficient noncreature or creature removal leaving a small token.

Get Lost

Get Lost

1W

Instant

Handles creatures, enchantments, and planeswalkers at instant speed.

Dispatch

Dispatch

W

Instant

Exiles any creature for a single mana once metalcraft is achieved.

Solitude

Solitude

3WW

Creature — Elemental Incarnation

Free or flashed creature exile with lifelink.

Farewell

Farewell

4WW

Sorcery

Flexible modal board wipe that handles all problem permanent classes.

Organic Extinction

Organic Extinction

8WW

Sorcery

One-sided board wipe that spares your artifact creatures and Vehicles.

Grasp of Fate

Grasp of Fate

1WW

Enchantment

Oblivion Ring effect that hits each opponent simultaneously.

Threats/Wincons

23
Smuggler's Copter

Smuggler's Copter

2

Artifact — Vehicle

Low-cost Vehicle that smooths draws and attacks in the air.

Thunderhawk Gunship

Thunderhawk Gunship

6

Artifact — Vehicle

High-impact Spacecraft Vehicle that makes tokens and grants flying.

Reaver Titan

Reaver Titan

7

Artifact — Vehicle

Devastating attacking Vehicle that burns all opponents on attack.

Parhelion II

Parhelion II

6WW

Legendary Artifact — Vehicle

Massive celestial Vehicle generating flying Angel tokens.

Nautiloid Ship

Nautiloid Ship

4

Artifact — Vehicle

Flying Vehicle that exiles graveyards and steals opposing creatures.

Mechtitan Core

Mechtitan Core

2

Artifact — Vehicle

Vehicle capable of combining your artifacts into a giant menace.

Skysovereign, Consul Flagship

Skysovereign, Consul Flagship

5

Legendary Artifact — Vehicle

Repeatable targeted lightning strikes on ETB and attack.

Aerial Surveyor

Aerial Surveyor

2W

Artifact — Vehicle

Ramping flying Vehicle that triggers on attack.

Weatherlight

Weatherlight

4

Legendary Artifact — Vehicle

Historic-revealing flying Vehicle that digs for key artifacts.

Peacewalker Colossus

Peacewalker Colossus

3

Artifact — Vehicle

Animates Vehicles without needing crew creatures.

Bronze Guardian

Bronze Guardian

4W

Artifact Creature — Golem

Grants ward to all artifacts and scales into a massive beater.

Digsite Engineer

Digsite Engineer

2W

Creature — Dwarf Artificer

Creates scaling Construct tokens whenever artifacts enter.

Steel Overseer

Steel Overseer

2

Artifact Creature — Construct

Distributes +1/+1 counters across your entire artifact army.

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

Scalable threat and direct-damage outlet for counter synergies.

Hangarback Walker

Hangarback Walker

XX

Artifact Creature — Construct

Grows over time and replaces itself with flying Thopters.

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

Resilient deathtouch/lifelink beater that leaves tokens upon death.

Triplicate Titan

Triplicate Titan

9

Artifact Creature — Golem

Massive flying, vigilance, trample threat that splits into three bodies.

Myr Battlesphere

Myr Battlesphere

7

Artifact Creature — Myr Construct

Immediate token swarm that easily crews Vehicles and hits hard.

Scrap Trawler

Scrap Trawler

3

Artifact Creature — Construct

Recurs key artifacts whenever your threats are destroyed.

Platoon Dispenser

Platoon Dispenser

5

Artifact Creature — Construct

Produces crew tokens and draws cards when going wide.

Moonshaker Cavalry

Moonshaker Cavalry

5WWW

Creature — Spirit Knight

Mono-white Craterhoof that turns your board into a flying game-ending strike.

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

4W

Legendary Creature — Phyrexian Praetor

Doubles Rutherford's search triggers while shutting down opponents' ETBs.

Knight Paladin

Knight Paladin

5

Artifact — Vehicle

ETB damage Vehicle that pushes heavy combat pressure with trample.

Utility

8
Teleportation Circle

Teleportation Circle

3W

Enchantment

Repeatedly blinks Rutherford at end of turn to dig six cards deep every turn.

Ephemerate

Ephemerate

W

Instant

Rebounds to blink Rutherford twice, digging through twelve cards total.

Conjurer's Closet

Conjurer's Closet

5

Artifact

Artifact-based blink engine to repeatedly trigger Rutherford's impulse draw.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste to keep key creatures safe.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip cost providing immediate protection and haste.

Unwinding Clock

Unwinding Clock

4

Artifact

Untaps all artifact creatures and Vehicles on every opponent's turn.

Drumbellower

Drumbellower

2W

Creature — Spirit

Untaps all your creatures on opponents' upkeeps so crewers are always ready.

Oswald Fiddlebender

Oswald Fiddlebender

1W

Legendary Creature — Gnome Artificer

Birthing Pod on an artifact creature to tutor relevant Vehicles and artifacts.

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.