Ruric Thar, Biomagus art

Art by Olivier Bernard

Saved commander deck

Ruric Thar, Biomagus

Cast cheap noncreature spells and cantrips to trigger Ruric Thar's double prowess for massive flying commander damage while punishing opponents' removal with card draw.

100 cards$318.15 totalOct 4, 202611 views

Prompt: Ruric Thar, Biomagus commander deck

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Commander

1 cards
Ruric Thar, Biomagus

Ruric Thar, Biomagus

{4}{U}{U}

Legendary Creature — Ogre Crab Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

Reduces the cost of all blue noncreature spells

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that recycles into a card later

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and provides no maximum hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana rock

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Puts an extra basic land directly onto the battlefield

Midnight Clock

Midnight Clock

{2}{U}

Artifact

Ramps and refills the hand after churning through spells

Caged Sun

Caged Sun

{6}

Artifact

Doubles blue mana output and buffs creatures

Prismatic Lens

Prismatic Lens

{2}

Artifact

Simple two-mana rock

Card Draw

10 cards
Brainstorm

Brainstorm

{U}

Instant

Cheap instant cantrip that triggers prowess

Ponder

Ponder

{U}

Sorcery

Top-tier card filtering and cheap noncreature spell

Preordain

Preordain

{U}

Sorcery

High-velocity scry and draw cantrip

Opt

Opt

{U}

Instant

One-mana instant cantrip for quick prowess buffs

Consider

Consider

{U}

Instant

Instant cantrip that fills graveyard with spells

Frantic Search

Frantic Search

{2}{U}

Instant

Free spell velocity that triggers double prowess for zero net mana

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws a card on every instant and sorcery cast

Wavebreak Hippocamp

Wavebreak Hippocamp

{2}{U}

Enchantment Creature — Horse Fish

Draws extra cards when casting spells on opponents' turns

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Continuous card advantage engine

Mystic Remora

Mystic Remora

{U}

Enchantment

Extremely efficient early-game card draw engine

Removal

10 cards
Pongify

Pongify

{U}

Instant

One-mana instant creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Low-cost targeted creature answer

Resculpt

Resculpt

{1}{U}

Instant

Exiles problematic creatures or artifacts at instant speed

Reality Shift

Reality Shift

{1}{U}

Instant

Exiles target creature at instant speed

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Asymmetrical board wipe staple

Counterspell

Counterspell

{U}{U}

Instant

Unconditional two-mana counterplay

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell to protect the commander

Arcane Denial

Arcane Denial

{1}{U}

Instant

Flexible, hard counter that cantrips

Swan Song

Swan Song

{U}

Instant

One-mana protection against game-ending noncreature spells

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

Efficient interaction against noncreature spells

Threats/Wincons

22 cards
Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Floods the board with flying drakes off cantrips

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Spawns flying Bird Illusion tokens

Poppet Stitcher // Poppet Factory

Poppet Stitcher // Poppet Factory

{2}{U}

Creature — Human Wizard // Artifact

Generates disposable bodies that transform into 3/3 beaters

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

Reduces spell costs and grows massive from spent cantrips

Tolarian Terror

Tolarian Terror

{6}{U}

Creature — Serpent

Massive beater cast for as little as a single blue mana

Metallurgic Summonings

Metallurgic Summonings

{3}{U}{U}

Enchantment

Constructs an army scaled to spell mana values and buys them back

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Makes huge flying sharks off every noncreature spell cast

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Dominant spell-slinger finisher that bounces enemy boards

Lier, Disciple of the Drowned

Lier, Disciple of the Drowned

{3}{U}{U}

Legendary Creature — Human Wizard

Grants flashback to all spells to continuously chain prowess

Baral, Chief of Compliance

Baral, Chief of Compliance

{1}{U}

Legendary Creature — Human Wizard

Cost reducer and loot engine on counterspells

Docent of Perfection // Final Iteration

Docent of Perfection // Final Iteration

{3}{U}{U}

Creature — Insect Horror // Creature — Eldrazi Insect

Generates Wizards and flips to pump the entire team

Deekah, Fractal Theorist

Deekah, Fractal Theorist

{4}{U}

Legendary Creature — Human Wizard

Spawns scaling Fractal tokens whenever spells are cast

Stormwing Entity

Stormwing Entity

{3}{U}{U}

Creature — Elemental

Cheap prowess flying threat that scries on entry

Niblis of Frost

Niblis of Frost

{2}{U}{U}

Creature — Spirit

Taps down opposing blockers or attackers on spellcast

Thing in the Ice // Awoken Horror

Thing in the Ice // Awoken Horror

{1}{U}

Creature — Horror // Creature — Kraken Horror

Bounces non-Horror creatures and attacks as a 7/8

Cryptic Serpent

Cryptic Serpent

{5}{U}{U}

Creature — Serpent

Under-costed beefy threat in a spell-heavy deck

Octavia, Living Thesis

Octavia, Living Thesis

{8}{U}{U}

Legendary Creature — Elemental Octopus

Turns commander or tokens into base 8/8 powerhouses

Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant

{5}{U}{U}

Legendary Creature — Phyrexian Praetor

Doubles your spells while countering opponents' first artifacts, instants, or sorceries

Gale, Waterdeep Prodigy

Gale, Waterdeep Prodigy

{2}{U}

Legendary Creature — Human Wizard

Recurs complementary spell types out of the graveyard

Snapcaster Mage

Snapcaster Mage

{1}{U}

Creature — Human Wizard

Rebuys critical spells while leaving a body

Guile

Guile

{3}{U}{U}{U}

Creature — Elemental Incarnation

Massive unblockable-leaning threat that steals countered spells

Nezahal, Primal Tide

Nezahal, Primal Tide

{5}{U}{U}

Legendary Creature — Elder Dinosaur

Card-drawing, hard-to-remove behemoth

Utility

10 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Gives haste to swing immediately with pumped commander

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides hexproof and haste protection

Slip Out the Back

Slip Out the Back

{U}

Instant

Phases commander out while adding a permanent +1/+1 counter

Shore Up

Shore Up

{U}

Instant

Untaps commander, grants hexproof, and triggers double prowess

Dive Down

Dive Down

{U}

Instant

Cheap instant hexproof buff to protect your investments

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Gives trample and lifelink to push commander damage through

Winged Boots

Winged Boots

{1}{U}

Artifact — Equipment

Provides ward 4 protection to heavily tax targeted removal

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Ensures the pumped commander can attack unblocked and safely

Isochron Scepter

Isochron Scepter

{2}

Artifact

Imprints a cantrip or counterspell for repeated prowess triggers

Aqueous Form

Aqueous Form

{U}

Enchantment — Aura

Makes Ruric Thar unblockable and repeatedly scries

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.