Roxanne, Starfall Savant art

Art by Ina Wong

Saved commander deck

Roxanne, Starfall Savant

Leverage Roxanne's Meteorite token creation and mana acceleration to cast spells from opponents' libraries and steal their board state using high-impact Red theft and impulsive exile effects.

100 cards$260.45 totalSep 9, 202624 views

Prompt: A $600 Roxanne, Starfall Savant commander deck — a theft-and-control deck that steals opponents' creatures and casts their spells, turning their own cards into your win conditions.

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Commander

1 cards
Roxanne, Starfall Savant

Roxanne, Starfall Savant

{3}{R}{G}

Legendary Creature — Cat Druid

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana mana fixer

Gruul Signet

Gruul Signet

{2}

Artifact

Provides both red and green mana

Talisman of Impulse

Talisman of Impulse

{2}

Artifact

Untapped two-mana ramp

Three Visits

Three Visits

{1}{G}

Sorcery

Fetches forest lands untapped

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Searches for forests efficiently

Farseek

Farseek

{1}{G}

Sorcery

Land-based ramp for fixing

Cultivate

Cultivate

{2}{G}

Sorcery

Ramps one land and keeps another in hand

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Reliable mana fixing and land ramp

Thought Vessel

Thought Vessel

{2}

Artifact

Mana acceleration while keeping no maximum hand size

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards whenever you cast creature spells

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Indestructible card draw engine on combat damage

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Refills your hand based on Roxanne's power and plays a free spell

Escape to the Wilds

Escape to the Wilds

{3}{R}{G}

Sorcery

Exiles cards to play and grants an additional land play

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Straightforward raw card draw in green

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Turns landfalls into extra card access and damage

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Potentially refills your hand for a low mana cost

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Flexible draw engine or massive team pump

Stolen Strategy

Stolen Strategy

{4}{R}

Enchantment

Exiles cards from each opponent's deck to cast every turn

Plargg and Nassari

Plargg and Nassari

{3}{R}{R}

Legendary Creature — Orc Efreet

Exiles top cards from opponents and lets you cast one for free each turn

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile instant-speed destruction for any permanent

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red spot removal that deals with nonland threats

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

High-efficiency red board wipe

Vandalblast

Vandalblast

{R}

Sorcery

Destroys targeted artifacts or wipes all opponents' artifacts

Abrade

Abrade

{1}{R}

Instant

Flexible cheap removal for creatures or artifacts

Nature's Claim

Nature's Claim

{G}

Instant

One-mana artifact or enchantment removal

Force of Vigor

Force of Vigor

{2}{G}{G}

Instant

Free instant-speed artifact and enchantment destruction

Mizzium Mortars

Mizzium Mortars

{1}{R}

Sorcery

Targeted burn or one-sided creature board wipe

Starstorm

Starstorm

{X}{R}{R}

Instant

Instant-speed scalable board wipe

Return to Nature

Return to Nature

{1}{G}

Instant

Flexible artifact, enchantment, or graveyard interaction

Threats/Wincons

22 cards
Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Free spells from all players whenever it attacks

Etali, Primal Conqueror // Etali, Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

{5}{R}{R}

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

Enters the battlefield to cast spells directly from opponents' libraries

Insurrection

Insurrection

{5}{R}{R}{R}

Sorcery

Finisher that steals every creature on the board with haste

Mob Rule

Mob Rule

{4}{R}{R}

Sorcery

Steals large or small creatures across all opponents for a game-ending swing

Zealous Conscripts

Zealous Conscripts

{4}{R}

Creature — Human Warrior

Gains control of any target permanent until end of turn

Coercive Recruiter

Coercive Recruiter

{4}{R}

Creature — Orc Pirate

Steals opponents' creatures repeatedly whenever Pirates enter

Molten Primordial

Molten Primordial

{5}{R}{R}

Creature — Avatar

Steals a creature from each opponent upon entering

Robber of the Rich

Robber of the Rich

{1}{R}

Creature — Human Archer Rogue

Steals spells from opponents' libraries when attacking

Grenzo, Havoc Raiser

Grenzo, Havoc Raiser

{R}{R}

Legendary Creature — Goblin Rogue

Goads creatures or exiles cards from opponents' libraries to play

Mindclaw Shaman

Mindclaw Shaman

{4}{R}

Creature — Lizard Shaman

Casts a free instant or sorcery directly from an opponent's hand

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

Gives cascade to spells you cast from exile

Breeches, Brazen Plunderer

Breeches, Brazen Plunderer

{3}{R}

Legendary Creature — Goblin Pirate

Exiles cards from opponents' libraries on combat damage

Dire Fleet Daredevil

Dire Fleet Daredevil

{1}{R}

Creature — Human Pirate

Exiles and lets you cast an instant or sorcery from an opponent's graveyard

Creative Technique

Creative Technique

{4}{R}

Sorcery

Demonstrate spell that steals momentum and casts free spells

Geode Rager

Geode Rager

{4}{R}{R}

Creature — Elemental

Goads opponents' entire boards on landfall

Vengeful Ancestor

Vengeful Ancestor

{2}{R}{R}

Creature — Spirit Dragon

Goads enemy threats and deals damage when they attack

Disrupt Decorum

Disrupt Decorum

{2}{R}{R}

Sorcery

Goads all opposing creatures to force combat elsewhere

Helm of Possession

Helm of Possession

{4}

Artifact

Sacrifice token or stolen creature to gain permanent control of a target creature

Share the Spoils

Share the Spoils

{1}{R}

Enchantment

Creates a shared pool of exiled cards to cast from opponents

Kari Zev's Expertise

Kari Zev's Expertise

{1}{R}{R}

Sorcery

Temporarily steals a creature and lets you cast a free spell

Harness by Force

Harness by Force

{1}{R}{R}

Sorcery

Scalable temporary creature theft spell

Word of Seizing

Word of Seizing

{3}{R}{R}

Instant

Unstoppable instant-speed theft spell with split second

Utility

10 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Roxanne and gives haste for attack triggers

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof protection and haste for key creatures

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Gives board-wide hexproof and indestructible

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

Prevents spells from being countered and grants Riot

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

Cheap protection and life gain for a critical permanent

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles Roxanne's entering trigger to make twice as many Meteorites

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles Roxanne's triggered abilities as a Cat/Artificer

Parallel Lives

Parallel Lives

{3}{G}

Enchantment

Doubles Meteorite token creation

Strionic Resonator

Strionic Resonator

{2}

Artifact

Copies Roxanne's entering or attacking trigger

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Flickers Roxanne for repeated Meteorite tokens or resets stolen creatures

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 15x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.