Rodolf Duskbringer

Art by Billy Christian

Commander deckBW

Rodolf Duskbringer

Synergize Angels and Vampires through steady lifegain, converting every point of life gained into drained life for opponents and +1/+1 counters on your flying board.

$436.73for all 100 cards at today’s prices
Built Nov 2, 202637 views

Asked for“standard black/white vampire and angel deck that adds counters, gains life and drains life.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

7
16
19
6
11
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw11
Interaction11
↳ board wipes3
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 41B 44
37lands · rule of thumb 35–38
3.13average mana value (nonland)
$436.73whole deck, today

The list

Commander

1
Rodolf Duskbringer

Rodolf Duskbringer

5B

Legendary Creature — Vampire Angel

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient dual color fixing

Orzhov Signet

Orzhov Signet

2

Artifact

consistent white and black mana acceleration

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

2

Artifact

early acceleration that can cycle late

Thought Vessel

Thought Vessel

2

Artifact

mana rock with no maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

cheap and reliable mana rock

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

fetches a land directly onto the battlefield

Smothering Tithe

Smothering Tithe

3W

Enchantment

explosive treasure generation

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

catches up on plains and provides an early body

Card Draw

10
Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

reliable extra card per turn

Well of Lost Dreams

Well of Lost Dreams

4

Artifact

turns excess lifegain into massive card draw

Necropotence

Necropotence

BBB

Enchantment

converts abundant life into pure card advantage

Dawn of Hope

Dawn of Hope

1W

Enchantment

draws cards whenever you gain life and creates tokens

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

early tax creature that draws cards

Black Market Connections

Black Market Connections

2B

Enchantment

provides cards, mana, and tokens using life

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

steady card draw from creature deaths

Greed

Greed

3B

Enchantment

repeatable card draw fueled by lifegain

Read the Bones

Read the Bones

2B

Sorcery

smooths draws and refills hand

Night's Whisper

Night's Whisper

1B

Sorcery

cheap and efficient card draw

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

unconditional one-mana creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

flexible instant-speed nonland permanent exile

Despark

Despark

WB

Instant

exiles high-impact threats cheaply

Vindicate

Vindicate

1WB

Sorcery

unconditional destruction for any permanent

Mortify

Mortify

1WB

Instant

versatile creature or enchantment destruction

Generous Gift

Generous Gift

2W

Instant

answers any permanent cleanly

Toxic Deluge

Toxic Deluge

2B

Sorcery

scalable board wipe fueled by your high life total

Cleansing Nova

Cleansing Nova

3WW

Sorcery

modal board wipe for creatures or artifacts/enchantments

Damn

Damn

BB

Sorcery

flexible targeted removal or full board wipe

Threats/Wincons

24
Giada, Font of Hope

Giada, Font of Hope

1W

Legendary Creature — Angel

accelerates Angels and puts +1/+1 counters on them

Lyra Dawnbringer

Lyra Dawnbringer

3WW

Legendary Creature — Angel

lord that gives all Angels lifelink and buffs

Righteous Valkyrie

Righteous Valkyrie

2W

Creature — Angel Cleric

gains life on Angels and Vampires and pumps the whole board

Angel of Destiny

Angel of Destiny

3WW

Creature — Angel Cleric

alternate win condition enabled by high life totals

Archangel of Thune

Archangel of Thune

3WW

Creature — Angel

puts +1/+1 counters on all creatures whenever you gain life

Resplendent Angel

Resplendent Angel

1WW

Creature — Angel

creates 4/4 flying Angel tokens when gaining life

Valkyrie Harbinger

Valkyrie Harbinger

4WW

Creature — Angel Cleric

generates flying Angel tokens on turns life was gained

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

2B

Legendary Creature — Vampire Cleric

drains opponents whenever you gain life

Marauding Blight-Priest

Marauding Blight-Priest

2B

Creature — Vampire Cleric

drains each opponent on every lifegain trigger

Bloodthirsty Aerialist

Bloodthirsty Aerialist

1BB

Creature — Vampire Rogue

grows rapidly with +1/+1 counters whenever life is gained

Cordial Vampire

Cordial Vampire

BB

Creature — Vampire

distributes +1/+1 counters across your Vampires on creature deaths

Drana, Liberator of Malakir

Drana, Liberator of Malakir

1BB

Legendary Creature — Vampire Ally

adds +1/+1 counters to all attacking creatures on combat damage

Elenda, the Dusk Rose

Elenda, the Dusk Rose

2WB

Legendary Creature — Vampire Knight

accumulates counters on deaths and spawns lifelinking tokens

Vona, Butcher of Magan

Vona, Butcher of Magan

3WB

Legendary Creature — Vampire Knight

lifelink threat that pays life to destroy nonland permanents

Twilight Prophet

Twilight Prophet

2BB

Creature — Vampire Cleric

ascend trigger provides card advantage and group life drain

Champion of Dusk

Champion of Dusk

3BB

Creature — Vampire Knight

large Vampire that draws cards based on board presence

Blood Artist

Blood Artist

1B

Creature — Vampire

classic aristocrat life drain on any creature death

Cruel Celebrant

Cruel Celebrant

WB

Creature — Vampire

drains each opponent when your creatures die

Tithe Drinker

Tithe Drinker

WB

Creature — Vampire

early lifelink creature with extort for steady drain

Indulgent Aristocrat

Indulgent Aristocrat

B

Creature — Vampire Noble

sacrifices creatures to put +1/+1 counters on all Vampires

Nirkana Revenant

Nirkana Revenant

4BB

Creature — Vampire Shade

doubles black mana and threatens huge combat damage

Angel of Vitality

Angel of Vitality

2W

Creature — Angel

amplifies lifegain instances and grows with high life

Sephara, Sky's Blade

Sephara, Sky's Blade

4WWW

Legendary Creature — Angel

cheap flyer that grants indestructible to other flyers

Liesa, Forgotten Archangel

Liesa, Forgotten Archangel

2WWB

Legendary Creature — Angel

reanimates your dead creatures and exiles opposing ones

Utility

8
Heliod, Sun-Crowned

Heliod, Sun-Crowned

2W

Legendary Enchantment Creature — God

indestructible engine placing +1/+1 counters on lifegain

Sanguine Bond

Sanguine Bond

3BB

Enchantment

converts all lifegain directly into opponent life loss

Exquisite Blood

Exquisite Blood

4B

Enchantment

gains life from any opponent life loss

The Ozolith

The Ozolith

1

Legendary Artifact

preserves +1/+1 counters across board wipes and trades

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

pumps the entire team with +1/+1 counters on every entry

Whip of Erebos

Whip of Erebos

2BB

Legendary Enchantment Artifact

grants the entire team lifelink and reanimates creatures

Celestine, the Living Saint

Celestine, the Living Saint

4W

Legendary Creature — Human Warrior

reanimates creatures from the graveyard based on life gained

Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

drains opponents and gains life on opposing noncreature spells

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 11x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 11x

Basic Land — Swamp

Basic land allocated from mana pip counts.