Rocco, Street Chef

Art by Bram Sels

Commander deckGRW

Rocco, Street Chef

Force players to cast cards from exile using 'Group Hug' effects to trigger Rocco's ability, buffing your board and generating Food tokens while punishing opponents for taking the bait.

$376.47for all 100 cards at today’s prices
Built Jul 20, 202674 views

Asked for“A Rocco street chef deck based around group hug/group slug, food tokens, exile, and counters. Please include expedited inheritance, Jolene the plunder queen, and focus the deck on tempting other players to take actions that benefit me, for example, reward other players for attacking my opponents, and give them cards to play from exile that will activate Rocco street chefs ability”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

1
6
16
14
11
4
5
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw7
Interaction16
↳ board wipes4
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 17R 26G 17
40lands · rule of thumb 35–38
3.22average mana value (nonland)
$376.47whole deck, today

The list

Commander

1
Rocco, Street Chef

Rocco, Street Chef

RGW

Legendary Creature — Elf Druid

Chosen commander for the requested strategy.

Ramp

14
Sol Ring

Sol Ring

1

Artifact

Universal commander staple for acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient color fixing

Selesnya Signet

Selesnya Signet

2

Artifact

Mana filtering for the core colors

Gruul Signet

Gruul Signet

2

Artifact

Mana filtering for the core colors

Boros Signet

Boros Signet

2

Artifact

Mana filtering for the core colors

Talisman of Impulse

Talisman of Impulse

2

Artifact

Fast mana for Gruul colors

Talisman of Conviction

Talisman of Conviction

2

Artifact

Fast mana for Boros colors

Talisman of Unity

Talisman of Unity

2

Artifact

Fast mana for Selesnya colors

Farseek

Farseek

1G

Sorcery

Grabs non-basic forest types

Nature's Lore

Nature's Lore

1G

Sorcery

Untapped land acceleration

Jolene, the Plunder Queen

Jolene, the Plunder Queen

2RG

Legendary Creature — Human Warrior

Reward players for attacking opponents while doubling your treasures

Jaheira, Friend of the Forest

Jaheira, Friend of the Forest

2G

Legendary Creature — Human Elf Druid

Turns Food and Treasure tokens into Mox Emeralds

Inspiring Statuary

Inspiring Statuary

3

Artifact

Allows using Food tokens to pay for spells via Improvise

Prosperous Innkeeper

Prosperous Innkeeper

1G

Creature — Halfling Citizen

Early mana and life gain via tokens

Card Draw

8
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards when casting creatures

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

Turns treasures into impulse draw

Expedited Inheritance

Expedited Inheritance

RR

Enchantment

Incentivizes players to damage each other for cards from exile

The One Ring

The One Ring

4

Legendary Artifact

Protects and provides massive card advantage

Guardian Project

Guardian Project

3G

Enchantment

Reliable creature-based card draw

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Incentivizes aggressive board states

Mangara, the Diplomat

Mangara, the Diplomat

3W

Legendary Creature — Human Cleric

Punishes opponents for casting multiple spells or attacking you

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

3W

Legendary Creature — Elf Druid

Easy draw from token generation

Removal

12
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier creature removal

Path to Exile

Path to Exile

W

Instant

High efficiency creature removal

Chaos Warp

Chaos Warp

2R

Instant

Flexible catch-all removal

Generous Gift

Generous Gift

2W

Instant

Universal permanent removal

Beast Within

Beast Within

2G

Instant

Universal permanent removal

Blasphemous Act

Blasphemous Act

8R

Sorcery

Efficient board wipe

Farewell

Farewell

4WW

Sorcery

Versatile mass removal for all card types

Aura Shards

Aura Shards

1GW

Enchantment

Turns food/creature generation into repeatable removal

Nature's Claim

Nature's Claim

G

Instant

Fast, cheap artifact/enchantment removal

Vandalblast

Vandalblast

R

Sorcery

Mass artifact destruction

Delayed Blast Fireball

Delayed Blast Fireball

1RR

Instant

Synergizes with casting from exile

Divergent Transformations

Divergent Transformations

6R

Instant

Exiles creatures to trigger Rocco while removing threats

Threats/Wincons

12
Pia Nalaar, Consul of Revival

Pia Nalaar, Consul of Revival

RW

Legendary Creature — Human Artificer

Generates flying tokens whenever you play from exile

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

Gives the first spell from exile Cascade

Laelia, the Blade Reforged

Laelia, the Blade Reforged

2R

Legendary Creature — Spirit Warrior

Grows rapidly as things are exiled

The Red Terror

The Red Terror

3R

Legendary Creature — Tyranid

Grows from red damage sources, including Rocco's triggers

Passionate Archaeologist

Passionate Archaeologist

1R

Legendary Enchantment — Background

Turns exile spells into direct damage

Nykthos Paragon

Nykthos Paragon

4WW

Enchantment Creature — Human Soldier

Massive counter distribution from life gain (Food)

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

Win condition using counters from Rocco

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

Extreme volume of spells played from exile

Keeper of Secrets

Keeper of Secrets

5R

Creature — Demon

Punishes opponents as you cast from exile

All Will Be One

All Will Be One

3RR

Enchantment

Converts counters from Rocco into lethal damage

Stolen Strategy

Stolen Strategy

4R

Enchantment

Continuous exile casting from opponents' decks

Flaming Fist Officer

Flaming Fist Officer

2W

Creature — Gnome Soldier

Scales power with exile activity

Utility

13
Teferi's Protection

Teferi's Protection

2W

Instant

Best defensive spell in the format

Academy Manufactor

Academy Manufactor

3

Artifact Creature — Assembly-Worker

Triples token generation into Food, Clues, and Treasures

Hardened Scales

Hardened Scales

G

Enchantment

Amplifies counters generated by Rocco

Peregrin Took

Peregrin Took

2G

Legendary Creature — Halfling Citizen

Extra food generation and card draw

Samwise Gamgee

Samwise Gamgee

GW

Legendary Creature — Halfling Peasant

Food generation and recursion

Shalai, Voice of Plenty

Shalai, Voice of Plenty

3W

Legendary Creature — Angel

Protects your board and provides a mana sink

Knowledge Pool

Knowledge Pool

6

Artifact

Pure chaos that forces every spell to be cast from exile

Possibility Storm

Possibility Storm

3RR

Enchantment

Chaos engine that maximizes playing from exile

Conclave Mentor

Conclave Mentor

GW

Creature — Centaur Cleric

Enhances counter generation

Wand of Wonder

Wand of Wonder

3R

Artifact

Forces players to use your exile-cast mechanics

Grateful Apparition

Grateful Apparition

1W

Creature — Spirit

Proliferates counters on your board

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

Proliferates counters every time land enters

Urabrask, Heretic Praetor

Urabrask, Heretic Praetor

3RR

Legendary Creature — Phyrexian Praetor

Hates on opponent draw while providing impulse draw

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 6x

Basic Land — Forest

Basic land allocated from mana pip counts.