Rocco, Street Chef art

Art by Bram Sels

Saved commander deck

Rocco, Street Chef

Force players to cast cards from exile using 'Group Hug' effects to trigger Rocco's ability, buffing your board and generating Food tokens while punishing opponents for taking the bait.

100 cards$392.32 totalJul 20, 20264 views

Prompt: A Rocco street chef deck based around group hug/group slug, food tokens, exile, and counters. Please include expedited inheritance, Jolene the plunder queen, and focus the deck on tempting other players to take actions that benefit me, for example, reward other players for attacking my opponents, and give them cards to play from exile that will activate Rocco street chefs ability

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Rocco, Street Chef

Rocco, Street Chef

{R}{G}{W}

Legendary Creature — Elf Druid

Chosen commander for the requested strategy.

Ramp

14 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing

Selesnya Signet

Selesnya Signet

{2}

Artifact

Mana filtering for the core colors

Gruul Signet

Gruul Signet

{2}

Artifact

Mana filtering for the core colors

Boros Signet

Boros Signet

{2}

Artifact

Mana filtering for the core colors

Talisman of Impulse

Talisman of Impulse

{2}

Artifact

Fast mana for Gruul colors

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Fast mana for Boros colors

Talisman of Unity

Talisman of Unity

{2}

Artifact

Fast mana for Selesnya colors

Farseek

Farseek

{1}{G}

Sorcery

Grabs non-basic forest types

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Untapped land acceleration

Jolene, the Plunder Queen

Jolene, the Plunder Queen

{2}{R}{G}

Legendary Creature — Human Warrior

Reward players for attacking opponents while doubling your treasures

Jaheira, Friend of the Forest

Jaheira, Friend of the Forest

{2}{G}

Legendary Creature — Human Elf Druid

Turns Food and Treasure tokens into Mox Emeralds

Inspiring Statuary

Inspiring Statuary

{3}

Artifact

Allows using Food tokens to pay for spells via Improvise

Prosperous Innkeeper

Prosperous Innkeeper

{1}{G}

Creature — Halfling Citizen

Early mana and life gain via tokens

Card Draw

8 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards when casting creatures

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Turns treasures into impulse draw

Expedited Inheritance

Expedited Inheritance

{R}{R}

Enchantment

Incentivizes players to damage each other for cards from exile

The One Ring

The One Ring

{4}

Legendary Artifact

Protects and provides massive card advantage

Guardian Project

Guardian Project

{3}{G}

Enchantment

Reliable creature-based card draw

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Incentivizes aggressive board states

Mangara, the Diplomat

Mangara, the Diplomat

{3}{W}

Legendary Creature — Human Cleric

Punishes opponents for casting multiple spells or attacking you

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

{3}{W}

Legendary Creature — Elf Druid

Easy draw from token generation

Removal

12 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal

Path to Exile

Path to Exile

{W}

Instant

High efficiency creature removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible catch-all removal

Generous Gift

Generous Gift

{2}{W}

Instant

Universal permanent removal

Beast Within

Beast Within

{2}{G}

Instant

Universal permanent removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient board wipe

Farewell

Farewell

{4}{W}{W}

Sorcery

Versatile mass removal for all card types

Aura Shards

Aura Shards

{1}{G}{W}

Enchantment

Turns food/creature generation into repeatable removal

Nature's Claim

Nature's Claim

{G}

Instant

Fast, cheap artifact/enchantment removal

Vandalblast

Vandalblast

{R}

Sorcery

Mass artifact destruction

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

Synergizes with casting from exile

Divergent Transformations

Divergent Transformations

{6}{R}

Instant

Exiles creatures to trigger Rocco while removing threats

Threats/Wincons

12 cards
Pia Nalaar, Consul of Revival

Pia Nalaar, Consul of Revival

{R}{W}

Legendary Creature — Human Artificer

Generates flying tokens whenever you play from exile

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

Gives the first spell from exile Cascade

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows rapidly as things are exiled

The Red Terror

The Red Terror

{3}{R}

Legendary Creature — Tyranid

Grows from red damage sources, including Rocco's triggers

Passionate Archaeologist

Passionate Archaeologist

{1}{R}

Legendary Enchantment — Background

Turns exile spells into direct damage

Nykthos Paragon

Nykthos Paragon

{4}{W}{W}

Enchantment Creature — Human Soldier

Massive counter distribution from life gain (Food)

Walking Ballista

Walking Ballista

{X}{X}

Artifact Creature — Construct

Win condition using counters from Rocco

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Extreme volume of spells played from exile

Keeper of Secrets

Keeper of Secrets

{5}{R}

Creature — Demon

Punishes opponents as you cast from exile

All Will Be One

All Will Be One

{3}{R}{R}

Enchantment

Converts counters from Rocco into lethal damage

Stolen Strategy

Stolen Strategy

{4}{R}

Enchantment

Continuous exile casting from opponents' decks

Flaming Fist Officer

Flaming Fist Officer

{2}{W}

Creature — Gnome Soldier

Scales power with exile activity

Utility

13 cards
Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Best defensive spell in the format

Academy Manufactor

Academy Manufactor

{3}

Artifact Creature — Assembly-Worker

Triples token generation into Food, Clues, and Treasures

Hardened Scales

Hardened Scales

{G}

Enchantment

Amplifies counters generated by Rocco

Peregrin Took

Peregrin Took

{2}{G}

Legendary Creature — Halfling Citizen

Extra food generation and card draw

Samwise Gamgee

Samwise Gamgee

{G}{W}

Legendary Creature — Halfling Peasant

Food generation and recursion

Shalai, Voice of Plenty

Shalai, Voice of Plenty

{3}{W}

Legendary Creature — Angel

Protects your board and provides a mana sink

Knowledge Pool

Knowledge Pool

{6}

Artifact

Pure chaos that forces every spell to be cast from exile

Possibility Storm

Possibility Storm

{3}{R}{R}

Enchantment

Chaos engine that maximizes playing from exile

Conclave Mentor

Conclave Mentor

{G}{W}

Creature — Centaur Cleric

Enhances counter generation

Wand of Wonder

Wand of Wonder

{3}{R}

Artifact

Forces players to use your exile-cast mechanics

Grateful Apparition

Grateful Apparition

{1}{W}

Creature — Spirit

Proliferates counters on your board

Evolution Sage

Evolution Sage

{2}{G}

Creature — Elf Druid

Proliferates counters every time land enters

Urabrask, Heretic Praetor

Urabrask, Heretic Praetor

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Hates on opponent draw while providing impulse draw

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 6x

Basic Land — Forest

Basic land allocated from mana pip counts.