
Art by Justyna Dura
Commander deckG
Rick Jones, Destined Sidekick
Fill the graveyard and hand by repeatedly activating Rick Jones to dig for high-impact enchantments, powering an Enchantress engine that generates overwhelming mana, tokens, and combat threats.
Asked for“Rick Jones, Destined Sidekick commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Rick Jones, Destined Sidekick
GLegendary Creature — Human Advisor
Chosen commander for the requested strategy.
Ramp
13
Wild Growth
GEnchantment — Aura
Cheap enchantment-based mana ramp that triggers enchantress effects

Utopia Sprawl
GEnchantment — Aura
One-mana enchantment ramp accelerating early commander activations

Fertile Ground
1GEnchantment — Aura
Two-mana enchantment ramp to fix and accelerate mana

Wolfwillow Haven
1GEnchantment — Aura
Enchantment ramp that doubles as a late-game token generator

Overgrowth
2GEnchantment — Aura
Enchantment aura generating two extra green mana per tap

Sanctum Weaver
1GEnchantment Creature — Dryad
Taps for enormous amounts of mana based on your enchantment count

Exploration
GEnchantment
Allows extra land drops to keep pace with milled or drawn cards

Nyxbloom Ancient
4GGGEnchantment Creature — Elemental
Massive enchantment creature that triples all mana production

Herald of the Pantheon
1GCreature — Centaur Shaman
Reduces the casting cost of all enchantments and gains incidental life
Card Draw
9
Argothian Enchantress
1GCreature — Human Druid
Draws a card on every enchantment cast with shroud protection

Eidolon of Blossoms
2GGEnchantment Creature — Spirit
Enchantment creature that draws a card on enter and with every enchantment

Setessan Champion
2GCreature — Human Warrior
Draws cards and grows into a huge threat as enchantments enter

Verduran Enchantress
1GGCreature — Human Druid
Draws a card whenever an enchantment is cast

Enchantress's Presence
2GEnchantment
Resilient noncreature enchantment that draws cards on enchantment casts

Rishkar's Expertise
4GGSorcery
Refills the hand based on your largest creature and casts a free spell

Greater Good
2GGEnchantment
High-impact enchantment that draws cards and fuels the graveyard
Removal
10
Kenrith's Transformation
1GEnchantment — Aura
Enchantment-based removal that strips abilities and replaces itself

Lignify
1GKindred Enchantment — Treefolk Aura
Enchantment aura that neutralizes dangerous enemy commanders

Song of the Dryads
2GEnchantment — Aura
Versatile enchantment removing any permanent by turning it into a Forest

Nature's Claim
GInstant
Efficient one-mana removal for artifacts and enchantments

Ezuri's Predation
5GGGSorcery
One-sided board control that fights opposing boards and creates 4/4 Beasts

Masked Vandal
1GCreature — Shapeshifter
Changeling makes it a Hero Rick can find, and it exiles milled creatures to remove threats

Seal of Primordium
1GEnchantment
Enchantment-based removal that Rick can dig up and hold on the battlefield
Threats/Wincons
19
Destiny Spinner
1GEnchantment Creature — Human
Protects enchantments from counters and animates lands into large beaters

Nylea's Colossus
6GEnchantment Creature — Giant
Doubles creature power repeatedly whenever enchantments enter

Courser of Kruphix
1GGEnchantment Creature — Centaur
Enchantment creature providing lifegain and smoothing land drops

Boon Satyr
1GGEnchantment Creature — Satyr
Enchantment creature with bestow that ambushes blockers or buffs threats

Nessian Wanderer
1GCreature — Satyr Scout
Filters lands into hand every time an enchantment enters

Ancestral Mask
2GEnchantment — Aura
Grants colossal stat boosts based on the number of enchantments in play

Alpha Authority
1GEnchantment — Aura
Gives hexproof and evasion to keep your prime threat safe and unblockable

Bear Umbra
2GGEnchantment — Aura
Untaps lands on attack for double mana while providing totem armor

Snake Umbra
2GEnchantment — Aura
Provides card draw on combat damage and totem armor protection

Colossification
5GGEnchantment — Aura
Massive +20/+20 aura to instantly threaten lethal commander or creature damage

Wurmcoil Engine
6Artifact Creature — Phyrexian Wurm
Resilient artifact creature threat that leaves tokens upon death

Avenger of Zendikar
5GGCreature — Elemental
Creates a wide army of Plant tokens that scale with land drops

Craterhoof Behemoth
5GGGCreature — Beast
Primary game-ending overrun effect for wide boards

Finale of Devastation
XGGSorcery
Tutor and massive haste pump finisher that retrieves cards from the graveyard

Kamahl, Heart of Krosa
6GGLegendary Creature — Human Druid
Repeated overrun trigger on every combat step to overwhelm defenses

Universal Automaton
1Artifact Creature — Shapeshifter
Changeling Hero eligible to be grabbed off Rick Jones' mill ability

Chameleon Colossus
2GGCreature — Shapeshifter
Changeling Hero creature that can double its power exponentially

Realmwalker
2GCreature — Shapeshifter
Changeling Hero that lets you cast creatures from the top of your library

Rancor
GEnchantment — Aura
Efficient recurring aura enchantment that grants trample to threats
Utility
11
Heroic Intervention
1GInstant
Protects your entire board with hexproof and indestructible

Tamiyo's Safekeeping
GInstant
Cheap protection granting hexproof and indestructible to key permanents

Eternal Witness
1GGCreature — Human Shaman
Recovers any key card milled by Rick Jones back to hand

Creeping Renaissance
3GGSorcery
Recovers all enchantments from your graveyard with flashback synergy

Regrowth
1GSorcery
Cheap recursion for any card milled into the graveyard by your commander

Rings of Brighthearth
3Artifact
Copies Rick Jones' activated ability to mill and grab multiple cards

Illusionist's Bracers
2Artifact — Equipment
Doubles Rick Jones' activated ability without additional mana cost

Seedborn Muse
3GGCreature — Spirit
Untaps all permanents on each opponent's turn to activate Rick Jones constantly

Thousand-Year Elixir
3Artifact
Allows Rick Jones to activate immediately and untaps him for repeated activations

Concordant Crossroads
GWorld Enchantment
Enchantment Rick can dig for that grants haste so he can tap immediately

Swiftfoot Boots
2Artifact — Equipment
Protects Rick and provides immediate haste to activate his mill ability














