Rick Jones, Destined Sidekick

Art by Justyna Dura

Commander deckG

Rick Jones, Destined Sidekick

Fill the graveyard and hand by repeatedly activating Rick Jones to dig for high-impact enchantments, powering an Enchantress engine that generates overwhelming mana, tokens, and combat threats.

$395.85for all 100 cards at today’s prices
Built Sep 22, 202674 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

10
18
18
5
2
2
7
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw11
Interaction10
↳ board wipes1
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 77
37lands · rule of thumb 35–38
3.13average mana value (nonland)
$395.85whole deck, today

The list

Commander

1
Rick Jones, Destined Sidekick

Rick Jones, Destined Sidekick

G

Legendary Creature — Human Advisor

Chosen commander for the requested strategy.

Ramp

13
Sol Ring

Sol Ring

1

Artifact

Universal mana acceleration staple

Wild Growth

Wild Growth

G

Enchantment — Aura

Cheap enchantment-based mana ramp that triggers enchantress effects

Utopia Sprawl

Utopia Sprawl

G

Enchantment — Aura

One-mana enchantment ramp accelerating early commander activations

Fertile Ground

Fertile Ground

1G

Enchantment — Aura

Two-mana enchantment ramp to fix and accelerate mana

Wolfwillow Haven

Wolfwillow Haven

1G

Enchantment — Aura

Enchantment ramp that doubles as a late-game token generator

Overgrowth

Overgrowth

2G

Enchantment — Aura

Enchantment aura generating two extra green mana per tap

Sanctum Weaver

Sanctum Weaver

1G

Enchantment Creature — Dryad

Taps for enormous amounts of mana based on your enchantment count

Burgeoning

Burgeoning

G

Enchantment

Explosive enchantment ramp off opponents playing lands

Exploration

Exploration

G

Enchantment

Allows extra land drops to keep pace with milled or drawn cards

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Classic sorcery ramp to guarantee land drops

Cultivate

Cultivate

2G

Sorcery

Reliable green ramp fixing and accelerating the board

Nyxbloom Ancient

Nyxbloom Ancient

4GGG

Enchantment Creature — Elemental

Massive enchantment creature that triples all mana production

Herald of the Pantheon

Herald of the Pantheon

1G

Creature — Centaur Shaman

Reduces the casting cost of all enchantments and gains incidental life

Card Draw

9
Argothian Enchantress

Argothian Enchantress

1G

Creature — Human Druid

Draws a card on every enchantment cast with shroud protection

Eidolon of Blossoms

Eidolon of Blossoms

2GG

Enchantment Creature — Spirit

Enchantment creature that draws a card on enter and with every enchantment

Setessan Champion

Setessan Champion

2G

Creature — Human Warrior

Draws cards and grows into a huge threat as enchantments enter

Verduran Enchantress

Verduran Enchantress

1GG

Creature — Human Druid

Draws a card whenever an enchantment is cast

Enchantress's Presence

Enchantress's Presence

2G

Enchantment

Resilient noncreature enchantment that draws cards on enchantment casts

Sylvan Library

Sylvan Library

1G

Enchantment

Premier enchantment selection and card draw engine

Harmonize

Harmonize

2GG

Sorcery

Straightforward raw card draw in mono-green

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Refills the hand based on your largest creature and casts a free spell

Greater Good

Greater Good

2GG

Enchantment

High-impact enchantment that draws cards and fuels the graveyard

Removal

10
Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Enchantment-based removal that strips abilities and replaces itself

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

Enchantment aura that neutralizes dangerous enemy commanders

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

Versatile enchantment removing any permanent by turning it into a Forest

Beast Within

Beast Within

2G

Instant

Universal instant-speed answer to any problem permanent

Nature's Claim

Nature's Claim

G

Instant

Efficient one-mana removal for artifacts and enchantments

Unnatural Aggression

Unnatural Aggression

2G

Instant

Devour on a budget creature fighting removal

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

One-sided board control that fights opposing boards and creates 4/4 Beasts

Krosan Grip

Krosan Grip

2G

Instant

Split second removal that stops opposing combos cold

Masked Vandal

Masked Vandal

1G

Creature — Shapeshifter

Changeling makes it a Hero Rick can find, and it exiles milled creatures to remove threats

Seal of Primordium

Seal of Primordium

1G

Enchantment

Enchantment-based removal that Rick can dig up and hold on the battlefield

Threats/Wincons

19
Destiny Spinner

Destiny Spinner

1G

Enchantment Creature — Human

Protects enchantments from counters and animates lands into large beaters

Nylea's Colossus

Nylea's Colossus

6G

Enchantment Creature — Giant

Doubles creature power repeatedly whenever enchantments enter

Courser of Kruphix

Courser of Kruphix

1GG

Enchantment Creature — Centaur

Enchantment creature providing lifegain and smoothing land drops

Boon Satyr

Boon Satyr

1GG

Enchantment Creature — Satyr

Enchantment creature with bestow that ambushes blockers or buffs threats

Nessian Wanderer

Nessian Wanderer

1G

Creature — Satyr Scout

Filters lands into hand every time an enchantment enters

Ancestral Mask

Ancestral Mask

2G

Enchantment — Aura

Grants colossal stat boosts based on the number of enchantments in play

Alpha Authority

Alpha Authority

1G

Enchantment — Aura

Gives hexproof and evasion to keep your prime threat safe and unblockable

Bear Umbra

Bear Umbra

2GG

Enchantment — Aura

Untaps lands on attack for double mana while providing totem armor

Snake Umbra

Snake Umbra

2G

Enchantment — Aura

Provides card draw on combat damage and totem armor protection

Colossification

Colossification

5GG

Enchantment — Aura

Massive +20/+20 aura to instantly threaten lethal commander or creature damage

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

Resilient artifact creature threat that leaves tokens upon death

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

Creates a wide army of Plant tokens that scale with land drops

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Primary game-ending overrun effect for wide boards

Finale of Devastation

Finale of Devastation

XGG

Sorcery

Tutor and massive haste pump finisher that retrieves cards from the graveyard

Kamahl, Heart of Krosa

Kamahl, Heart of Krosa

6GG

Legendary Creature — Human Druid

Repeated overrun trigger on every combat step to overwhelm defenses

Universal Automaton

Universal Automaton

1

Artifact Creature — Shapeshifter

Changeling Hero eligible to be grabbed off Rick Jones' mill ability

Chameleon Colossus

Chameleon Colossus

2GG

Creature — Shapeshifter

Changeling Hero creature that can double its power exponentially

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

Changeling Hero that lets you cast creatures from the top of your library

Rancor

Rancor

G

Enchantment — Aura

Efficient recurring aura enchantment that grants trample to threats

Utility

11
Heroic Intervention

Heroic Intervention

1G

Instant

Protects your entire board with hexproof and indestructible

Tamiyo's Safekeeping

Tamiyo's Safekeeping

G

Instant

Cheap protection granting hexproof and indestructible to key permanents

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

Recovers any key card milled by Rick Jones back to hand

Creeping Renaissance

Creeping Renaissance

3GG

Sorcery

Recovers all enchantments from your graveyard with flashback synergy

Regrowth

Regrowth

1G

Sorcery

Cheap recursion for any card milled into the graveyard by your commander

Rings of Brighthearth

Rings of Brighthearth

3

Artifact

Copies Rick Jones' activated ability to mill and grab multiple cards

Illusionist's Bracers

Illusionist's Bracers

2

Artifact — Equipment

Doubles Rick Jones' activated ability without additional mana cost

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps all permanents on each opponent's turn to activate Rick Jones constantly

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

Allows Rick Jones to activate immediately and untaps him for repeated activations

Concordant Crossroads

Concordant Crossroads

G

World Enchantment

Enchantment Rick can dig for that grants haste so he can tap immediately

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Rick and provides immediate haste to activate his mill ability

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.