Rex, Cyber-Hound art

Art by Jeremy Paillotin

Saved commander deck

Rex, Cyber-Hound

Synergize artifact creatures, technology, and energy while utilizing self-mill and opponent mill to fuel Rex's brain counter exile ability. Build an adaptable board state with valuable activated abilities like protection, draw, and removal that function independently of the commander.

100 cards$103.22 totalSep 10, 202623 views

Prompt: Crie um deck Commander de exatamente 100 cartas com Rex, Cyber-Hound como comandante. Tema principal: robôs e criaturas/artifacts tecnológicos. Budget máximo de US$100, ignorando comandante e terrenos básicos; evite cartas acima de US$10. Quero Bracket 2 alto, no nível de um precon moderno forte: consistente, balanceado e capaz de vencer, mas justo. Construa ao redor de Rex: causar dano, gerar Energy, millar oponentes e exilar criaturas dos cemitérios para acumular suas habilidades ativadas. Priorize criaturas W/U ou incolores com habilidades ativadas úteis: proteção, evasão, draw, remoção, mana, untap e utilidade. Inclua Energy, mill incidental, ramp e interação. Sem combos infinitos, stax, Game Changers ou muitos tutores. Não faça Voltron, Mill ou Energy puro. O deck deve funcionar mesmo sem Rex.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Rex, Cyber-Hound

Rex, Cyber-Hound

{1}{W}{U}

Legendary Artifact Creature — Robot Dog

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration for an artifact-heavy deck.

Arcane Signet

Arcane Signet

{2}

Artifact

Provides cheap, efficient Azorius mana fixing.

Azorius Signet

Azorius Signet

{2}

Artifact

Reliable guild signet for color fixing.

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana fixing that enters untapped.

Mind Stone

Mind Stone

{2}

Artifact

Early mana ramp that can be sacrificed for card draw later.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides colorless mana and removes hand size limits.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap two-mana rock that frequently produces White or Blue.

Etherium Sculptor

Etherium Sculptor

{1}{U}

Artifact Creature — Vedalken Artificer

Robot cost reducer that accelerates all artifact plays.

Foundry Inspector

Foundry Inspector

{3}

Artifact Creature — Construct

Colorless artifact creature that discounts your entire robot army.

Myr Convert

Myr Convert

{2}

Artifact Creature — Phyrexian Myr

Artifact creature mana dork whose tap ability Rex can copy.

Card Draw

8 cards
Thoughtcast

Thoughtcast

{4}{U}

Sorcery

Cheap draw spell thanks to Affinity for artifacts.

One with the Machine

One with the Machine

{3}{U}

Sorcery

Draws huge amounts of cards based on high-mana-value robots.

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

{2}{W}

Legendary Creature — Elephant Artificer

Provides combat damage prevention for attacking robots and steady draw.

Thopter Spy Network

Thopter Spy Network

{2}{U}{U}

Enchantment

Generates flying tokens and draws cards when artifacts deal damage.

Emry, Lurker of the Loch

Emry, Lurker of the Loch

{2}{U}

Legendary Creature — Merfolk Wizard

Mills cards on entry and recast key artifact creatures from the graveyard.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Digs deep and puts extra creatures into the graveyard for Rex.

Spectral Sailor

Spectral Sailor

{U}

Creature — Spirit Pirate

Flying creature with a instant-speed card draw ability Rex can copy.

Vedalken Archmage

Vedalken Archmage

{2}{U}{U}

Creature — Vedalken Wizard

Draws a card whenever you cast an artifact spell.

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile for one mana.

Path to Exile

Path to Exile

{W}

Instant

Efficient single-target creature removal.

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal targeting any nonland permanent.

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible removal spell for problematic nonland permanents.

Dispatch

Dispatch

{W}

Instant

One-mana exile spell enabled by Metalcraft.

Reality Shift

Reality Shift

{1}{U}

Instant

Exiles a creature and incidentally mills/manifests the top card.

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe to reset dangerous creature threats.

Organic Extinction

Organic Extinction

{8}{W}{W}

Sorcery

One-sided board wipe that spares your artifact creatures.

Steel Hellkite

Steel Hellkite

{6}

Artifact Creature — Dragon

Flying threat with a board-clearing activated ability Rex can gain.

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible board wipe that can leave artifacts untouched.

Threats/Wincons

21 cards
Bronze Guardian

Bronze Guardian

{4}{W}

Artifact Creature — Golem

Gives all artifacts ward and scales massive power with artifact count.

Shimmer Dragon

Shimmer Dragon

{4}{U}{U}

Creature — Dragon

Huge flying threat that taps artifacts for card draw and gains hexproof.

Master of Etherium

Master of Etherium

{2}{U}

Artifact Creature — Vedalken Wizard

Anthem effect that grows large alongside your artifact board state.

Cyberman Patrol

Cyberman Patrol

{2}

Artifact Creature — Cyberman

Grants Afflict to all artifact creatures to push combat damage.

Aethergeode Miner

Aethergeode Miner

{1}{W}

Creature — Dwarf Scout

Attacks to generate Energy and has a self-flicker activated ability.

Aetherstorm Roc

Aetherstorm Roc

{2}{W}{W}

Creature — Bird

Generates Energy on creature entry and taps down enemy attackers.

Digsite Engineer

Digsite Engineer

{2}{W}

Creature — Dwarf Artificer

Creates scaling Construct tokens whenever you cast artifacts.

Sai, Master Thopterist

Sai, Master Thopterist

{2}{U}

Legendary Creature — Human Artificer

Spawns flying Thopters on artifact casts and offers card draw.

Steel Overseer

Steel Overseer

{2}

Artifact Creature — Construct

Taps to put +1/+1 counters on all artifact creatures; great target for Rex.

Kappa Cannoneer

Kappa Cannoneer

{5}{U}

Artifact Creature — Turtle Warrior

Unblockable menace that quickly grows huge with Improvise.

Scuttling Doom Engine

Scuttling Doom Engine

{6}

Artifact Creature — Construct

Evasive big hitter that deals 6 damage on death.

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

Resilient artifact threat with deathtouch, lifelink, and token generation.

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Classic value robot that ramps lands and draws cards.

Triplicate Titan

Triplicate Titan

{9}

Artifact Creature — Golem

Massive evasive robot that breaks down into three smaller tokens.

Myr Battlesphere

Myr Battlesphere

{7}

Artifact Creature — Myr Construct

Creates a robot army and blasts opponents on attack.

Cataclysmic Gearhulk

Cataclysmic Gearhulk

{3}{W}{W}

Artifact Creature — Construct

Symmetrical gearhulk threat that trims down opponent boards.

Torrential Gearhulk

Torrential Gearhulk

{4}{U}{U}

Artifact Creature — Construct

Flash threat that recycles instant interaction spells from the graveyard.

Soul of New Phyrexia

Soul of New Phyrexia

{6}

Artifact Creature — Phyrexian Avatar

Large body whose activated ability gives your board indestructible.

Liberator, Urza's Battlethopter

Liberator, Urza's Battlethopter

{3}

Legendary Artifact Creature — Thopter

Gives flash to all artifacts and grows as you cast spells.

Scrap Trawler

Scrap Trawler

{3}

Artifact Creature — Construct

Recovers lower-cost artifacts from graveyard whenever artifacts die.

Master Transmuter

Master Transmuter

{3}{U}

Artifact Creature — Human Artificer

Activated ability cheats big robots into play and protects key pieces.

Utility

10 cards
Siren Stormtamer

Siren Stormtamer

{U}

Creature — Siren Pirate Wizard

Cheap creature with counterspell activation Rex can inherit for protection.

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

Sacrifice activated ability grants your team full board wipe protection.

Codex Shredder

Codex Shredder

{1}

Artifact

Provides incidental self or opponent mill, plus late-game card recursion.

Perpetual Timepiece

Perpetual Timepiece

{2}

Artifact

Mills cards every turn to fuel Rex and guards against graveyard hate.

Minister of Inquiries

Minister of Inquiries

{U}

Creature — Vedalken Advisor

Generates Energy and mills three cards per activation.

Decoction Module

Decoction Module

{2}

Artifact

Generates Energy on creature ETB and provides creature bounce utility.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Rex with hexproof and grants haste for immediate attacks.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip speed for shroud and haste.

Soul-Guide Lantern

Soul-Guide Lantern

{1}

Artifact

Targeted graveyard hate that preserves your own targets and draws a card.

Counterspell

Counterspell

{U}{U}

Instant

Classic efficient interaction to protect your board or stop game-ending plays.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 11x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 14x

Basic Land — Island

Basic land allocated from mana pip counts.