Reg Barclay, Fidgety Fantasist

Art by Ryan Valle

Commander deckRU

Reg Barclay, Fidgety Fantasist

Draw multiple cards on your turns and opponents' turns to continually trigger Reg Barclay, creating hasty Illusion artifact copies of powerful creatures with explosive enter-the-battlefield, death, and combat abilities.

$593.99for all 100 cards at today’s prices
Built Nov 15, 20262 views

Asked for“Reg Barclay, Fidgety Fantasist commander deck”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

9
19
10
8
6
6
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw19
Interaction17
↳ board wipes4
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 29R 33
37lands · rule of thumb 35–38
3.32average mana value (nonland)
$593.99whole deck, today

The list

Commander

1
Reg Barclay, Fidgety Fantasist

Reg Barclay, Fidgety Fantasist

2UR

Legendary Creature — Human Artificer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Premier format mana rock for explosive starts

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock fixing blue and red

Izzet Signet

Izzet Signet

2

Artifact

Reliable color fixing and mana acceleration

Talisman of Creativity

Talisman of Creativity

2

Artifact

Untapped dual mana rock for early plays

Fellwar Stone

Fellwar Stone

2

Artifact

Low-cost artifact ramp

Mind Stone

Mind Stone

2

Artifact

Ramps early and cantrips later to help trigger Barclay

Thought Vessel

Thought Vessel

2

Artifact

Mana rock that eliminates maximum hand size

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

Ramps on entry and draws cards on death, doubling in value when copied

Goblin Electromancer

Goblin Electromancer

UR

Creature — Goblin Wizard

Reduces the cost of your instant-speed draw and interaction

Ornithopter of Paradise

Ornithopter of Paradise

2

Artifact Creature — Thopter

Early creature ramp that can serve as an emergency copy target

Card Draw

12
Brainstorm

Brainstorm

U

Instant

Instant-speed draw three to instantly trigger Barclay on any turn

Frantic Search

Frantic Search

2U

Instant

Draws two cards at instant speed while untapping lands

Opt

Opt

U

Instant

Cheap instant cantrip to achieve the second card drawn on an opponent's turn

Consider

Consider

U

Instant

Surveiling instant cantrip for seamless Barclay triggers

Faithless Looting

Faithless Looting

R

Sorcery

Draws two cards immediately for one red mana

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

Triggers card draw whenever you cast an instant or sorcery

Faerie Mastermind

Faerie Mastermind

1U

Creature — Faerie Rogue

Punishes opponents' extra draws and can activate at instant speed

Mulldrifter

Mulldrifter

4U

Creature — Elemental

Draws two cards on entry, perfectly enabling Barclay when copied

Rhystic Study

Rhystic Study

2U

Enchantment

Consistent card advantage engine that regularly draws on opponents' turns

Mystic Remora

Mystic Remora

U

Enchantment

Burst draw engine to guarantee second draws across turn cycles

Ledger Shredder

Ledger Shredder

1U

Creature — Bird Advisor

Connives on multiple spells each turn, fueling Barclay

Windfall

Windfall

2U

Sorcery

Massive wheel effect that refills hands and disrupts opponents

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

Flexible spot removal for any permanent type

Blasphemous Act

Blasphemous Act

8R

Sorcery

Highly efficient board wipe for large tables

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided mass bounce spell to clear the board for lethal swings

Counterspell

Counterspell

UU

Instant

Classic and dependable two-mana answer to any spell

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free counterspell while Barclay is on the battlefield

Pongify

Pongify

U

Instant

Cheap single-mana creature removal

Rapid Hybridization

Rapid Hybridization

U

Instant

Instant single-mana creature destruction

Vandalblast

Vandalblast

R

Sorcery

Modular artifact sweep that answers opposing mana and threats

Abrade

Abrade

1R

Instant

Versatile answer to utility creatures or problematic artifacts

Resculpt

Resculpt

1U

Instant

Exiles troubling creatures or artifacts at instant speed

Threats/Wincons

22
Combustible Gearhulk

Combustible Gearhulk

4RR

Artifact Creature — Construct

Deals huge burst damage or draws cards when copied

Inferno Titan

Inferno Titan

4RR

Creature — Giant

Triggers burn on entry and on attack for each copy made

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

Deals massive direct damage whenever Barclay creates token copies

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

Lifelink threat that leaves behind permanent tokens when the copy dies

Scourge of Valkas

Scourge of Valkas

2RRR

Creature — Dragon

Repeated burn trigger that scales with every dragon token created

Dualcaster Mage

Dualcaster Mage

1RR

Creature — Human Wizard

Copies critical spells and provides combo potential

Zealous Conscripts

Zealous Conscripts

4R

Creature — Human Warrior

Steals opposing permanents with haste when copied

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

Generates Treasures on player combat damage and converts them into cards

Cavalier of Flame

Cavalier of Flame

2RRR

Creature — Elemental Knight

Filters cards, pumps the team with haste, and burns on death

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

2RR

Legendary Creature — Dragon Spirit

Provides Treasures or impulsive card draw when the temporary copy dies

Keiga, the Tide Star

Keiga, the Tide Star

5U

Legendary Creature — Dragon Spirit

Steals any target creature permanently when the token copy expires

Thopter Engineer

Thopter Engineer

2R

Creature — Human Artificer

Produces artifact bodies and gives artifact tokens haste

Master of Etherium

Master of Etherium

2U

Artifact Creature — Vedalken Wizard

Massive beater that buffs Barclay's artifact Illusion tokens

Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer

4UR

Legendary Artifact Creature — Phyrexian Artificer

Transforms all tokens into copies of your most devastating creature

Urabrask the Hidden

Urabrask the Hidden

3RR

Legendary Creature — Phyrexian Praetor

Gives your board haste and taps down opposing blockers

Purphoros, God of the Forge

Purphoros, God of the Forge

3R

Legendary Enchantment Creature — God

Burns each opponent for two whenever token copies enter

Agitator Ant

Agitator Ant

2R

Creature — Insect

Goads opposing threats while pumping your own attackers

Ancient Copper Dragon

Ancient Copper Dragon

4RR

Creature — Elder Dragon

Generates massive amounts of Treasure when attacking with haste

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

Uncounterable menace that bounces spells and nonland permanents

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles Barclay's triggered abilities when naming Artificer or Human

Agent of Treachery

Agent of Treachery

5UU

Creature — Human Rogue

Steals any permanent on entry and draws cards each turn

Cityscape Leveler

Cityscape Leveler

8

Artifact Creature — Construct

Destroys nonland permanents on entry and whenever the copy attacks

Utility

8
Sundial of the Infinite

Sundial of the Infinite

2

Artifact

Ends your turn in response to Barclay's exile trigger to keep tokens permanently

Strionic Resonator

Strionic Resonator

2

Artifact

Copies Barclay's trigger to produce multiple token copies in a turn

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Barclay with shroud and offers zero-mana haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Provides hexproof protection for Barclay and key creatures

Panharmonicon

Panharmonicon

4

Artifact

Doubles all enter-the-battlefield triggers from copied creatures

Impact Tremors

Impact Tremors

1R

Enchantment

Pings all opponents each time Barclay creates an Illusion token

Teferi's Ageless Insight

Teferi's Ageless Insight

2UU

Legendary Enchantment

Doubles every card draw so regular draw steps automatically trigger Barclay

The One Ring

The One Ring

4

Legendary Artifact

Protection on cast and tap-to-draw that easily triggers Barclay on any turn

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 10x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 12x

Basic Land — Mountain

Basic land allocated from mana pip counts.