Red Guardian, Super-Soldier art

Art by Lee Woo-chul

Saved commander deck

Red Guardian, Super-Soldier

Play at instant speed using flicker effects and Soldier tribal synergies to repeatedly trigger Red Guardian's removal ability against attackers, while assembling a resilient token army that punishes opponents for engaging in combat.

100 cards$317.40 totalSep 22, 20266 views

Prompt: Red Guardian, Super-Soldier commander deck

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Commander

1 cards
Red Guardian, Super-Soldier

Red Guardian, Super-Soldier

{2}{W}

Legendary Creature — Human Soldier Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration for any Commander deck

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Steady white mana ramp

Mind Stone

Mind Stone

{2}

Artifact

Provides early mana and can be cashed in for a card later

Thought Vessel

Thought Vessel

{2}

Artifact

Unconditional two-mana rock that grants unlimited hand size

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces the cost of all white spells, enabling cheap flash plays

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Fetches Plains onto the battlefield and provides a solid Soldier body

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Catches up on mana while providing early board presence

The Restoration of Eiganjo // Architect of Restoration

The Restoration of Eiganjo // Architect of Restoration

{2}{W}

Enchantment — Saga // Enchantment Creature — Fox Monk

Fetches Plains and reanimates low-cost permanents

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Puts a basic Plains directly onto the battlefield

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Soldier that taxes noncreature spells into steady card draw

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Draws a card whenever creatures enter, synergizing with flash and flicker

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Draws on low-power creature entries each turn

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

{3}{W}

Legendary Creature — Elf Druid

Converts Soldier token generation into card advantage

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws cards off small Soldier entries

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Efficient burst draw for white in multiplayer

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

Punishes extra card draws and attacks with consistent draw

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

Flash creature that draws cards whenever opponents search their libraries

Folk Hero

Folk Hero

{1}{W}

Legendary Enchantment — Background

Draws cards whenever you cast Soldiers that share a type with your commander

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Converts 1/1 Soldier tokens into massive card advantage

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile at instant speed

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal dealing with any permanent type

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible instant-speed permanent removal

Unexpectedly Absent

Unexpectedly Absent

{X}{W}{W}

Instant

Tucks problematic nonland permanents into libraries at instant speed

Get Lost

Get Lost

{1}{W}

Instant

Cheap instant removal targeting creatures, enchantments, or planeswalkers

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a nonland permanent from each opponent simultaneously

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic unconditional board wipe

Vanquish the Horde

Vanquish the Horde

{6}{W}{W}

Sorcery

Inexpensive board clear in creature-heavy pods

Sunfall

Sunfall

{3}{W}{W}

Sorcery

Exiles all creatures and leaves behind an Incubator threat

Solitude

Solitude

{3}{W}{W}

Creature — Elemental Incarnation

Free flash exile effect that triggers ETB synergies

Threats/Wincons

22 cards
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Rapidly generates attacking Soldier tokens while hitting hard

Preeminent Captain

Preeminent Captain

{2}{W}

Creature — Kithkin Soldier

Puts Soldier threats directly onto the battlefield attacking

Myrel, Shield of Argive

Myrel, Shield of Argive

{3}{W}

Legendary Creature — Human Soldier

Locks opponents out of playing on your turn and spawns Soldiers

Ballyrush Banneret

Ballyrush Banneret

{1}{W}

Creature — Kithkin Soldier

Reduces costs of Soldier spells to accelerate board development

Captain of the Watch

Captain of the Watch

{4}{W}{W}

Creature — Human Soldier

Soldier lord that creates three additional Soldiers on entry

Darien, King of Kjeldor

Darien, King of Kjeldor

{4}{W}{W}

Legendary Creature — Human Soldier

Discourages opponents from attacking you by creating Soldiers on damage

Valiant Veteran

Valiant Veteran

{1}{W}

Creature — Kor Soldier

Inexpensive lord that buffs all Soldiers and can buff from the graveyard

Field Marshal

Field Marshal

{1}{W}{W}

Creature — Human Soldier

Grants all Soldiers +1/+1 and first strike in combat

Siege Veteran

Siege Veteran

{2}{W}

Creature — Human Soldier

Distributes +1/+1 counters and creates replacement Soldier tokens on death

Cathar Commando

Cathar Commando

{1}{W}

Creature — Human Soldier

Flash Soldier that doubles as instant artifact or enchantment removal

Resolute Reinforcements

Resolute Reinforcements

{1}{W}

Creature — Human Soldier

Flash creature that brings an additional Soldier token with it

Thalia, Heretic Cathar

Thalia, Heretic Cathar

{2}{W}

Legendary Creature — Human Soldier

Slows opponent nonbasic lands and creatures entering the battlefield

Lena, Selfless Champion

Lena, Selfless Champion

{4}{W}{W}

Legendary Creature — Human Knight

Enters with an army of Soldiers and sacrifices to grant indestructible

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Battle cry attacker that floods the board with Soldier tokens

Recruiter of the Guard

Recruiter of the Guard

{2}{W}

Creature — Human Soldier

Tutors up key utility and value creatures directly to hand

Reverent Hoplite

Reverent Hoplite

{4}{W}

Creature — Human Soldier

High-devotion payoff that creates a huge wave of Soldier tokens

Odric, Master Tactician

Odric, Master Tactician

{2}{W}{W}

Legendary Creature — Human Soldier

Allows full control over how opponents block during attacks

Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

Produces three Soldiers a turn and provides high-power creature wipes

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

{4}{W}

Legendary Creature — Phyrexian Praetor

Doubles Red Guardian's removal triggers while shutting down opponents' ETBs

Knight-Captain of Eos

Knight-Captain of Eos

{4}{W}

Creature — Human Knight

Enters with Soldiers and can sacrifice them to fog combat damage

Evangel of Heliod

Evangel of Heliod

{4}{W}{W}

Creature — Human Cleric

Scales heavily with devotion to create a massive Soldier squad

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

Flying threat that sacrifices itself at instant speed to grant indestructible

Utility

9 cards
Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

Flickers Red Guardian or other ETB creatures each turn

Ephemerate

Ephemerate

{W}

Instant

Flickers Red Guardian to reuse its damage-punishment trigger

Cloudshift

Cloudshift

{W}

Instant

Cheap instant flicker to re-trigger Red Guardian during combat

Justiciar's Portal

Justiciar's Portal

{1}{W}

Instant

Flickers a creature and gives it first strike for combat tricks

Flickerwisp

Flickerwisp

{1}{W}{W}

Creature — Elemental

Versatile ETB creature that temporarily flickers any permanent

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate defensive instant to survive lethal swings or board wipes

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell that saves your board from sweepers

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste to protect key creatures

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-cost equip providing shroud and haste protection

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.