Rakdos, Lord of Riots

Art by Yigit Koroglu

Commander deckBR

Rakdos, Lord of Riots

Deal damage to opponents every turn with low-cost pingers to enable casting Rakdos, then leverage massive life-loss triggers to cast gigantic Eldrazi, Demons, and artifact creatures for free or near-free.

$277.95for all 100 cards at today’s prices
Built Nov 8, 202634 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

3
17
16
1
2
5
18
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw14
Interaction20
↳ board wipes4
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 29R 29
37lands · rule of thumb 35–38
4.53average mana value (nonland)
$277.95whole deck, today

The list

Commander

1
Rakdos, Lord of Riots

Rakdos, Lord of Riots

BBRR

Legendary Creature — Demon

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

essential fast mana to accelerate your game plan

Arcane Signet

Arcane Signet

2

Artifact

reliable two-mana color fixing for Rakdos's strict pip requirements

Rakdos Signet

Rakdos Signet

2

Artifact

efficiently converts generic mana into black and red mana

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped two-mana rock that fixes colors and can deal damage to you in a pinch

Fellwar Stone

Fellwar Stone

2

Artifact

versatile low-cost mana rock

Thought Vessel

Thought Vessel

2

Artifact

provides colorless acceleration and preserves massive hands drawn from big creatures

Cryptolith Fragment // Aurora of Emrakul

Cryptolith Fragment // Aurora of Emrakul

3

Artifact // Creature — Eldrazi Reflection

taps for mana while pinging each player, effortlessly enabling Rakdos

Mind Stone

Mind Stone

2

Artifact

early acceleration that can cycle itself later in the game

Worn Powerstone

Worn Powerstone

3

Artifact

powers out commander setups and colorless requirements

Card Draw

10
Night's Whisper

Night's Whisper

1B

Sorcery

efficient low-mana card advantage

Read the Bones

Read the Bones

2B

Sorcery

digs four cards deep to find enablers or payoffs

Sign in Blood

Sign in Blood

BB

Sorcery

draws two cards or can target an opponent for two damage to enable Rakdos

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

refills your hand while potentially causing immense opponent life loss

Florian, Voldaren Scion

Florian, Voldaren Scion

1BR

Legendary Creature — Vampire Noble

digs extraordinarily deep into the deck after large chunks of opponent life loss

Protection Racket

Protection Racket

2B

Enchantment

either drains opponents for massive life based on high mana values or draws cards

Jeska's Will

Jeska's Will

2R

Sorcery

generates explosive bursts of red mana and impulse draw

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

steady card draw each turn

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

draws cards consistently as opponents lose creatures in combat or to sweepers

Painful Truths

Painful Truths

2B

Sorcery

draws up to three cards for three mana

Removal

10
Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap board wipe that clears the way for Rakdos and big attackers

Toxic Deluge

Toxic Deluge

2B

Sorcery

flexible low-mana wipe that bypasses indestructible

Bedevil

Bedevil

BBR

Instant

unconditional instant removal hitting creatures, artifacts, or planeswalkers

Terminate

Terminate

BR

Instant

classic, unconditional creature destruction at instant speed

Chaos Warp

Chaos Warp

2R

Instant

answers any permanent type including troublesome enchantments

Feed the Swarm

Feed the Swarm

1B

Sorcery

essential black removal spell that can deal with enchantments

Rakdos Charm

Rakdos Charm

BR

Instant

modular answer to artifacts, graveyards, or wide go-wide boards by dealing damage

Baleful Mastery

Baleful Mastery

3B

Instant

efficient exile effect for problem creatures and planeswalkers

Vandalblast

Vandalblast

R

Sorcery

flexible spot artifact removal or a one-sided artifact wipe

Dreadbore

Dreadbore

BR

Sorcery

efficient two-mana sorcery removal for creatures or planeswalkers

Threats/Wincons

24
Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

10

Legendary Creature — Eldrazi

exiles two permanents on cast and mills twenty cards on attack, frequently cast for zero to two mana

Kozilek, the Great Distortion

Kozilek, the Great Distortion

8CC

Legendary Creature — Eldrazi

refills your hand to seven cards on cast and provides on-board countermagic

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

10

Legendary Creature — Eldrazi

draws four cards on cast and features Annihilator 4 to dismantle opponents

Void Winnower

Void Winnower

9

Creature — Eldrazi

locks out half of all enemy spells and blocks while attacking for massive damage

It That Betrays

It That Betrays

12

Creature — Eldrazi

steals any permanent an opponent sacrifices via annihilator or removal

Artisan of Kozilek

Artisan of Kozilek

9

Creature — Eldrazi

reanimates a fallen threat upon cast and adds a massive annihilator body

Cityscape Leveler

Cityscape Leveler

8

Artifact Creature — Construct

destroys nonland permanents on cast and attack while carrying trample

Meteor Golem

Meteor Golem

7

Artifact Creature — Golem

frequently cast for free to destroy any target nonland permanent

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

resilient deathtouch lifelink threat that leaves behind tokens upon death

Ancient Stone Idol

Ancient Stone Idol

10

Artifact Creature — Golem

flash threat with trample that easily drops for free and replaces itself if removed

Sandstone Oracle

Sandstone Oracle

7

Artifact Creature — Sphinx

refills your hand to match the opponent with the most cards, often for free

Knollspine Dragon

Knollspine Dragon

5RR

Creature — Dragon

draws cards equal to the damage dealt to an opponent this turn, refilling your hand completely

Vilis, Broker of Blood

Vilis, Broker of Blood

5BBB

Legendary Creature — Demon

massive demon that offers targeted creature removal and extensive card draw

Archfiend of Despair

Archfiend of Despair

6BB

Creature — Demon

prevents opponent lifegain and doubles all damage dealt to opponents at each end step

Rune-Scarred Demon

Rune-Scarred Demon

5BB

Creature — Demon

large flying body that tutors any card directly to hand upon entering

Balor

Balor

3RR

Creature — Demon

triggers removal, hand disruption, and opponent burn whenever it attacks or dies

Bloodthirster

Bloodthirster

5R

Creature — Demon

flying trampler that grants up to three consecutive combat steps in a single turn

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

turns life loss into an overwhelming amount of post-combat red mana

Combustible Gearhulk

Combustible Gearhulk

4RR

Artifact Creature — Construct

either draws three cards or deals massive damage given the deck's high average mana value

Lord of the Void

Lord of the Void

4BBB

Creature — Demon

steals opponents' best creatures straight from their libraries upon combat damage

Terror of Mount Velus

Terror of Mount Velus

5RR

Creature — Dragon

gives all your creatures double strike until end of turn for lethal alpha strikes

Platinum Angel

Platinum Angel

7

Artifact Creature — Angel

colorless creature that prevents you from losing the game, easily cast for free

Steel Hellkite

Steel Hellkite

6

Artifact Creature — Dragon

repeatable one-sided board wipe attached to a flying evasive body

Scourge of the Throne

Scourge of the Throne

4RR

Creature — Dragon

dethrone dragon that grants extra combat phases to generate even deeper cost reduction

Utility

9
Spear Spewer

Spear Spewer

R

Creature — Goblin Warrior

one-mana creature that taps to damage all players, guaranteeing turn-three or turn-four Rakdos

Thermo-Alchemist

Thermo-Alchemist

1R

Creature — Human Shaman

reliable tap-pinger that damages all opponents to turn on Rakdos

Nettle Drone

Nettle Drone

2R

Creature — Eldrazi Drone

pings each opponent and repeatedly untaps as you cast colorless creature threats

Lobber Crew

Lobber Crew

2R

Creature — Goblin Warrior

pings every opponent and untaps whenever you cast multicolored spells like Rakdos

Roiling Vortex

Roiling Vortex

1R

Enchantment

guarantees every opponent loses life on upkeep while stopping lifegain

Descent into Avernus

Descent into Avernus

2R

Enchantment

accelerates treasures while dealing exponential group damage to fuel huge discounts

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Rakdos and grants immediate haste to swing and discount further spells

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof and haste to crucial attackers

Keen Duelist

Keen Duelist

1B

Creature — Human Wizard

draws cards while burning opponents for massive life based on your high-cost threats

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 11x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 11x

Basic Land — Mountain

Basic land allocated from mana pip counts.