Raff Capashen, Ship's Mage

Art by John Stanko

Commander deckUW

Raff Capashen, Ship's Mage

Grind out the game with flash-speed Azorius control and wizard synergies, eventually decking opponents out with massive Braingeyser and Stroke of Genius effects.

$84.51for all 100 cards at today’s prices
Built Oct 28, 202635 views

Asked for“A tight budget blue white control deck with wizards and a braingeyser style win condition that plays interesting oldschool cards. No infinite combos just grind.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

1
11
16
13
15
4
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw19
Interaction15
↳ board wipes3
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 19U 45
38lands · rule of thumb 35–38
2.80average mana value (nonland)
$84.51whole deck, today

The list

Commander

1
Raff Capashen, Ship's Mage

Raff Capashen, Ship's Mage

2WU

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Azorius Signet

Azorius Signet

2

Artifact

reliable signet ramp in blue-white

Talisman of Progress

Talisman of Progress

2

Artifact

untapped two-mana artifact ramp

Mind Stone

Mind Stone

2

Artifact

ramp that cantrips in the late game

Thought Vessel

Thought Vessel

2

Artifact

provides mana and removes hand size limit

Prismatic Lens

Prismatic Lens

2

Artifact

budget two-mana rock

Fellwar Stone

Fellwar Stone

2

Artifact

consistent cheap mana rock

Midnight Clock

Midnight Clock

2U

Artifact

ramp that refills your hand and graveyard

Hedron Archive

Hedron Archive

4

Artifact

mid-game burst ramp and card draw

Card Draw

10
Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

wizard engine that draws a card on every instant and sorcery

Fact or Fiction

Fact or Fiction

3U

Instant

classic oldschool instant-speed card advantage

Chemister's Insight

Chemister's Insight

3U

Instant

reliable jump-start card draw

Behold the Multiverse

Behold the Multiverse

3U

Instant

foretell allows easy holding up of countermagic

Think Twice

Think Twice

1U

Instant

efficient instant-speed cantrip with flashback

Frantic Search

Frantic Search

2U

Instant

free hand smoothing and graveyard stocking

Preordain

Preordain

U

Sorcery

premier cheap blue card selection

Ponder

Ponder

U

Sorcery

sets up future turns and digs deep

Brainstorm

Brainstorm

U

Instant

instant-speed card manipulation staple

Deep Analysis

Deep Analysis

3U

Sorcery

oldschool grindy graveyard card advantage

Removal

14
Swords to Plowshares

Swords to Plowshares

W

Instant

unmatched single-mana spot creature exile

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature removal

Generous Gift

Generous Gift

2W

Instant

flexible removal for any problematic permanent

Counterspell

Counterspell

UU

Instant

the gold standard classic interactive spell

Arcane Denial

Arcane Denial

1U

Instant

unconditional counter that feeds opponent cards for your wincon

Disenchant

Disenchant

1W

Instant

classic answer to artifacts and enchantments

Return to Dust

Return to Dust

2WW

Instant

oldschool two-for-one artifact and enchantment exile

Negate

Negate

1U

Instant

clean answer to noncreature threats and board wipes

Condemn

Condemn

W

Instant

classic budget white removal for attacking commanders

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

un-counterable azorius board wipe

Time Wipe

Time Wipe

2WWU

Sorcery

sweeper that saves one of your key wizards

Dusk // Dawn

Dusk // Dawn

2WW // 3WW

Sorcery // Sorcery

sweeps large threats while recurring small wizards later

Unwind

Unwind

2U

Instant

free counterspell against noncreature spells by untapping lands

Rewind

Rewind

2UU

Instant

oldschool counterspell that untaps mana to cast draw spells

Threats/Wincons

20
Braingeyser

Braingeyser

XUU

Sorcery

oldschool burst draw and targeted decking win condition

Stroke of Genius

Stroke of Genius

X2U

Instant

instant-speed massive draw or milling kill spell

Blue Sun's Zenith

Blue Sun's Zenith

XUUU

Instant

reusable huge draw spell that can deck opponents

Minds Aglow

Minds Aglow

U

Sorcery

cooperative mana sink that accelerates decking

Folio of Fancies

Folio of Fancies

1U

Artifact — Book

grinds card draw and mills libraries based on hand sizes

Black Vise

Black Vise

1

Artifact

classic oldschool punish for opponent hand size

Iron Maiden

Iron Maiden

3

Artifact

punishes opponents for full hands generated by your draw spells

Psychosis Crawler

Psychosis Crawler

5

Artifact Creature — Phyrexian Horror

burns opponents whenever you draw huge bursts of cards

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

wizard that generates a board of drakes while slinging control spells

Docent of Perfection // Final Iteration

Docent of Perfection // Final Iteration

3UU

Creature — Insect Horror // Creature — Eldrazi Insect

wizard lord that turns cantrips into evasive threats

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

human wizard that clogs the skies with bird tokens

Naru Meha, Master Wizard

Naru Meha, Master Wizard

2UU

Legendary Creature — Human Wizard

wizard lord that copies massive draw or counterspells

Sea Gate Oracle

Sea Gate Oracle

2U

Creature — Human Wizard

classic value wizard blocker that smooths draws

Augur of Bolas

Augur of Bolas

1U

Creature — Merfolk Wizard

early wizard blocker that digs for control spells

Trinket Mage

Trinket Mage

2U

Creature — Human Wizard

tutors key artifacts like Sol Ring or Black Vise

Tribute Mage

Tribute Mage

2U

Creature — Human Wizard

searches up mana rocks and utility artifacts

Elite Guardmage

Elite Guardmage

2WU

Creature — Human Wizard

wizard that provides stabilization life and card selection

Aven Mindcensor

Aven Mindcensor

2W

Creature — Bird Wizard

bird wizard that shuts down opposing search engines

Windborn Muse

Windborn Muse

3W

Creature — Spirit

ghostly prison on an evasive creature body

Jalira, Master Polymorphist

Jalira, Master Polymorphist

3U

Legendary Creature — Human Wizard

wizard that cycles early tokens into bigger threats

Utility

7
Step Through

Step Through

3UU

Sorcery

uncounterable wizard tutor via wizardcycling

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Raff or key wizards from spot removal

Propaganda

Propaganda

2U

Enchantment

classic tax enchantment that deters swarms of attackers

Ghostly Prison

Ghostly Prison

2W

Enchantment

keeps aggressive combat decks from pressuring your life total

Spellbook

Spellbook

0

Artifact — Book

historic zero-mana artifact that gives unlimited hand size

Library of Leng

Library of Leng

1

Artifact

oldschool protection from discard that keeps massive hands intact

Feldon's Cane

Feldon's Cane

1

Artifact

oldschool insurance to recycle your graveyard and avoid self-decking

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 16x

Basic Land — Island

Basic land allocated from mana pip counts.