Quintorius, Loremaster art

Art by Justin Hernandez & Alexis Hernandez

Saved commander deck

Quintorius, Loremaster

Leverage Quintorius to exile recursion targets from the graveyard, creating Spirit tokens and then casting those spells for free to generate massive value and board presence.

100 cards$99.42 totalJun 11, 20269 views

Prompt: Lorehold, The Historian deck on a cheap cheap budget

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Quintorius, Loremaster

Quintorius, Loremaster

{3}{R}{W}

Legendary Creature — Elephant Cleric

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Standard color fixing and ramp

Boros Signet

Boros Signet

{2}

Artifact

Cheap mana filtering and ramp

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Fast mana in Boros colors

Mind Stone

Mind Stone

{2}

Artifact

Ramp that provides card draw later

Commander's Sphere

Commander's Sphere

{3}

Artifact

Budget mana rock with card draw upside

Marble Diamond

Marble Diamond

{2}

Artifact

Budget white mana ramp

Fire Diamond

Fire Diamond

{2}

Artifact

Budget red mana ramp

Prismatic Lens

Prismatic Lens

{2}

Artifact

Cheapest usable mana rock

Thran Dynamo

Thran Dynamo

{4}

Artifact

High volume colorless mana

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Standard budget land ramp

Burnished Hart

Burnished Hart

{3}

Artifact Creature — Elk

Land ramp into play

Card Draw

10 cards
Faithless Looting

Faithless Looting

{R}

Sorcery

Puts cards into the graveyard for recursion

Cathartic Reunion

Cathartic Reunion

{1}{R}

Sorcery

Efficient discarding and drawing

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant speed discard and draw

Tormenting Voice

Tormenting Voice

{1}{R}

Sorcery

Consistent graveyard enabler

Magmatic Insight

Magmatic Insight

{R}

Sorcery

Turns excess lands into gas

Big Score

Big Score

{3}{R}

Instant

Draws cards and creates treasures for ramp

Unexpected Windfall

Unexpected Windfall

{2}{R}{R}

Instant

Redundancy for Big Score

Seize the Spoils

Seize the Spoils

{2}{R}

Sorcery

Draw and treasure production

Wild Guess

Wild Guess

{R}{R}

Sorcery

Budget discard-to-draw effect

Stone Haven Outfitter

Stone Haven Outfitter

{1}{W}

Creature — Kor Artificer Ally

Synergizes with equipment themes

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Universal removal for Red

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Efficient artifact and enchantment removal

Abrade

Abrade

{1}{R}

Instant

Flexible creature or artifact removal

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Budget board wipe with options

Tragic Arrogance

Tragic Arrogance

{3}{W}{W}

Sorcery

Powerful selective board wipe

By Force

By Force

{X}{R}

Sorcery

Mass artifact destruction

Revoke Existence

Revoke Existence

{1}{W}

Sorcery

Exile removal for artifacts and enchantments

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Chaos Warp style removal

Threats/Wincons

16 cards
Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Powerful recursion of small permanents

Osgir, the Reconstructor

Osgir, the Reconstructor

{2}{R}{W}

Legendary Creature — Giant Artificer

Strong synergy with artifact recursion

Steel Hellkite

Steel Hellkite

{6}

Artifact Creature — Dragon

Evasive threat and removal engine

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Free spells on attack

Combustible Gearhulk

Combustible Gearhulk

{4}{R}{R}

Artifact Creature — Construct

Card draw or massive damage

Phyrexian Rebirth

Phyrexian Rebirth

{4}{W}{W}

Sorcery

Board wipe that leaves a threat

Hofri Ghostforge

Hofri Ghostforge

{3}{R}{W}

Legendary Creature — Dwarf Cleric

Spirit recursion and doubling

Alibou, Ancient Witness

Alibou, Ancient Witness

{3}{R}{W}

Legendary Artifact Creature — Golem

Rewards attacking with artifacts

Quintorius, Field Historian

Quintorius, Field Historian

{3}{R}{W}

Legendary Creature — Elephant Cleric

Lord for the Spirit tokens

Mizzium Mortars

Mizzium Mortars

{1}{R}

Sorcery

One-sided board clear

Battle Angels of Tyr

Battle Angels of Tyr

{2}{W}{W}

Creature — Angel Knight

Catch-up mechanics and pressure

Brion Stoutarm

Brion Stoutarm

{2}{R}{W}

Legendary Creature — Giant Warrior

Fling threats or spirits for damage

Feldon of the Third Path

Feldon of the Third Path

{1}{R}{R}

Legendary Creature — Human Artificer

Repeatable creature recursion

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows when cards are exiled

Triplicate Titan

Triplicate Titan

{9}

Artifact Creature — Golem

High impact recursion target

Phyrexian Triniform

Phyrexian Triniform

{9}

Artifact Creature — Phyrexian Golem

Token generation on death

Utility

11 cards
Loran's Escape

Loran's Escape

{W}

Instant

Protection for the commander

Boros Charm

Boros Charm

{R}{W}

Instant

Board protection and finishing potential

Blacksmith's Skill

Blacksmith's Skill

{W}

Instant

Cheap protection for key pieces

Descent into Avernus

Descent into Avernus

{2}{R}

Enchantment

Accelerate the game and provide mana

Faith's Reward

Faith's Reward

{3}{W}

Instant

Protects entire board against wipes

Soul-Guide Lantern

Soul-Guide Lantern

{1}

Artifact

Graveyard hate that triggers exile synergies

Scrap Trawler

Scrap Trawler

{3}

Artifact Creature — Construct

Artifact recursion daisy chain

Myr Retriever

Myr Retriever

{2}

Artifact Creature — Myr

Essential cheap artifact recursion

Workshop Assistant

Workshop Assistant

{3}

Artifact Creature — Construct

Redundancy for artifact recursion

Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

Enable Quintorius the turn he lands

Key to the City

Key to the City

{2}

Artifact

Discard outlet and unblockable enabler

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Plains

Plains 11x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 14x

Basic Land — Mountain

Basic land allocated from mana pip counts.