Quicksilver, Speedster art

Art by Leroy Steinmann

Saved commander deck

Quicksilver, Speedster

Leverage Quicksilver's haste and double strike by tapping him in combat or via utility tap-enablers to grant your entire hand flash, flashing in devastating threats and board-wipes at instant speed while reaping double-strike combat triggers.

100 cards$617.02 totalSep 22, 20266 views

Prompt: Quicksilver, Speedster commander deck

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Commander

1 cards
Quicksilver, Speedster

Quicksilver, Speedster

{3}{U}{R}

Legendary Creature — Mutant Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining fast mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Fixes both blue and red mana smoothly.

Izzet Signet

Izzet Signet

{2}

Artifact

Standard Guild rock for color fixing and ramp.

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped two-mana color fixing for aggressive deployment.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient generic two-mana rock.

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that converts into card draw late game.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and removes maximum hand size for burst draws.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Budget-friendly mana rock with card draw utility.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Colorless land ramp on an early permanent.

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive burst mana and impulse card advantage.

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier blue engine that taxes opponents or fills your hand.

Mystic Remora

Mystic Remora

{U}

Enchantment

Extremely cost-effective early card draw against spell-heavy decks.

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Triggers twice per combat on unblocked double strikers.

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Draws off double strike damage and forces unfavorable attacks.

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Provides redundant card draw on combat damage.

Curiosity

Curiosity

{U}

Enchantment — Aura

Attaches to Quicksilver to draw two cards per combat.

Ophidian Eye

Ophidian Eye

{2}{U}

Enchantment — Aura

Can be flashed in on Quicksilver to immediately draw cards.

Frantic Search

Frantic Search

{2}{U}

Instant

Digs deep and untaps lands to fuel instant-speed casting.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Classic instant-speed card selection engine.

Windfall

Windfall

{2}{U}

Sorcery

Refills hand rapidly after deploying fast mana and low-cost spells.

Removal

10 cards
Counterspell

Counterspell

{U}{U}

Instant

Unconditional two-mana answer to any critical spell.

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe and premier blue defensive staple.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board clear that can be cast at flash speed when Quicksilver is tapped.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible answer to any permanent type in Izzet colors.

Pongify

Pongify

{U}

Instant

One-mana efficient creature destruction.

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Redundant instant creature removal for a single blue mana.

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell protection when Quicksilver is on the board.

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free redirection protection spell for Quicksilver.

Vandalblast

Vandalblast

{R}

Sorcery

One-sided artifact wipe that can be flashed in during opponents' turns.

Chain Reaction

Chain Reaction

{2}{R}{R}

Sorcery

Reliable red sweeper scaled to the board state.

Threats/Wincons

24 cards
Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

Massive card draw and ping engine that dominates the late game.

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Game-ending flash creature that locks down opposing spells and permanents.

Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant

{5}{U}{U}

Legendary Creature — Phyrexian Praetor

Can be flashed in on end step to copy your spells and counter opponents.

Consecrated Sphinx

Consecrated Sphinx

{4}{U}{U}

Creature — Sphinx

Flashing this in before opponent draws guarantees massive card advantage.

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Provides ramp on attacks and synergizes with high-speed plays.

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

{4}{R}{R}{R}

Legendary Creature — Dragon

Massive combat threat that snipes enemy boards.

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Steals spells from all players each attack step.

Terror of the Peaks

Terror of the Peaks

{3}{R}{R}

Creature — Dragon

Punishes opponents heavily as you flash in big creatures.

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles triggers for Quicksilver or other Mutant and Dragon threats.

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants extra combat steps to maximize double strike damage.

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Chains extra combats when connecting with player damage.

Aggravated Assault

Aggravated Assault

{2}{R}

Enchantment

Repeatable extra combats engine for game-ending swings.

Combat Celebrant

Combat Celebrant

{2}{R}

Creature — Human Warrior

Exerts to give an additional attack step.

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Turns every spell cast into card draw.

Spark Double

Spark Double

{3}{U}

Creature — Illusion

Copies Quicksilver without legendary conflict for extra beats.

The Locust God

The Locust God

{4}{U}{R}

Legendary Creature — God

Produces swarms of flying insect tokens from your massive card draw.

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Grants extra combat phases and power bonuses on land drops.

Hellkite Tyrant

Hellkite Tyrant

{4}{R}{R}

Creature — Dragon

Steals opposing artifacts and acts as an alternate win condition.

Scourge of the Throne

Scourge of the Throne

{4}{R}{R}

Creature — Dragon

Dethrone attacker that awards extra combat steps.

Bloodthirster

Bloodthirster

{5}{R}

Creature — Demon

Hits up to three players for triple combat steps in a single turn.

Balor

Balor

{3}{R}{R}

Creature — Demon

Punishes opponents on damage with card discard, artifact destruction, and burn.

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

{2}{R}{R}

Legendary Creature — Dragon Spirit

Flexible dragon threat offering card advantage or treasure upon death.

Brash Taunter

Brash Taunter

{4}{R}

Creature — Goblin

Indestructible blocker that can tap to turn on Quicksilver's flash and deal damage.

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Turns combat damage into Treasures and impulsive card advantage.

Utility

8 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost granting shroud and haste to protect threats.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Quicksilver with hexproof while preserving targeting capabilities.

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Ensures Quicksilver connects unblocked to maximize double strike.

Relic of Legends

Relic of Legends

{3}

Artifact

Taps Quicksilver at instant speed to generate mana and immediately enable flash.

Springleaf Drum

Springleaf Drum

{1}

Artifact

Taps Quicksilver at instant speed to produce mana and turn on flash whenever needed.

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Untaps all lands on damage, which triggers twice with Quicksilver's double strike.

Teferi's Ageless Insight

Teferi's Ageless Insight

{2}{U}{U}

Legendary Enchantment

Doubles all non-turn card draws.

Smuggler's Copter

Smuggler's Copter

{2}

Artifact — Vehicle

Allows Quicksilver to crew and tap without attacking, enabling flash anytime.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 10x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 12x

Basic Land — Mountain

Basic land allocated from mana pip counts.