
Art by Leroy Steinmann
Saved commander deck
Quicksilver, Speedster
Leverage Quicksilver's haste and double strike by tapping him in combat or via utility tap-enablers to grant your entire hand flash, flashing in devastating threats and board-wipes at instant speed while reaping double-strike combat triggers.
Prompt: Quicksilver, Speedster commander deck
Commander
1 cards
Quicksilver, Speedster
{3}{U}{R}Legendary Creature — Mutant Hero
Chosen commander for the requested strategy.
Ramp
10 cards
Talisman of Creativity
{2}Artifact
Untapped two-mana color fixing for aggressive deployment.

Thought Vessel
{2}Artifact
Provides mana and removes maximum hand size for burst draws.
Card Draw
10 cards
Rhystic Study
{2}{U}Enchantment
Premier blue engine that taxes opponents or fills your hand.

Mystic Remora
{U}Enchantment
Extremely cost-effective early card draw against spell-heavy decks.

Reconnaissance Mission
{2}{U}{U}Enchantment
Triggers twice per combat on unblocked double strikers.

Bident of Thassa
{2}{U}{U}Legendary Enchantment Artifact
Draws off double strike damage and forces unfavorable attacks.

Coastal Piracy
{2}{U}{U}Enchantment
Provides redundant card draw on combat damage.

Curiosity
{U}Enchantment — Aura
Attaches to Quicksilver to draw two cards per combat.

Ophidian Eye
{2}{U}Enchantment — Aura
Can be flashed in on Quicksilver to immediately draw cards.

Frantic Search
{2}{U}Instant
Digs deep and untaps lands to fuel instant-speed casting.

Windfall
{2}{U}Sorcery
Refills hand rapidly after deploying fast mana and low-cost spells.
Removal
10 cards
Cyclonic Rift
{1}{U}Instant
One-sided board wipe and premier blue defensive staple.

Blasphemous Act
{8}{R}Sorcery
Cheap board clear that can be cast at flash speed when Quicksilver is tapped.

Rapid Hybridization
{U}Instant
Redundant instant creature removal for a single blue mana.

Fierce Guardianship
{2}{U}Instant
Free counterspell protection when Quicksilver is on the board.

Deflecting Swat
{2}{R}Instant
Free redirection protection spell for Quicksilver.

Vandalblast
{R}Sorcery
One-sided artifact wipe that can be flashed in during opponents' turns.
Threats/Wincons
24 cards
Niv-Mizzet, Parun
{U}{U}{U}{R}{R}{R}Legendary Creature — Dragon Wizard
Massive card draw and ping engine that dominates the late game.

Hullbreaker Horror
{5}{U}{U}Creature — Kraken Horror
Game-ending flash creature that locks down opposing spells and permanents.

Jin-Gitaxias, Progress Tyrant
{5}{U}{U}Legendary Creature — Phyrexian Praetor
Can be flashed in on end step to copy your spells and counter opponents.

Consecrated Sphinx
{4}{U}{U}Creature — Sphinx
Flashing this in before opponent draws guarantees massive card advantage.

Goldspan Dragon
{3}{R}{R}Creature — Dragon
Provides ramp on attacks and synergizes with high-speed plays.

Drakuseth, Maw of Flames
{4}{R}{R}{R}Legendary Creature — Dragon
Massive combat threat that snipes enemy boards.

Etali, Primal Storm
{4}{R}{R}Legendary Creature — Elder Dinosaur
Steals spells from all players each attack step.

Terror of the Peaks
{3}{R}{R}Creature — Dragon
Punishes opponents heavily as you flash in big creatures.

Roaming Throne
{4}Artifact Creature — Golem
Doubles triggers for Quicksilver or other Mutant and Dragon threats.

Karlach, Fury of Avernus
{4}{R}Legendary Creature — Tiefling Barbarian
Grants extra combat steps to maximize double strike damage.

Port Razer
{3}{R}{R}Creature — Orc Pirate
Chains extra combats when connecting with player damage.

Aggravated Assault
{2}{R}Enchantment
Repeatable extra combats engine for game-ending swings.

Combat Celebrant
{2}{R}Creature — Human Warrior
Exerts to give an additional attack step.

Archmage Emeritus
{2}{U}{U}Creature — Human Wizard
Turns every spell cast into card draw.

Spark Double
{3}{U}Creature — Illusion
Copies Quicksilver without legendary conflict for extra beats.

The Locust God
{4}{U}{R}Legendary Creature — God
Produces swarms of flying insect tokens from your massive card draw.

Moraug, Fury of Akoum
{4}{R}{R}Legendary Creature — Minotaur Warrior
Grants extra combat phases and power bonuses on land drops.

Hellkite Tyrant
{4}{R}{R}Creature — Dragon
Steals opposing artifacts and acts as an alternate win condition.

Scourge of the Throne
{4}{R}{R}Creature — Dragon
Dethrone attacker that awards extra combat steps.

Bloodthirster
{5}{R}Creature — Demon
Hits up to three players for triple combat steps in a single turn.

Balor
{3}{R}{R}Creature — Demon
Punishes opponents on damage with card discard, artifact destruction, and burn.

Atsushi, the Blazing Sky
{2}{R}{R}Legendary Creature — Dragon Spirit
Flexible dragon threat offering card advantage or treasure upon death.

Brash Taunter
{4}{R}Creature — Goblin
Indestructible blocker that can tap to turn on Quicksilver's flash and deal damage.

Professional Face-Breaker
{2}{R}Creature — Human Warrior
Turns combat damage into Treasures and impulsive card advantage.
Utility
8 cards
Lightning Greaves
{2}Artifact — Equipment
Free equip cost granting shroud and haste to protect threats.

Swiftfoot Boots
{2}Artifact — Equipment
Protects Quicksilver with hexproof while preserving targeting capabilities.

Whispersilk Cloak
{3}Artifact — Equipment
Ensures Quicksilver connects unblocked to maximize double strike.

Relic of Legends
{3}Artifact
Taps Quicksilver at instant speed to generate mana and immediately enable flash.

Springleaf Drum
{1}Artifact
Taps Quicksilver at instant speed to produce mana and turn on flash whenever needed.

Sword of Feast and Famine
{3}Artifact — Equipment
Untaps all lands on damage, which triggers twice with Quicksilver's double strike.

Teferi's Ageless Insight
{2}{U}{U}Legendary Enchantment
Doubles all non-turn card draws.

Smuggler's Copter
{2}Artifact — Vehicle
Allows Quicksilver to crew and tap without attacking, enabling flash anytime.





























