Quicksilver, Brash Blur art

Art by Michael MacRae

Saved commander deck

Quicksilver, Brash Blur

Deploy Quicksilver at blistering speed, power him up with +1/+1 and double strike counters, then stack equipment and extra combat phases to eliminate opponents with lethal commander damage.

100 cards$621.34 totalSep 22, 20268 views

Prompt: Quicksilver, Brash Blur commander deck

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Commander

1 cards
Quicksilver, Brash Blur

Quicksilver, Brash Blur

{R}

Legendary Creature — Mutant Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Premier artifact ramp for explosive starts

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana red ramp

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the casting cost of all red spells

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can cycle for a fresh card later

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana rock that grants unlimited hand size

Fire Diamond

Fire Diamond

{2}

Artifact

Reliable mono-red mana rock

Runaway Steam-Kin

Runaway Steam-Kin

{1}{R}

Creature — Elemental

Grows with red spells and bursts into extra red mana

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Generates massive burst mana and impulse card advantage

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Produces Treasure on combat damage and turns Treasures into cards

Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer

{R}

Legendary Creature — Monkey Pirate

Aggressive early attacker that creates Treasures and steals spells

Card Draw

10 cards
Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refuels the hand when dumping cheap spells quickly

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Provides steady impulsive card draw and direct burn damage

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Extremely cheap two-card impulsive draw triggered by early attacks

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Efficient two-mana impulse draw across two turns

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Redundant efficient impulsive draw to keep momentum

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Triggers on combat damage to filter cards, superb with double strike

Robber of the Rich

Robber of the Rich

{1}{R}

Creature — Human Archer Rogue

Steals cards from opponents on fast attacks

Subira, Tulzidi Caravanner

Subira, Tulzidi Caravanner

{2}{R}

Legendary Creature — Human Shaman

Grants unblockable attacks and discards an empty hand to draw cards

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Draws two cards when attached to expendable creatures

Faithless Looting

Faithless Looting

{R}

Sorcery

Cheap hand sculpting with flashback potential

Removal

10 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible red removal answering any permanent type

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Unconditional nonland permanent spot removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Extremely efficient board wipe when the board gets crowded

Lightning Bolt

Lightning Bolt

{R}

Instant

Efficient spot removal for critical early utility creatures

Abrade

Abrade

{1}{R}

Instant

Modal removal dealing with problematic artifacts or creatures

Vandalblast

Vandalblast

{R}

Sorcery

One-sided artifact sweeper or cheap spot removal

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free interaction that redirects targeted removal away from your commander

Bolt Bend

Bolt Bend

{3}{R}

Instant

One-mana redirect spell once your commander reaches four power

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Crucial red counterspell against opposing game-winning spells

Brotherhood's End

Brotherhood's End

{1}{R}{R}

Sorcery

Flexible sweeper for small creatures or mana rocks

Threats/Wincons

24 cards
Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Gives trample and lifelink to push through double strike damage

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects your commander with hexproof and provides haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-cost equip granting shroud and immediate aggression

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

Huge power boost and protection from non-red colors in mono-red

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Untaps lands and forces discards, doubling value with double strike

Sword of Forge and Frontier

Sword of Forge and Frontier

{3}

Artifact — Equipment

Provides card advantage and extra land drops on combat connection

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

Draws cards and deals direct damage on each strike

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Massive scaling power boost to turn Quicksilver into a lethal threat

Hammer of Nazahn

Hammer of Nazahn

{4}

Legendary Artifact — Equipment

Grants indestructible and auto-equips future equipment for free

Lizard Blades

Lizard Blades

{1}{R}

Artifact Creature — Equipment Lizard

Reconfigurable equipment providing back-up double strike

Two-Handed Axe // Sweeping Cleave

Two-Handed Axe // Sweeping Cleave

{2}{R} // {1}{R}

Artifact — Equipment // Instant — Adventure

Adventure spell and equipment that doubles Quicksilver's power on attack

The Reaver Cleaver

The Reaver Cleaver

{2}{R}

Legendary Artifact — Equipment

Generates Treasures equal to combat damage, exploding with double strike

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Grants additional combat steps and stat boosts on landfall

Godo, Bandit Warlord

Godo, Bandit Warlord

{5}{R}

Legendary Creature — Human Barbarian

Tutors any critical equipment directly onto the field and attacks twice

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Provides extra combat phases and first strike to attackers

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Chains additional combats whenever it connects with an opponent

Bloodthirster

Bloodthirster

{5}{R}

Creature — Demon

Grants extra combat phases against each opposing player

Combat Celebrant

Combat Celebrant

{2}{R}

Creature — Human Warrior

Exerts to grant an immediate additional combat phase

Aggravated Assault

Aggravated Assault

{2}{R}

Enchantment

Repeatable extra combats that combos with Feast and Famine

Relentless Assault

Relentless Assault

{2}{R}{R}

Sorcery

Classic sorcery for an extra combat and untap

Seize the Day

Seize the Day

{3}{R}

Sorcery

Untaps Quicksilver for an additional attack and flashbacks cheaply

Umezawa's Jitte

Umezawa's Jitte

{2}

Legendary Artifact — Equipment

Gains four charge counters per attack due to double strike

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

{1}{R}{R}{R}

Legendary Creature — Dwarf Noble

Adds two damage to every strike and red burn source

City on Fire

City on Fire

{5}{R}{R}{R}

Enchantment

Triples combat damage to ensure instant one-hit knockouts

Utility

8 cards
The Ozolith

The Ozolith

{1}

Legendary Artifact

Preserves Quicksilver's +1/+1 and double strike counters if he dies

Tarrian's Soulcleaver

Tarrian's Soulcleaver

{1}

Legendary Artifact — Equipment

Pumps the commander with +1/+1 counters whenever permanents leave play

Kediss, Emberclaw Familiar

Kediss, Emberclaw Familiar

{1}{R}

Legendary Creature — Elemental Lizard

Spreads commander combat damage to all opponents at once

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Makes your commander completely unblockable and untargetable

Basilisk Collar

Basilisk Collar

{1}

Artifact — Equipment

Grants deathtouch and lifelink to turn any strike into guaranteed kills

Bloodforged Battle-Axe

Bloodforged Battle-Axe

{1}

Artifact — Equipment

Multiplies rapidly on each combat damage trigger with double strike

Champion's Helm

Champion's Helm

{3}

Artifact — Equipment

Pumps your commander and grants hexproof protection

Mithril Coat

Mithril Coat

{3}

Legendary Artifact — Equipment

Flash equipment that grants immediate indestructible protection

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.