Queen Mother Ramonda art

Art by Michael Machira

Saved commander deck

Queen Mother Ramonda

Establish the Monarch early, pillowfort against aggressive attacks using Queen Mother Ramonda and taxing effects, and close out the game with resilient angelic and soldier threats.

100 cards$433.41 totalSep 22, 20269 views

Prompt: Queen Mother Ramonda commander deck

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Commander

1 cards
Queen Mother Ramonda

Queen Mother Ramonda

{3}{W}{W}

Legendary Creature — Human Noble

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Consistent white mana ramp

Mind Stone

Mind Stone

{2}

Artifact

Provides early mana and cantrips late

Thought Vessel

Thought Vessel

{2}

Artifact

Mana rock that preserves Monarch hand size

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces the cost of white spells

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Fetches Plains to keep up on land count

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Early ramp creature when playing from behind

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Keeps pace with opponents' land ramp

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Explosive Treasure generation in multiplayer

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Draws cards off opponents' noncreature spells

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Provides steady card draw off smaller creature drops

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Draws cards when tokens or small creatures enter

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws cards for a small mana investment

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

Punishes extra card draw and attacks

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

Draws cards and gains life off opponent library searches

Folk Hero

Folk Hero

{1}{W}

Legendary Enchantment — Background

Draws cards when casting Noble or Human spells

Cut a Deal

Cut a Deal

{2}{W}

Sorcery

Draws multiple cards in a four-player game

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Provides substantial card advantage with political utility

Court of Grace

Court of Grace

{2}{W}{W}

Enchantment

Introduces or retains the Monarch while generating fliers

Removal

12 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal for any problematic permanent

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible nonland permanent removal

Unexpectedly Absent

Unexpectedly Absent

{X}{W}{W}

Instant

Instant-speed tuck removal for nonland threats

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a threat from each opponent

Darksteel Mutation

Darksteel Mutation

{1}{W}

Enchantment — Aura

Neutralizes opposing commanders efficiently

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic unconditional board wipe

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Flexible board wipe against creatures or artifacts/enchantments

Vanquish the Horde

Vanquish the Horde

{6}{W}{W}

Sorcery

Extremely cheap sweeper in creature-dense boards

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Modal sweeper tailored to spare your own pieces

Farewell

Farewell

{4}{W}{W}

Sorcery

Premier modular board wipe that exiles threats

Threats/Wincons

20 cards
Archon of Coronation

Archon of Coronation

{4}{W}{W}

Creature — Archon

Restores the Monarch and prevents all damage dealt to you while Monarch

Palace Jailer

Palace Jailer

{2}{W}{W}

Creature — Human Soldier

Monarch enabler that exiles an opponent's key creature indefinitely

Champions of Minas Tirith

Champions of Minas Tirith

{5}{W}

Creature — Human Soldier

Forces opponents to pay mana or grant Monarch draws

White Plume Adventurer

White Plume Adventurer

{2}{W}

Creature — Orc Cleric

Takes the Initiative and untaps defensive blockers

Windborn Muse

Windborn Muse

{3}{W}

Creature — Spirit

Taxes attackers, synergizing with Ramonda's combat restrictions

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Generates attacking tokens every turn to pressure opponents

Myrel, Shield of Argive

Myrel, Shield of Argive

{3}{W}

Legendary Creature — Human Soldier

Locks down opponent interaction during your turn and spawns tokens

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Generates soldier tokens and pumps attackers

Battle Angels of Tyr

Battle Angels of Tyr

{2}{W}{W}

Creature — Angel Knight

Myriad attacker that draws cards and ramps life

Aerial Extortionist

Aerial Extortionist

{3}{W}{W}

Creature — Bird Soldier

Exiles opposing permanents and draws cards as they recast them

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recurs key pillowfort pieces and utility creatures

Serra Paragon

Serra Paragon

{2}{W}{W}

Creature — Angel

Allows recursion of low-mana permanents each turn

Luminarch Ascension

Luminarch Ascension

{1}{W}

Enchantment

Rapidly churns out 4/4 Angels behind your defensive wall

Baneslayer Angel

Baneslayer Angel

{3}{W}{W}

Creature — Angel

Lifelink flier that stabilizes life totals against larger threats

Lyra Dawnbringer

Lyra Dawnbringer

{3}{W}{W}

Legendary Creature — Angel

Boosts your angelic army with stats and lifelink

Gisela, the Broken Blade

Gisela, the Broken Blade

{2}{W}{W}

Legendary Creature — Angel Horror

Potent aerial beatstick with first strike and lifelink

Bruna, the Fading Light

Bruna, the Fading Light

{5}{W}{W}

Legendary Creature — Angel Horror

Reanimates key Humans or Angels on cast

Avacyn, Angel of Hope

Avacyn, Angel of Hope

{5}{W}{W}{W}

Legendary Creature — Angel

Grants indestructible to safeguard your entire board

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

{5}{W}{W}

Legendary Creature — Phyrexian Praetor

Crushes opposing small creature strategies and buffs your board

Moonshaker Cavalry

Moonshaker Cavalry

{5}{W}{W}{W}

Creature — Spirit Knight

Overwhelming team buff that converts your defensive board into a win

Utility

10 cards
Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Pillowfort tax that protects your Monarch status from larger threats

Norn's Annex

Norn's Annex

{3}{W/P}{W/P}

Artifact

Deters attacks by demanding mana or Phyrexian life

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Grants targeted protection to maintain key board pieces

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Shields your creatures from removal or combat damage

Cathar Commando

Cathar Commando

{1}{W}

Creature — Human Soldier

Flash blocker that doubles as artifact or enchantment destruction

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Best-in-class defense against board wipes and lethal damage

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell when Ramonda is on the battlefield

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides shroud and haste for critical creatures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Ramonda with hexproof while enabling immediate attacks

Benevolent Bodyguard

Benevolent Bodyguard

{W}

Creature — Human Cleric

Low-cost sacrifice creature that shields key threats

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.