Queen Marchesa

Art by Kieran Yanner

Commander deckBRW

Queen Marchesa

Deploy disruptive hatebears and stax pieces to strangle opponents' mana and spell output while generating continuous value through the monarch and midrange threats.

$274.72for all 100 cards at today’s prices
Built Nov 3, 202641 views

Asked for“A budget mardu midrange/stax/hatebears deck with a proper manabase with fetchlands”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
29
21
2
1
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw10
Interaction13
↳ board wipes4
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 41B 19R 8
37lands · rule of thumb 35–38
2.65average mana value (nonland)
$274.72whole deck, today

The list

Commander

1
Queen Marchesa

Queen Marchesa

1RWB

Legendary Creature — Human Assassin

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

Fixes all three Mardu colors efficiently

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

Untapped Orzhov color fixing and acceleration

Talisman of Conviction

Talisman of Conviction

2

Artifact

Untapped Boros color fixing and acceleration

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Untapped Rakdos color fixing and acceleration

Orzhov Signet

Orzhov Signet

2

Artifact

Low-budget color filtering and ramp

Boros Signet

Boros Signet

2

Artifact

Low-budget color filtering and ramp

Rakdos Signet

Rakdos Signet

2

Artifact

Low-budget color filtering and ramp

Fellwar Stone

Fellwar Stone

2

Artifact

Reliable two-mana ramp in multiplayer

Mind Stone

Mind Stone

2

Artifact

Early ramp that can be cashed in for a card later

Card Draw

10
Night's Whisper

Night's Whisper

1B

Sorcery

Cheap, efficient early black card draw

Painful Truths

Painful Truths

2B

Sorcery

Draws three cards for three mana in a three-color shell

Read the Bones

Read the Bones

2B

Sorcery

Digs four cards deep for critical answers

Sign in Blood

Sign in Blood

BB

Sorcery

Low-cost reliable card draw

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Repeatedly triggers off small hatebear creatures

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

Turns every hatebear into card advantage

Dark Confidant

Dark Confidant

1B

Creature — Human Wizard

Cheap incremental card advantage fitting low-curve stax

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

Draws cards as opponents' creatures die to removal and combat

Jeska's Will

Jeska's Will

2R

Sorcery

Burst mana and card advantage in red

Mangara, the Diplomat

Mangara, the Diplomat

3W

Legendary Creature — Human Cleric

Punishes multiple spells and attacks from opponents

Removal

11
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-mana creature exile

Path to Exile

Path to Exile

W

Instant

Efficient unconditional creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Instant-speed universal nonland permanent exile

Despark

Despark

WB

Instant

Clean answer to high-cost commanders and bombs

Generous Gift

Generous Gift

2W

Instant

Flexible answer to any permanent type

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

Efficient split removal for artifacts and enchantments

Feed the Swarm

Feed the Swarm

1B

Sorcery

Flexible creature and enchantment removal in black

Toxic Deluge

Toxic Deluge

2B

Sorcery

Efficient board wipe that bypasses indestructible

Blasphemous Act

Blasphemous Act

8R

Sorcery

Budget board wipe that usually costs a single red mana

Vanquish the Horde

Vanquish the Horde

6WW

Sorcery

Cheap white board reset against creature swarms

Damn

Damn

BB

Sorcery

Modal spot removal or full board wipe

Threats/Wincons

24
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

1W

Legendary Creature — Human Soldier

Slows down noncreature-heavy decks substantially

Thalia, Heretic Cathar

Thalia, Heretic Cathar

2W

Legendary Creature — Human Soldier

Forces opposing creatures and nonbasics to enter tapped

Archon of Emeria

Archon of Emeria

2W

Creature — Archon

Slows down spell loops and nonbasic land bases

Eidolon of Rhetoric

Eidolon of Rhetoric

2W

Enchantment Creature — Spirit

Hard stop against storm and combo turns

Aven Mindcensor

Aven Mindcensor

2W

Creature — Bird Wizard

Hoses tutors and fetchlands at instant speed

Hushbringer

Hushbringer

1W

Creature — Faerie

Shuts off enter-the-battlefield and death triggers

Kunoros, Hound of Athreos

Kunoros, Hound of Athreos

1WB

Legendary Creature — Dog

Stops graveyard recursion while providing lifelink

Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

Drains opponents whenever they cast noncreature spells

Liesa, Shroud of Dusk

Liesa, Shroud of Dusk

2WWB

Legendary Creature — Angel

Pressures life totals each time any spell is cast

Drannith Magistrate

Drannith Magistrate

1W

Creature — Human Wizard

Locks commanders in the command zone and stops cascade

Grand Abolisher

Grand Abolisher

WW

Creature — Human Cleric

Prevents opponents from interacting on your turn

Spirit of the Labyrinth

Spirit of the Labyrinth

1W

Enchantment Creature — Spirit

Caps explosive card draw from blue and green decks

Strict Proctor

Strict Proctor

1W

Creature — Spirit Cleric

Taxes all triggered abilities on permanents

Dauthi Voidwalker

Dauthi Voidwalker

BB

Creature — Dauthi Rogue

One-sided graveyard exile with free spell-casting potential

Harsh Mentor

Harsh Mentor

1R

Creature — Human Cleric

Burns opponents for using artifact and creature activated abilities

Imposing Sovereign

Imposing Sovereign

1W

Creature — Human Noble

Slows down opposing haste and blocker lines

Vryn Wingmare

Vryn Wingmare

2W

Creature — Pegasus

Redundant noncreature tax effect on an evasive body

Reidane, God of the Worthy // Valkmira, Protector's Shield

Reidane, God of the Worthy // Valkmira, Protector's Shield

2W

Legendary Creature — God // Legendary Artifact

Taxes high-cost spells and snow lands

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

2RR

Legendary Creature — Phyrexian Horror

Doubles burn damage from pain effects and hatebears

Gisela, Blade of Goldnight

Gisela, Blade of Goldnight

4RWW

Legendary Creature — Angel

Midrange finisher that doubles damage dealt and halves damage taken

Serra Ascendant

Serra Ascendant

W

Creature — Human Monk

Early high-pressure beater to gain commanding life lead

Leonin Arbiter

Leonin Arbiter

1W

Creature — Cat Cleric

Severely taxes search effects and fetchlands

Archivist of Oghma

Archivist of Oghma

1W

Creature — Halfling Cleric

Draws cards and gains life whenever opponents search

Opposition Agent

Opposition Agent

2B

Creature — Human Rogue

Punishes and steals opponent tutor effects

Utility

7
Blind Obedience

Blind Obedience

1W

Enchantment

Extort drain while tapping incoming artifacts and creatures

Authority of the Consuls

Authority of the Consuls

W

Enchantment

Incidental lifegain that slows down aggressive creature lines

Rest in Peace

Rest in Peace

1W

Enchantment

Definitive answer to graveyard strategies

Rule of Law

Rule of Law

2W

Enchantment

Symmetric spell limit breaking parity with midrange board presence

Deafening Silence

Deafening Silence

W

Enchantment

Inexpensive stax enchantment shutting down noncreature storm

Boros Charm

Boros Charm

RW

Instant

Protects your board of hatebears from opposing sweepers

Sevinne's Reclamation

Sevinne's Reclamation

2W

Sorcery

Recurs key hatebears and permanents from the graveyard

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 10x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.