Q, Your Illustrious Host

Art by Alexander Gering

Commander deckBGRUW

Q, Your Illustrious Host

Swarm the board with cheap, evasive Faeries to activate Q's ability and cascade repeatedly into game-ending bomb spells.

$721.47for all 100 cards at today’s prices
Built Nov 15, 20263 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
16
15
13
2
10
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw13
Interaction17
↳ board wipes3
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 11U 38B 20R 3G 11
37lands · rule of thumb 35–38
3.66average mana value (nonland)
$721.47whole deck, today

The list

Commander

1
Q, Your Illustrious Host

Q, Your Illustrious Host

WUBRG

Legendary Creature — Q

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Perfect five-color fixing

Farseek

Farseek

1G

Sorcery

Fetches typed dual lands

Nature's Lore

Nature's Lore

1G

Sorcery

Efficient land ramp that enters untapped

Three Visits

Three Visits

1G

Sorcery

Untapped forest ramp for early turns

Cultivate

Cultivate

2G

Sorcery

Fixes colors and hits land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Reliable ramp and color fixing

Fellwar Stone

Fellwar Stone

2

Artifact

Fast two-mana multi-color rock

Birds of Paradise

Birds of Paradise

G

Creature — Bird

One-drop mana fixer for all five colors

Chromatic Lantern

Chromatic Lantern

3

Artifact

Fixes all mana issues in a five-color deck

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Taxing engine that keeps your hand full

Sylvan Library

Sylvan Library

1G

Enchantment

Topdeck manipulation and card selection

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Early creature that draws cards off opponent noncreature spells

Kindred Discovery

Kindred Discovery

3UU

Enchantment

Draws massive card volume naming Faerie

Distant Melody

Distant Melody

3U

Sorcery

Refills hand based on your Faerie count

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Draws cards as evasive Faeries connect

Reconnaissance Mission

Reconnaissance Mission

2UU

Enchantment

Consistent combat damage card draw for flying attackers

Pact of the Serpent

Pact of the Serpent

1BB

Sorcery

Substantial burst draw for go-wide Faeries

Skullclamp

Skullclamp

1

Artifact — Equipment

Turns 1/1 Faerie tokens into card advantage

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed card selection and advantage

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier cheap creature exile

Path to Exile

Path to Exile

W

Instant

Efficient one-mana unconditional creature exile

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board wipe and tempo swing

Assassin's Trophy

Assassin's Trophy

BG

Instant

Universal permanent removal

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Instant exile for nonland permanents

Toxic Deluge

Toxic Deluge

2B

Sorcery

Flexible low-cost board wipe that handles indestructible

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free interaction while Q is on the field

Counterspell

Counterspell

UU

Instant

Reliable hard counter for critical opposing spells

Void Rend

Void Rend

WUB

Instant

Uncounterable answer to any nonland permanent

Blasphemous Act

Blasphemous Act

8R

Sorcery

High-efficiency red board sweeper

Threats/Wincons

24
Bitterblossom

Bitterblossom

1B

Kindred Enchantment — Faerie

Generates a Faerie every turn to fuel Q's tap ability

Alela, Artful Provocateur

Alela, Artful Provocateur

1WUB

Legendary Creature — Faerie Warlock

Produces flying Faeries and buffs your evasive creatures

Obyra, Dreaming Duelist

Obyra, Dreaming Duelist

UB

Legendary Creature — Faerie Warrior

Drains opponents each time a Faerie enters

Scion of Oona

Scion of Oona

2U

Creature — Faerie Soldier

Faerie lord that grants shroud to protect your board

Glen Elendra Liege

Glen Elendra Liege

1UBUBUB

Creature — Faerie Knight

Powerful anthem for your black and blue Faeries

Spellstutter Sprite

Spellstutter Sprite

1U

Creature — Faerie Wizard

Faerie creature that doubles as stack interaction

Brazen Borrower // Petty Theft

Brazen Borrower // Petty Theft

1UU // 1U

Creature — Faerie Rogue // Instant — Adventure

Flexible Faerie providing bounce and an evasive body

Faerie Mastermind

Faerie Mastermind

1U

Creature — Faerie Rogue

Faerie that draws cards off opponent bonus draws

Rankle, Master of Pranks

Rankle, Master of Pranks

2BB

Legendary Creature — Faerie Rogue

Hasty Faerie Rogue with versatile modal sacrifice and discard

Tegwyll, Duke of Splendor

Tegwyll, Duke of Splendor

1UB

Legendary Creature — Faerie Noble

Faerie lord that draws cards whenever your Faeries die

Talion, the Kindly Lord

Talion, the Kindly Lord

2UB

Legendary Creature — Faerie Noble

Taxing Faerie Noble that drains and draws

Glen Elendra Archmage

Glen Elendra Archmage

3U

Creature — Faerie Wizard

Reusable counterspell on an evasive Faerie body

Faerie Bladecrafter

Faerie Bladecrafter

2B

Creature — Faerie Rogue

Grows larger and drains opponents when it dies

Malleable Impostor

Malleable Impostor

3U

Creature — Faerie Shapeshifter

Faerie clone that copies opposing threats with flying

Notorious Throng

Notorious Throng

3U

Kindred Sorcery — Rogue

Doubles your Faerie army and takes an extra turn

Moonshaker Cavalry

Moonshaker Cavalry

5WWW

Creature — Spirit Knight

Overwhelming team buff to close out the game

Expropriate

Expropriate

7UU

Sorcery

Massive free-cast payoff off Q's activation

Omniscience

Omniscience

7UUU

Enchantment

Ultimate spin hit from Q to cast all future cards for free

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

Devastating control threat to cheat out with Q

Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant

5UU

Legendary Creature — Phyrexian Praetor

Copies your free spells while countering opponents' first plays

Etali, Primal Conqueror // Etali, Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

5RR

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

Explosive cascade-style creature to hit with Q

Portal to Phyrexia

Portal to Phyrexia

9

Artifact

Mass sacrifice and continuous creature reanimation

Breach the Multiverse

Breach the Multiverse

5BB

Sorcery

High-impact bomb to spin into off Q

Rise of the Dark Realms

Rise of the Dark Realms

7BB

Sorcery

Reanimates all graveyards as an instant win condition

Utility

8
Intruder Alarm

Intruder Alarm

2U

Enchantment

Untaps all Faeries on creature entry for multiple Q activations

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps all Faeries every turn to activate Q on each opponent's turn

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Haste and protection for Q

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Hexproof and haste protection for crucial creatures

Heroic Intervention

Heroic Intervention

1G

Instant

Board-wide protection against wipes and removal

Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate emergency phase-out protection

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles Q's free-cast triggers by naming Q or Faerie

Smothering Tithe

Smothering Tithe

3W

Enchantment

Generates massive treasure production in multiplayer

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest

Basic Land — Forest

Basic land allocated from mana pip counts.