Prosper, Tome-Bound

Art by Yongjae Choi

Commander deckBR

Prosper, Tome-Bound

Exile and play cards to trigger Prosper, creating Treasure tokens that fuel game-ending aristocrat burn and combat threats.

$212.84for all 100 cards at today’s prices
Built Oct 18, 202650 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
21
22
9
2
2
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp18
Card draw7
Interaction17
↳ board wipes4
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 26R 45
37lands · rule of thumb 35–38
3.02average mana value (nonland)
$212.84whole deck, today

The list

Commander

1
Prosper, Tome-Bound

Prosper, Tome-Bound

2BR

Legendary Creature — Tiefling Warlock

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential colorless mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

versatile two-mana color fixing rock

Rakdos Signet

Rakdos Signet

2

Artifact

efficient dual-color mana filter and ramp

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped two-mana rock producing red or black

Mind Stone

Mind Stone

2

Artifact

early ramp that recycles into a fresh card

Fellwar Stone

Fellwar Stone

2

Artifact

reliable low-cost mana rock

Goldspan Dragon

Goldspan Dragon

3RR

Creature — Dragon

accelerates mana by doubling Treasure output

Strike It Rich

Strike It Rich

R

Sorcery

cheap Treasure maker castable from exile via flashback

Big Score

Big Score

3R

Instant

discards excess cards for raw draw and ramp tokens

Unexpected Windfall

Unexpected Windfall

2RR

Instant

converts spare cards into two cards and two Treasures

Card Draw

10
Night's Whisper

Night's Whisper

1B

Sorcery

efficient black card draw sorcery

Read the Bones

Read the Bones

2B

Sorcery

digs four cards deep for card selection

Jeska's Will

Jeska's Will

2R

Sorcery

provides explosive burst mana and cards from exile

Valakut Exploration

Valakut Exploration

2R

Enchantment

impulse draws from landfall and burns unplayed cards

Outpost Siege

Outpost Siege

3R

Enchantment

steady card advantage from exile each upkeep

Reckless Impulse

Reckless Impulse

1R

Sorcery

cheap impulse draw that triggers Prosper

Wrenn's Resolve

Wrenn's Resolve

1R

Sorcery

two mana to impulse draw two cards for two turns

Light Up the Stage

Light Up the Stage

2R

Sorcery

frequently castable for a single red mana

Theater of Horrors

Theater of Horrors

1BR

Enchantment

retains access to exiled cards across multiple turns

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

consistent creature death trigger draw

Removal

10
Feed the Swarm

Feed the Swarm

1B

Sorcery

rare black answer to problematic enchantments

Bedevil

Bedevil

BBR

Instant

flexible destruction for creatures, artifacts, or planeswalkers

Chaos Warp

Chaos Warp

2R

Instant

tucks any permanent into its owner's library

Terminate

Terminate

BR

Instant

unconditional creature destruction at instant speed

Infernal Grasp

Infernal Grasp

1B

Instant

low-cost instant creature removal

Blasphemous Act

Blasphemous Act

8R

Sorcery

ultra-efficient red board wipe

Toxic Deluge

Toxic Deluge

2B

Sorcery

life-paying board sweep that bypasses indestructible

Vandalblast

Vandalblast

R

Sorcery

flexible single artifact removal or one-sided sweep

Dreadbore

Dreadbore

BR

Sorcery

cheap targeted removal for creatures and planeswalkers

Rakdos Charm

Rakdos Charm

BR

Instant

modal tool for graveyard hate, artifact removal, or wide punishment

Threats/Wincons

24
Marionette Master

Marionette Master

4BB

Creature — Human Artificer

turns sacrificed Treasures into massive life loss

Nadier's Nightblade

Nadier's Nightblade

2B

Creature — Elf Warrior

drains opponents whenever tokens leave the battlefield

Mayhem Devil

Mayhem Devil

1BR

Creature — Devil

pings any target whenever any player sacrifices a permanent

Disciple of the Vault

Disciple of the Vault

B

Creature — Human Cleric

drains opponents on artifact sacrifices

Mirkwood Bats

Mirkwood Bats

3B

Creature — Bat

damages opponents when Treasures enter or leave

Reckless Fireweaver

Reckless Fireweaver

1R

Creature — Human Artificer

deals damage to all opponents on artifact entry

Ingenious Artillerist

Ingenious Artillerist

2R

Creature — Human Artificer

burns opponents whenever artifacts enter under your control

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

creates Treasures in combat and trades them for impulse draw

Academy Manufactor

Academy Manufactor

3

Artifact Creature — Assembly-Worker

triples token creation by adding Clues and Foods

Xorn

Xorn

2R

Creature — Elemental

adds an additional Treasure token on every creation trigger

Grim Hireling

Grim Hireling

3B

Creature — Tiefling Rogue

generates burst Treasures on combat damage

Kalain, Reclusive Painter

Kalain, Reclusive Painter

BR

Legendary Creature — Human Elf Bard

pumps up creatures cast with Treasure mana

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

refunds mana on cast and exile-casts off the backside

Laelia, the Blade Reforged

Laelia, the Blade Reforged

2R

Legendary Creature — Spirit Warrior

grows rapidly from Prosper exile triggers and attacks hard

Rose Room Treasurer

Rose Room Treasurer

3R

Creature — Ogre Warrior

produces Treasure and bolts creatures as power grows

Tectonic Giant

Tectonic Giant

2RR

Creature — Elemental Giant

attacks for either direct damage or impulse draw

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

steals spells from exile off every library when attacking

Dire Fleet Daredevil

Dire Fleet Daredevil

1R

Creature — Human Pirate

steals opponent instants and sorceries from exile

Florian, Voldaren Scion

Florian, Voldaren Scion

1BR

Legendary Creature — Vampire Noble

filters deeply into the deck based on damage dealt

Passionate Archaeologist

Passionate Archaeologist

1R

Legendary Enchantment — Background

burns opponents for casting spells from exile

Agent of the Iron Throne

Agent of the Iron Throne

2B

Legendary Enchantment — Background

background that doubles up aristocrat draining on commander

Mahadi, Emporium Master

Mahadi, Emporium Master

1BR

Legendary Creature — Devil

generates Treasures for every creature dying each turn

Judith, the Scourge Diva

Judith, the Scourge Diva

1BR

Legendary Creature — Human Shaman

buffs board and pings on non-token creature deaths

Revel in Riches

Revel in Riches

4B

Enchantment

alternate win condition that accumulates Treasures

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander with shroud and gives haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste protection for key threats

Idol of Oblivion

Idol of Oblivion

2

Artifact

draws extra cards reliably every turn a token is made

Chaos Channeler

Chaos Channeler

2RR

Creature — Human Shaman

rolls dice to impulse draw up to three cards on attack

Share the Spoils

Share the Spoils

1R

Enchantment

symmetrical exile engine that heavily favors this deck's gameplan

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

grants cascade to the first spell cast from exile

Delayed Blast Fireball

Delayed Blast Fireball

1RR

Instant

one-sided damage sweeper enhanced when cast from exile

Fevered Suspicion

Fevered Suspicion

6BR

Sorcery

casts high-impact opponent spells from exile with rebound

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 14x

Basic Land — Mountain

Basic land allocated from mana pip counts.