Prosper, Tome-Bound

Art by Yongjae Choi

Commander deckBR

Prosper, Tome-Bound

Generate massive treasure wealth through exile card advantage and leverage artifacts to drain opponents to zero.

$212.36for all 100 cards at today’s prices
Built Oct 12, 202643 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
25
20
6
3
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp19
Card draw6
Interaction17
↳ board wipes4
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 25R 40
37lands · rule of thumb 35–38
2.82average mana value (nonland)
$212.36whole deck, today

The list

Commander

1
Prosper, Tome-Bound

Prosper, Tome-Bound

2BR

Legendary Creature — Tiefling Warlock

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential format staple mana rock

Arcane Signet

Arcane Signet

2

Artifact

efficient untapped colored mana production

Rakdos Signet

Rakdos Signet

2

Artifact

reliable guild color fixing and acceleration

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

efficient two-mana untapped rock

Fellwar Stone

Fellwar Stone

2

Artifact

cheap universal mana rock

Mind Stone

Mind Stone

2

Artifact

early acceleration that can cycle late game

Thought Vessel

Thought Vessel

2

Artifact

mana ramp with hand size utility

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

puts an actual basic land into play

Goldspan Dragon

Goldspan Dragon

3RR

Creature — Dragon

doubles treasure mana production and attacks well

Mahadi, Emporium Master

Mahadi, Emporium Master

1BR

Legendary Creature — Devil

yields treasures for every dying creature

Card Draw

12
Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

turns treasures into impulse exile draws

Jeska's Will

Jeska's Will

2R

Sorcery

explosive burst of red mana and exile impulse

Valakut Exploration

Valakut Exploration

2R

Enchantment

turns land drops into impulse plays and direct damage

Outpost Siege

Outpost Siege

3R

Enchantment

provides steady impulse card advantage each upkeep

Light Up the Stage

Light Up the Stage

2R

Sorcery

cost-effective spectacle exile draw

Reckless Impulse

Reckless Impulse

1R

Sorcery

cheap two-mana impulse draw for two turns

Wrenn's Resolve

Wrenn's Resolve

1R

Sorcery

functional copy of Reckless Impulse to trigger Prosper

Night's Whisper

Night's Whisper

1B

Sorcery

efficient black card draw staple

Sign in Blood

Sign in Blood

BB

Sorcery

reliable early card advantage

Read the Bones

Read the Bones

2B

Sorcery

digs deep with scry before drawing

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

steady card draw from incidental creature deaths

Florian, Voldaren Scion

Florian, Voldaren Scion

1BR

Legendary Creature — Vampire Noble

filters cards into exile based on post-combat damage

Removal

11
Chaos Warp

Chaos Warp

2R

Instant

versatile answer to any permanent type

Feed the Swarm

Feed the Swarm

1B

Sorcery

crucial black answer to troublesome enchantments

Bedevil

Bedevil

BBR

Instant

flexible removal hitting creatures, artifacts, or planeswalkers

Infernal Grasp

Infernal Grasp

1B

Instant

cheap unconditional creature removal

Terminate

Terminate

BR

Instant

classic unconditional two-mana creature destruction

Blasphemous Act

Blasphemous Act

8R

Sorcery

premier high-damage red board wipe

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient sweeper that bypasses indestructible

Vandalblast

Vandalblast

R

Sorcery

one-sided artifact wipe or targeted destruction

Rakdos Charm

Rakdos Charm

BR

Instant

multi-modal answer to artifacts, graveyards, or wide boards

Dreadbore

Dreadbore

BR

Sorcery

clean cheap removal for creatures and planeswalkers

Bitter Triumph

Bitter Triumph

1B

Instant

efficient instant removal for creatures and planeswalkers

Threats/Wincons

21
Marionette Master

Marionette Master

4BB

Creature — Human Artificer

devastating life loss when treasures are sacrificed

Nadier's Nightblade

Nadier's Nightblade

2B

Creature — Elf Warrior

drains each opponent whenever tokens leave the battlefield

Reckless Fireweaver

Reckless Fireweaver

1R

Creature — Human Artificer

chips down opponents whenever treasures enter

Disciple of the Vault

Disciple of the Vault

B

Creature — Human Cleric

punishes opponents for every sacrificed artifact

Ingenious Artillerist

Ingenious Artillerist

2R

Creature — Human Artificer

burns all opponents as treasures accumulate

Mayhem Devil

Mayhem Devil

1BR

Creature — Devil

weaponizes any player's sacrifice triggers

Mirkwood Bats

Mirkwood Bats

3B

Creature — Bat

triggers ping on both creation and sacrifice of treasures

Xorn

Xorn

2R

Creature — Elemental

doubles treasure output to speed up win conditions

Academy Manufactor

Academy Manufactor

3

Artifact Creature — Assembly-Worker

triples token output into clues, foods, and treasures

Grim Hireling

Grim Hireling

3B

Creature — Tiefling Rogue

generates treasures on combat damage and provides removal

Revel in Riches

Revel in Riches

4B

Enchantment

alternate win condition paired with heavy treasure creation

Descent into Avernus

Descent into Avernus

2R

Enchantment

accelerates the game with increasing burn and treasures

Rain of Riches

Rain of Riches

3RR

Enchantment

grants cascade to spells cast using treasure mana

Passionate Archaeologist

Passionate Archaeologist

1R

Legendary Enchantment — Background

burns opponents whenever casting spells from exile

Laelia, the Blade Reforged

Laelia, the Blade Reforged

2R

Legendary Creature — Spirit Warrior

grows rapidly into a lethal combat threat via exile triggers

Dire Fleet Daredevil

Dire Fleet Daredevil

1R

Creature — Human Pirate

steals opponent instants and sorceries from exile

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

casts game-ending threats from exile across all libraries

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

gives cascade to the first spell cast from exile

Delayed Blast Fireball

Delayed Blast Fireball

1RR

Instant

asymmetrical one-sided board wipe when cast from exile

Rose Room Treasurer

Rose Room Treasurer

3R

Creature — Ogre Warrior

makes treasures and dishes out direct removal or burn

Strike It Rich

Strike It Rich

R

Sorcery

early treasure maker with flashback for exile synergy

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Prosper with shroud and gives haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof and haste to vital engine creatures

Idol of Oblivion

Idol of Oblivion

2

Artifact

reliable card draw triggered by regular treasure token generation

Inspiring Statuary

Inspiring Statuary

3

Artifact

allows non-mana improvise casting using idle treasures

Cranial Ram

Cranial Ram

BR

Artifact — Equipment

equipment threat scaled to total artifact count

Chaos Channeler

Chaos Channeler

2RR

Creature — Human Shaman

provides repeating roll-based impulse card advantage

Share the Spoils

Share the Spoils

1R

Enchantment

creates a shared pool of exile spells to repeatedly trigger Prosper

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

flexible red counterspell to disrupt game-ending opponent plays

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 14x

Basic Land — Mountain

Basic land allocated from mana pip counts.