Prosper, Tome-Bound

Art by Yongjae Choi

Commander deckBR

Prosper, Tome-Bound

Generate massive treasure and card advantage by casting spells from exile, draining opponents with treasure-sacrifice triggers and overwhelming them with explosive value.

$218.31for all 100 cards at today’s prices
Built Oct 18, 202647 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
24
18
7
2
4
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw6
Interaction16
↳ board wipes4
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 30R 38
37lands · rule of thumb 35–38
2.98average mana value (nonland)
$218.31whole deck, today

The list

Commander

1
Prosper, Tome-Bound

Prosper, Tome-Bound

2BR

Legendary Creature — Tiefling Warlock

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Rakdos Signet

Rakdos Signet

2

Artifact

guild mana acceleration and fixing

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped two-mana rock in commander colors

Mind Stone

Mind Stone

2

Artifact

early ramp that can replace itself late

Fellwar Stone

Fellwar Stone

2

Artifact

efficient two-mana multi-color artifact

Goldspan Dragon

Goldspan Dragon

3RR

Creature — Dragon

doubles treasure mana production and attacks well

Strike It Rich

Strike It Rich

R

Sorcery

cheap treasure maker castable from graveyard exile

Mahadi, Emporium Master

Mahadi, Emporium Master

1BR

Legendary Creature — Devil

converts fallen creatures into end-step treasures

Xorn

Xorn

2R

Creature — Elemental

adds an additional treasure whenever tokens are made

Card Draw

12
Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

turns combat damage and treasures into impulse draw

Laelia, the Blade Reforged

Laelia, the Blade Reforged

2R

Legendary Creature — Spirit Warrior

exiles cards on attack and rapidly grows

Florian, Voldaren Scion

Florian, Voldaren Scion

1BR

Legendary Creature — Vampire Noble

digs deep into library based on damage dealt

Jeska's Will

Jeska's Will

2R

Sorcery

explosive red ritual and exile card advantage

Light Up the Stage

Light Up the Stage

2R

Sorcery

cheap impulse draw triggering commander value

Night's Whisper

Night's Whisper

1B

Sorcery

efficient black card draw staple

Sign in Blood

Sign in Blood

BB

Sorcery

two cards for two mana in black

Read the Bones

Read the Bones

2B

Sorcery

scrying card draw to filter draws

Ignite the Future

Ignite the Future

3R

Sorcery

impulse exile that casts cards for free when flashed back

Reckless Impulse

Reckless Impulse

1R

Sorcery

two-mana impulse draw over two turns

Wrenn's Resolve

Wrenn's Resolve

1R

Sorcery

functional second copy of Reckless Impulse

Outpost Siege

Outpost Siege

3R

Enchantment

reliable extra card from exile each upkeep

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

versatile answer to any permanent type in red

Feed the Swarm

Feed the Swarm

1B

Sorcery

black removal for creatures and problem enchantments

Bedevil

Bedevil

BBR

Instant

flexible removal hitting creatures, artifacts, and planeswalkers

Terminate

Terminate

BR

Instant

unconditional instant-speed creature kill

Dreadbore

Dreadbore

BR

Sorcery

cheap two-mana answer to creatures and planeswalkers

Blasphemous Act

Blasphemous Act

8R

Sorcery

premier red board wipe that usually costs one mana

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient black sweeper bypassing indestructible

Vandalblast

Vandalblast

R

Sorcery

one-sided artifact wipe for opposing mana bases

Rakdos Charm

Rakdos Charm

BR

Instant

swiss-army knife against graveyards, artifacts, or go-wide boards

Bitter Triumph

Bitter Triumph

1B

Instant

versatile low-cost removal for creatures and planeswalkers

Threats/Wincons

23
Marionette Master

Marionette Master

4BB

Creature — Human Artificer

massive life loss when sacrificing treasure tokens

Reckless Fireweaver

Reckless Fireweaver

1R

Creature — Human Artificer

burns all opponents whenever treasures enter

Nadier's Nightblade

Nadier's Nightblade

2B

Creature — Elf Warrior

drains life whenever treasure tokens are spent

Disciple of the Vault

Disciple of the Vault

B

Creature — Human Cleric

efficient one-drop draining on artifact sacrifice

Mayhem Devil

Mayhem Devil

1BR

Creature — Devil

turns every sacrificed treasure into targeted damage

Ingenious Artillerist

Ingenious Artillerist

2R

Creature — Human Artificer

burns each opponent upon artifact entry

Mirkwood Bats

Mirkwood Bats

3B

Creature — Bat

drains when treasures enter and when they are sacrificed

Revel in Riches

Revel in Riches

4B

Enchantment

alternate win condition paired with heavy treasure generation

Marionette Apprentice

Marionette Apprentice

1B

Creature — Human Artificer

flexible early threat that drains on artifact death

Rose Room Treasurer

Rose Room Treasurer

3R

Creature — Ogre Warrior

creates treasures and turns mana into damage removal

Cranial Ram

Cranial Ram

BR

Artifact — Equipment

weaponizes large artifact counts into lethal combat damage

Nalfeshnee

Nalfeshnee

5R

Creature — Beast Demon

doubles spells cast from exile for huge value turns

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

free spells from exile each attack step

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

gives cascade to the first spell cast from exile

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

steady card draw trigger from opposing creatures dying

Dire Fleet Daredevil

Dire Fleet Daredevil

1R

Creature — Human Pirate

steals enemy instant and sorcery spells from exile

Dauthi Voidwalker

Dauthi Voidwalker

BB

Creature — Dauthi Rogue

graveyard hate on a stick that casts cards from exile

Grim Hireling

Grim Hireling

3B

Creature — Tiefling Rogue

multiplies treasures on combat connection and provides removal

Hellkite Tyrant

Hellkite Tyrant

4RR

Creature — Dragon

flying win condition enabled by accumulating treasures

Storm-Kiln Artist

Storm-Kiln Artist

3R

Creature — Dwarf Shaman

massive treasure generator for every spell cast

Academy Manufactor

Academy Manufactor

3

Artifact Creature — Assembly-Worker

triples token output into clues, foods, and treasures

Brainstealer Dragon

Brainstealer Dragon

5BB

Creature — Dragon Horror

steals nonland cards from exile and drains opponents

Delayed Blast Fireball

Delayed Blast Fireball

1RR

Instant

asymmetrical board wipe when cast from exile

Utility

7
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander and grants haste at zero cost

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof protection keeping key value engines alive

Passionate Archaeologist

Passionate Archaeologist

1R

Legendary Enchantment — Background

burns highest health opponent for each exile cast

Inspiring Statuary

Inspiring Statuary

3

Artifact

allows non-sacrificed treasures to tap for generic mana

Phyrexian Reclamation

Phyrexian Reclamation

B

Enchantment

repeatable graveyard recursion for synergy creatures

Idol of Oblivion

Idol of Oblivion

2

Artifact

draws a card every turn a treasure token is made

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

unexpected red counterspell to stop game-ending threats

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 12x

Basic Land — Mountain

Basic land allocated from mana pip counts.