Prosper, Tome-Bound art

Art by Yongjae Choi

Saved commander deck

Prosper, Tome-Bound

Cast spells from exile to generate excessive Treasure tokens, then drain opponents through artifact sacrifice and burn payoffs.

100 cards$231.55 totalSep 30, 202626 views

Prompt: Hai, saya ingin tahu harga Anda.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Prosper, Tome-Bound

Prosper, Tome-Bound

{2}{B}{R}

Legendary Creature — Tiefling Warlock

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Rakdos Signet

Rakdos Signet

{2}

Artifact

reliable guild mana acceleration

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

{2}

Artifact

mana rock that cycles in the late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

low-cost rainbow mana producer

Thought Vessel

Thought Vessel

{2}

Artifact

mana ramp with no maximum hand size

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

two-mana acceleration with artifact synergy

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

fetches a basic land to battlefield

Worn Powerstone

Worn Powerstone

{3}

Artifact

efficient colorless ramp for midgame plays

Card Draw

10 cards
Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

turns treasures into impulsive card draw

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

exiles cards on attack and grows quickly

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

explosive ritual mana and impulse card advantage

Outpost Siege

Outpost Siege

{3}{R}

Enchantment

steady impulse exile every upkeep

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

landfall impulse exile that burns unplayed cards

Theater of Horrors

Theater of Horrors

{1}{B}{R}

Enchantment

consistent card exile engine when damage is dealt

Ignite the Future

Ignite the Future

{3}{R}

Sorcery

exiles top cards and casts them free via flashback

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

cheap impulse card advantage using spectacle

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

efficient two-mana impulse draw for two turns

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

redundant impulse draw across multiple turns

Removal

12 cards
Bedevil

Bedevil

{B}{B}{R}

Instant

flexible instant-speed removal for three permanent types

Chaos Warp

Chaos Warp

{2}{R}

Instant

unconditional permanent tuck removal in red

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

black removal capable of answering enchantments

Terminate

Terminate

{B}{R}

Instant

unconditional creature destruction that prevents regeneration

Dreadbore

Dreadbore

{B}{R}

Sorcery

efficient creature and planeswalker removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

premier high-damage red board wipe for cheap

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

indestructible-bypassing scalable board wipe

Vandalblast

Vandalblast

{R}

Sorcery

one-sided artifact board sweeper

Rakdos Charm

Rakdos Charm

{B}{R}

Instant

versatile utility against artifacts, graveyards, or go-wide

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

cheap universal creature removal at instant speed

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

asymmetrical one-sided wipe when cast from exile

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

instant-speed answer to any problematic nonland permanent

Threats/Wincons

19 cards
Marionette Master

Marionette Master

{4}{B}{B}

Creature — Human Artificer

devastating life loss whenever treasures are spent

Nadier's Nightblade

Nadier's Nightblade

{2}{B}

Creature — Elf Warrior

drains life whenever treasure tokens leave play

Mayhem Devil

Mayhem Devil

{1}{B}{R}

Creature — Devil

pings any target whenever any player sacrifices a permanent

Mirkwood Bats

Mirkwood Bats

{3}{B}

Creature — Bat

drains opponents on treasure creation and sacrifice

Disciple of the Vault

Disciple of the Vault

{B}

Creature — Human Cleric

low-cost life drain on artifact sacrifice

Reckless Fireweaver

Reckless Fireweaver

{1}{R}

Creature — Human Artificer

burns opponents whenever artifacts enter the battlefield

Ingenious Artillerist

Ingenious Artillerist

{2}{R}

Creature — Human Artificer

burns each opponent upon treasure creation

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

creates a token and drains on artifact sacrifice

Grim Hireling

Grim Hireling

{3}{B}

Creature — Tiefling Rogue

generates massive treasure on combat damage

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

steady creature death card advantage

Xorn

Xorn

{2}{R}

Creature — Elemental

doubles treasure generation output

Academy Manufactor

Academy Manufactor

{3}

Artifact Creature — Assembly-Worker

triples token output into clues, foods, and treasures

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

refunds red mana or provides exile card selection

Florian, Voldaren Scion

Florian, Voldaren Scion

{1}{B}{R}

Legendary Creature — Vampire Noble

digs deep into the library based on life lost

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

free spells cast from exile on each attack

Dire Fleet Daredevil

Dire Fleet Daredevil

{1}{R}

Creature — Human Pirate

steals an opponent's instant or sorcery from exile

Gonti, Lord of Luxury

Gonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

casts opponents' best cards from exile

Chaos Channeler

Chaos Channeler

{2}{R}{R}

Creature — Human Shaman

impulse exile on attack determined by d20 roll

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

grants cascade to the first spell cast from exile

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects commander with hexproof and grants haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free equip protection and haste enabler

Revel in Riches

Revel in Riches

{4}{B}

Enchantment

alternate win condition paired with treasure hoard

Uba Mask

Uba Mask

{4}

Artifact

forces all draw into exile to trigger synergies

Share the Spoils

Share the Spoils

{1}{R}

Enchantment

exile-pool card advantage engine that fuels Prosper

Passionate Archaeologist

Passionate Archaeologist

{1}{R}

Legendary Enchantment — Background

direct face damage when casting from exile

Disrupt Decorum

Disrupt Decorum

{2}{R}{R}

Sorcery

goads the entire table to divert aggression

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

cheap repeatable card draw from token generation

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 9x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 16x

Basic Land — Mountain

Basic land allocated from mana pip counts.