Prosper, Tome-Bound art

Art by Yongjae Choi

Saved commander deck

Prosper, Tome-Bound

Cast spells from exile to generate Treasure tokens, creating explosive turns and overwhelming opponents with artifact aristocrats damage and impulse draw value.

100 cards$324.73 totalAug 7, 202614 views

Prompt: Black or Red

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Prosper, Tome-Bound

Prosper, Tome-Bound

{2}{B}{R}

Legendary Creature — Tiefling Warlock

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Provides fast fixing in commander colors.

Rakdos Signet

Rakdos Signet

{2}

Artifact

Efficient Rakdos mana fixing.

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Low-cost untapped mana rock.

Mind Stone

Mind Stone

{2}

Artifact

Early mana that cantrips late.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap two-mana ramp.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and removes maximum hand size limits.

Xorn

Xorn

{2}{R}

Creature — Elemental

Doubles Treasure production from Prosper and other sources.

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Generates Treasures and doubles their mana output.

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Generates Treasures whenever instant or sorcery spells are cast or copied.

Card Draw

11 cards
Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Provides massive red mana and exiles cards to play with Prosper.

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Cheap impulse draw that triggers Prosper's treasure creation.

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Efficient two-card exile draw.

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Redundant exile draw effect for consistency.

Outpost Siege

Outpost Siege

{3}{R}

Enchantment

Consistent turn-by-turn exile draw engine.

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Exiles cards on landfall and damages opponents if unplayed.

Dark-Dweller Oracle

Dark-Dweller Oracle

{1}{R}

Creature — Goblin Shaman

Sacrifice outlet that converts creature tokens into exiled cards.

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Converts combat damage into Treasures and Treasures into impulse draw.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Simple and effective black card draw.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Digs four cards deep for key pieces.

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Steady card draw every turn.

Removal

10 cards
Terminate

Terminate

{B}{R}

Instant

Unconditional two-mana creature destruction.

Bedevil

Bedevil

{B}{B}{R}

Instant

Flexible removal for artifacts, creatures, or planeswalkers.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red's best answer for nonland permanents.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

High-impact, low-cost board wipe.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Bypasses indestructible with life payment.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Essential enchantment removal in Rakdos.

Vandalblast

Vandalblast

{R}

Sorcery

One-sided artifact board wipe.

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Surprise counterspell in red.

Hurl Through Hell

Hurl Through Hell

{2}{B}{R}

Instant

Exiles a creature and allows you to cast it from exile.

Rakdos Charm

Rakdos Charm

{B}{R}

Instant

Versatile modal spell for graveyard hate, artifact removal, or token punishing.

Threats/Wincons

21 cards
Marionette Master

Marionette Master

{4}{B}{B}

Creature — Human Artificer

Drains opponents for massive life loss when Treasures are sacrificed.

Mayhem Devil

Mayhem Devil

{1}{B}{R}

Creature — Devil

Pings any target whenever any player sacrifices a permanent.

Nadier's Nightblade

Nadier's Nightblade

{2}{B}

Creature — Elf Warrior

Drains opponents whenever a token leaves the battlefield.

Disciple of the Vault

Disciple of the Vault

{B}

Creature — Human Cleric

Cheap aristocrat payoff for sacrificing Treasures.

Reckless Fireweaver

Reckless Fireweaver

{1}{R}

Creature — Human Artificer

Deals damage to each opponent whenever an artifact enters.

Ingenious Artillerist

Ingenious Artillerist

{2}{R}

Creature — Human Artificer

Burns every opponent whenever an artifact enters under your control.

Mirkwood Bats

Mirkwood Bats

{3}{B}

Creature — Bat

Drains life on both creation and sacrifice of Treasure tokens.

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows rapidly as cards are exiled and impulse draws on attack.

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

Gives cascade to the first spell cast from exile each turn.

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

One-sided board wipe and burn spell when cast from exile.

Passionate Archaeologist

Passionate Archaeologist

{1}{R}

Legendary Enchantment — Background

Turns spells cast from exile into direct damage to opponents.

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Generates mana on casting or acts as exile draw on the back face.

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

{2}{R}{R}

Legendary Creature — Dragon Spirit

Evasive attacker that dies into either Treasures or exile card advantage.

Hellkite Tyrant

Hellkite Tyrant

{4}{R}{R}

Creature — Dragon

Alternate win condition through hoarding Treasures.

Rain of Riches

Rain of Riches

{3}{R}{R}

Enchantment

Gives cascade to spells cast using mana from Treasures.

Rose Room Treasurer

Rose Room Treasurer

{3}{R}

Creature — Ogre Warrior

Generates Treasures and converts mana into direct damage.

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Free exile casting from all players on attack.

Karazikar, the Eye Tyrant

Karazikar, the Eye Tyrant

{3}{B}{R}

Legendary Creature — Beholder

Forces opponent combat while drawing cards and tapping threats.

Chainer, Nightmare Adept

Chainer, Nightmare Adept

{2}{B}{R}

Legendary Creature — Human Minion

Allows casting creatures from graveyard, which triggers exile-casting synergies.

Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Copies critical instant or sorcery spells.

Dream Devourer

Dream Devourer

{1}{B}

Creature — Demon Cleric

Gives cards in hand foretell, enabling exile casting on demand.

Utility

8 cards
Academy Manufactor

Academy Manufactor

{3}

Artifact Creature — Assembly-Worker

Turns every Treasure created into a Treasure, Clue, and Food.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Prosper from targeted removal.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free protection and haste for key creatures.

Inspiring Statuary

Inspiring Statuary

{3}

Artifact

Gives non-artifact spells improvise using accumulated Treasures.

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Sacrifices a Treasure or creature for cards and a replacement Treasure.

Demand Answers

Demand Answers

{1}{R}

Instant

Cheap instant draw that sacrifices an artifact or land.

Revel in Riches

Revel in Riches

{4}{B}

Enchantment

Generates Treasures on opponent creature deaths and offers a win condition.

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free spell redirection to protect Prosper or disrupt opponents.

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 16x

Basic Land — Mountain

Basic land allocated from mana pip counts.