Prosper, Tome-Bound art

Art by Yongjae Choi

Saved commander deck

Prosper, Tome-Bound

Generate massive treasure advantage by playing cards from exile, using pingers and treasure payoff creatures to burn down opponents.

100 cards$231.79 totalSep 4, 202629 views

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Commander

1 cards
Prosper, Tome-Bound

Prosper, Tome-Bound

{2}{B}{R}

Legendary Creature — Tiefling Warlock

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Flexible dual mana acceleration.

Rakdos Signet

Rakdos Signet

{2}

Artifact

Fixes Rakdos mana efficiently.

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Untapped dual mana ramp.

Mind Stone

Mind Stone

{2}

Artifact

Early mana that can be cashed in for a card later.

Thought Vessel

Thought Vessel

{2}

Artifact

Mana acceleration that removes maximum hand size limits.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap artifact mana.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Color-fixing mana artifact that cantrips in a pinch.

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Doubles the mana output of generated Treasure tokens.

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Refunds mana on spellcasts and provides impulse draw on her back face.

Card Draw

10 cards
Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Cheap two-card draw.

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Efficient card advantage for two black mana.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Scries two and draws two to dig deep.

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Draws two cards and creates a Treasure token at instant speed.

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Impulse exile draw that triggers Prosper's Treasure creation.

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Exiles two cards to play, synergizing with Prosper.

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Cheap spectacle impulse draw from exile.

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Generates explosive red mana and impulse draws three cards.

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Consistent extra card draw every turn.

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Exiles cards on landfall and damages opponents if unplayed.

Removal

10 cards
Bedevil

Bedevil

{B}{B}{R}

Instant

Versatile instant removal for artifacts, creatures, or planeswalkers.

Terminate

Terminate

{B}{R}

Instant

Unconditional creature destruction at instant speed.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible catch-all removal for red.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Rare black enchantment removal card.

Dreadbore

Dreadbore

{B}{R}

Sorcery

Cheap sorcery-speed creature or planeswalker destruction.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

High-efficiency creature board wipe.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Scalable board wipe that bypasses indestructible.

Vandalblast

Vandalblast

{R}

Sorcery

One-sided artifact wipe or targeted removal.

Lightning Bolt

Lightning Bolt

{R}

Instant

Classic cheap single-target removal.

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Cheap unconditional creature destruction.

Threats/Wincons

24 cards
Marionette Master

Marionette Master

{4}{B}{B}

Creature — Human Artificer

Deals heavy damage to opponents whenever a Treasure token is sacrificed.

Nadier's Nightblade

Nadier's Nightblade

{2}{B}

Creature — Elf Warrior

Drains opponents whenever a token leaves the battlefield.

Mayhem Devil

Mayhem Devil

{1}{B}{R}

Creature — Devil

Pings any target whenever any permanent is sacrificed.

Reckless Fireweaver

Reckless Fireweaver

{1}{R}

Creature — Human Artificer

Deals 1 damage to each opponent whenever an artifact enters under your control.

Disciple of the Vault

Disciple of the Vault

{B}

Creature — Human Cleric

Pings an opponent whenever an artifact is put into a graveyard.

Mirkwood Bats

Mirkwood Bats

{3}{B}

Creature — Bat

Drains opponents on token creation and sacrifice.

Academy Manufactor

Academy Manufactor

{3}

Artifact Creature — Assembly-Worker

Multiplies Treasure production with Clues and Food.

Xorn

Xorn

{2}{R}

Creature — Elemental

Increases Treasure output by one for every creation event.

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Creates Treasures on combat damage and converts Treasures into impulse draws.

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

{2}{R}{R}

Legendary Creature — Dragon Spirit

Provides Treasures or impulse draw upon death.

Rain of Riches

Rain of Riches

{3}{R}{R}

Enchantment

Gives cascade to the first spell cast using Treasure mana each turn.

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Generates Treasures whenever instant or sorcery spells are cast or copied.

Urabrask, Heretic Praetor

Urabrask, Heretic Praetor

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Provides exile draw for you while disrupting opponents' draws.

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Casts spells from the top of each player's deck for free.

Author of Shadows

Author of Shadows

{4}{B}

Creature — Shade Warlock

Exiles opponents' graveyards and allows casting a card from exile.

Share the Spoils

Share the Spoils

{1}{R}

Enchantment

Creates an exile pool for players to play cards from, triggering Prosper.

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

Gives cascade to the first spell cast from exile each turn.

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows quickly whenever cards are exiled and exile-draws on attack.

Dream Devourer

Dream Devourer

{1}{B}

Creature — Demon Cleric

Allows foretelling cards from hand to play them later from exile.

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

Pings opponents whenever a creature or artifact leaves the battlefield.

Passionate Archaeologist

Passionate Archaeologist

{1}{R}

Legendary Enchantment — Background

Background that causes spells cast from exile to deal damage equal to their mana value.

Stolen Strategy

Stolen Strategy

{4}{R}

Enchantment

Exiles top cards of opponents' libraries each turn for you to play.

Theater of Horrors

Theater of Horrors

{1}{B}{R}

Enchantment

Exiles cards at end of turn to be played whenever damage is dealt.

Outpost Siege

Outpost Siege

{3}{R}

Enchantment

Offers consistent impulse draw from exile every turn.

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Prosper and grants haste.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free protection and haste for your commander.

Chaos Channeler

Chaos Channeler

{2}{R}{R}

Creature — Human Shaman

Attacks to impulse exile cards based on d20 roll.

Commune with Lava

Commune with Lava

{X}{R}{R}

Instant

Instant-speed mass impulse draw to set up huge exile turns.

You Find Some Prisoners

You Find Some Prisoners

{1}{R}

Instant

Destroys an artifact or exiles an opponent's top card to play.

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Surprise counterspell in red.

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Allows playing top cards of library directly using life as a resource.

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

Draws cards easily since tokens are created every turn.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 9x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 13x

Basic Land — Mountain

Basic land allocated from mana pip counts.