Progenitus

Art by Jaime Jones

Commander deckBGRUW

Progenitus

Harness colossal mana engines and cheat spells to unleash incomprehensible Eldrazi titans and primeval horrors that annihilate your opponents' battlefields.

$730.06for all 100 cards at today’s prices
Built Aug 26, 202653 views

Asked for“**Esthétique :** très colorée, étrange et cosmique — mélange de **solarpunk, Eldrazi, cosmic horror, annihilation, weird sci-fi, mutations et échos du passé**. Créatures **titanesques et incompréhensibles**, façon Progenitus. J’aime **Bloomburrow** et les **Secret Lair rétro/vintage**. **Pas de Marvel**, ni d’esthétique trop sombre/gothique/super-héros.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

4
12
15
5
2
3
20
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp20
Card draw10
Interaction19
↳ board wipes4
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 13U 7B 3R 5G 43
38lands · rule of thumb 35–38
5.02average mana value (nonland)
$730.06whole deck, today

The list

Commander

1
Progenitus

Progenitus

WWUUBBRRGG

Legendary Creature — Hydra Avatar

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

essential fast mana accelerant

Arcane Signet

Arcane Signet

2

Artifact

efficient five-color mana fixing

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost rainbow mana rock

Chromatic Lantern

Chromatic Lantern

3

Artifact

perfect mana fixing for a five-color deck

Farseek

Farseek

1G

Sorcery

fetches dual lands to fix colors

Nature's Lore

Nature's Lore

1G

Sorcery

searches up a forest untapped

Three Visits

Three Visits

1G

Sorcery

efficient forest searching for ramp and fixing

Skyshroud Claim

Skyshroud Claim

3G

Sorcery

fetches two forests untapped

Cultivate

Cultivate

2G

Sorcery

staple land ramp and card advantage

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

reliable land ramp for big spells

Bloom Tender

Bloom Tender

1G

Creature — Elf Druid

taps for huge amounts of mana in a 5-color deck

Birds of Paradise

Birds of Paradise

G

Creature — Bird

classic one-drop rainbow mana dork

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

continuous draw engine throughout the game

Sylvan Library

Sylvan Library

1G

Enchantment

topdeck manipulation and extra draw

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

draws massive cards based on titan power

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

draws cards on giant creature entry and gives trample

Elemental Bond

Elemental Bond

2G

Enchantment

draws a card whenever high-power threats enter

Greater Good

Greater Good

2GG

Enchantment

sacrifices huge creatures to dig deep for more threats

Up the Beanstalk

Up the Beanstalk

1G

Enchantment

draws cards whenever high-cost spells are cast

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

consistent extra card draw each turn

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

10

Legendary Creature — Eldrazi

refills hand on cast and hits like an Eldrazi titan

Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

10

Legendary Creature — Eldrazi

indestructible cosmic threat that draws cards when sacrificed or synergized

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature removal

Path to Exile

Path to Exile

W

Instant

cheap exile removal for problematic threats

Beast Within

Beast Within

2G

Instant

versatile destroy spell for any permanent

Generous Gift

Generous Gift

2W

Instant

flexible removal for any target

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board wipe at instant speed

Farewell

Farewell

4WW

Sorcery

modal mass exile wiping multiple threat types

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable creature sweep

Toxic Deluge

Toxic Deluge

2B

Sorcery

cheap mass creature removal bypassing indestructible

Imprisoned in the Moon

Imprisoned in the Moon

2U

Enchantment — Aura

turns commanders or problematic lands into harmless wastes

Chaos Warp

Chaos Warp

2R

Instant

instant-speed chaotic removal spell

Threats/Wincons

21
Emrakul, the Promised End

Emrakul, the Promised End

13

Legendary Creature — Eldrazi

cosmic horror titan that controls an opponent's turn

Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre

11

Legendary Creature — Eldrazi

indestructible annihilator titan

Void Winnower

Void Winnower

9

Creature — Eldrazi

bizarre cosmic entity locking down even-costed cards

It That Betrays

It That Betrays

12

Creature — Eldrazi

steals enemy sacrifice targets to dominate the board

Apex Altisaur

Apex Altisaur

7GG

Creature — Dinosaur

titanesque behemoth that fights opponent creatures down

Zacama, Primal Calamity

Zacama, Primal Calamity

6RGW

Legendary Creature — Elder Dinosaur

huge legendary dinosaur that untaps lands on cast

Maelstrom Wanderer

Maelstrom Wanderer

5GUR

Legendary Creature — Elemental

cascades twice into huge spells and gives haste

Ghalta, Stampede Tyrant

Ghalta, Stampede Tyrant

5GGG

Legendary Creature — Elder Dinosaur

dumps all large creatures from hand straight onto the battlefield

Nyxbloom Ancient

Nyxbloom Ancient

4GGG

Enchantment Creature — Elemental

triples mana output to cast massive spells

Xenagos, God of Revels

Xenagos, God of Revels

3RG

Legendary Enchantment Creature — God

doubles the power and grants haste to huge titans

Last March of the Ents

Last March of the Ents

6GG

Sorcery

draws massive cards and puts big creatures directly onto the field

Morophon, the Boundless

Morophon, the Boundless

7

Legendary Creature — Shapeshifter

reduces cost of multi-colored titans and Progenitus

Vorinclex, Voice of Hunger

Vorinclex, Voice of Hunger

6GG

Legendary Creature — Phyrexian Praetor

doubles your mana while locking down opponent lands

Avacyn, Angel of Hope

Avacyn, Angel of Hope

5WWW

Legendary Creature — Angel

grants absolute invulnerability to all your permanents

Blightsteel Colossus

Blightsteel Colossus

12

Artifact Creature — Phyrexian Golem

one-shot lethal indestructible infect titan

Terastodon

Terastodon

6GG

Creature — Elephant

massive elephant titan destroying three problem noncreatures

Worldspine Wurm

Worldspine Wurm

8GGG

Creature — Wurm

gigantic wurm that leaves behind tokens upon death

Tooth and Nail

Tooth and Nail

5GG

Sorcery

fetches and puts two game-ending titans onto the field

Selvala's Stampede

Selvala's Stampede

4GG

Sorcery

cheats massive threats directly from hand or deck

Defense of the Heart

Defense of the Heart

3G

Enchantment

tutors and puts two massive creatures into play automatically

Spawnsire of Ulamog

Spawnsire of Ulamog

10

Creature — Eldrazi

massive Eldrazi titan that spawns tokens and unleashes swarm

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

protects entire board from destruction and exile targeting

Teferi's Protection

Teferi's Protection

2W

Instant

ultimate defensive spell saving life total and board

Fierce Guardianship

Fierce Guardianship

2U

Instant

free counterspell with commander present

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

grants haste and protection to key threats

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

provides hexproof and haste to titans

Fist of Suns

Fist of Suns

3

Artifact

allows casting any massive threat for WUBRG

Jodah, Archmage Eternal

Jodah, Archmage Eternal

1URW

Legendary Creature — Human Wizard

alternative cost engine to cast high-mana titans for WUBRG

Timeless Lotus

Timeless Lotus

5

Legendary Artifact

taps for WUBRG directly to cast Progenitus or activate Fist of Suns

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 6x

Basic Land — Forest

Basic land allocated from mana pip counts.