Prime Speaker Vannifar art

Art by Kieran Yanner

Saved commander deck

Prime Speaker Vannifar

Utilize Vannifar's Birthing Pod ability to sacrifice creatures and chain into larger, game-ending threats while using untap effects to activate her multiple times per turn.

100 cards$335.7 totalJun 23, 20263 views

Prompt: Prime Speaker Vannifar

Buy Whole Deck on Mana Pool →Build Another

Commander

1 cards
Prime Speaker Vannifar

Prime Speaker Vannifar

{2}{G}{U}

Legendary Creature — Elf Ooze Wizard

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Standard color fixing and ramp

Simic Signet

Simic Signet

{2}

Artifact

Efficient color fixing

Talisman of Curiosity

Talisman of Curiosity

{2}

Artifact

Cheap mana acceleration

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Searches for forests to the battlefield

Farseek

Farseek

{1}{G}

Sorcery

Efficient land ramp and fixing

Three Visits

Three Visits

{1}{G}

Sorcery

Searches for forests to the battlefield

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

Mana dork and a 1-drop to sacrifice

Llanowar Elves

Llanowar Elves

{G}

Creature — Elf Druid

Classic turn 1 ramp

Fyndhorn Elves

Fyndhorn Elves

{G}

Creature — Elf Druid

Reliable mana production

Wood Elves

Wood Elves

{2}{G}

Creature — Elf Scout

Ramps on enter and provides a body to sacrifice

Farhaven Elf

Farhaven Elf

{2}{G}

Creature — Elf Druid

Reliable land tutor on a creature

Card Draw

10 cards
Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Excellent card draw and a sacrifice target

Guardian Project

Guardian Project

{3}{G}

Enchantment

Synergizes with creature-heavy strategy

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards for casting creatures

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

High-value card selection

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent card draw in multiplayer

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Premium deck manipulation and draw

Coiling Oracle

Coiling Oracle

{G}{U}

Creature — Snake Elf Druid

Value on a 2-drop body

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

Filtering and card draw and creature casts

Ponder

Ponder

{U}

Sorcery

Cheap card selection

Brainstorm

Brainstorm

{U}

Instant

Efficient deck manipulation

Removal

12 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile removal for any permanent

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Efficient creature removal

Pongify

Pongify

{U}

Instant

Efficient creature removal

Reality Shift

Reality Shift

{1}{U}

Instant

Exiles problematic creatures

Counterspell

Counterspell

{U}{U}

Instant

Reliable negation of threats

Swan Song

Swan Song

{U}

Instant

Cheap protection and interaction

Acidic Slime

Acidic Slime

{3}{G}{G}

Creature — Ooze

Blows up noncreature permanents and is a sacrifice target

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Artifact and enchantment hate on a body

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe

Nature's Claim

Nature's Claim

{G}

Instant

Hyper-efficient artifact/enchantment removal

Imprisoned in the Moon

Imprisoned in the Moon

{2}{U}

Enchantment — Aura

Deals with commanders and lands

Bane of Progress

Bane of Progress

{4}{G}{G}

Creature — Elemental

Massive artifact and enchantment wipe

Threats/Wincons

11 cards
Thassa's Oracle

Thassa's Oracle

{U}{U}

Creature — Merfolk Wizard

Win condition for deck-thinning strategies

Consecrated Sphinx

Consecrated Sphinx

{4}{U}{U}

Creature — Sphinx

Massive card advantage and a large flyer

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

High-impact token generator

Craterhoof Behemoth

Craterhoof Behemoth

{5}{G}{G}{G}

Creature — Beast

The primary game-ending threat

Terastodon

Terastodon

{6}{G}{G}

Creature — Elephant

Heavy removal attached to a massive body

Nezahal, Primal Tide

Nezahal, Primal Tide

{5}{U}{U}

Legendary Creature — Elder Dinosaur

Resilient threat and card draw engine

End-Raze Forerunners

End-Raze Forerunners

{5}{G}{G}{G}

Creature — Boar

Budget-friendly Craterhoof alternative

Scavenging Ooze

Scavenging Ooze

{1}{G}

Creature — Ooze

Graveyard hate that grows

Roalesk, Apex Hybrid

Roalesk, Apex Hybrid

{2}{G}{G}{U}

Legendary Creature — Human Mutant

Promotes counters and a strong body

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

Continuous removal and protection

Tendershoot Dryad

Tendershoot Dryad

{4}{G}

Creature — Dryad

Continuous token generation

Utility

17 cards
Deceiver Exarch

Deceiver Exarch

{2}{U}

Creature — Phyrexian Cleric

Untaps Vannifar for combo chains

Pestermite

Pestermite

{2}{U}

Creature — Faerie Rogue

Untaps Vannifar for combo chains

Breaching Hippocamp

Breaching Hippocamp

{3}{U}

Creature — Horse Fish

Untaps Vannifar for combo chains

Chakram Retriever

Chakram Retriever

{4}{U}

Creature — Elemental Dog

Powerful untap engine for casting spells

Hyrax Tower Scout

Hyrax Tower Scout

{2}{G}

Creature — Human Scout

3-drop that untaps Vannifar

Bounding Krasis

Bounding Krasis

{1}{G}{U}

Creature — Fish Lizard

Untaps Vannifar while being a 3-drop

Corridor Monitor

Corridor Monitor

{1}{U}

Artifact Creature — Construct

2-drop that untaps Vannifar

Quirion Ranger

Quirion Ranger

{G}

Creature — Elf Ranger

Repeated untapping of Vannifar

Scryb Ranger

Scryb Ranger

{1}{G}

Creature — Faerie Ranger

Repeated untapping with protection

Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

Granting pseudo-haste and untaps

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protection and haste for the commander

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection and haste for the commander

Birthing Pod

Birthing Pod

{3}{G/P}

Artifact

Redundant effect for the commander

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles the value of enter-the-battlefield effects

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Essential graveyard recursion

Seedborn Muse

Seedborn Muse

{3}{G}{G}

Creature — Spirit

Untaps everything every turn

Patriar's Seal

Patriar's Seal

{3}

Artifact

Mana and a way to untap Vannifar

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.