Prime Speaker Vannifar

Art by Kieran Yanner

Commander deckGU

Prime Speaker Vannifar

Utilize Vannifar's Birthing Pod ability to sacrifice creatures and chain into larger, game-ending threats while using untap effects to activate her multiple times per turn.

$328.72for all 100 cards at today’s prices
Built Jun 23, 202692 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

11
17
14
6
6
3
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw11
Interaction14
↳ board wipes2
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 27G 46
37lands · rule of thumb 35–38
3.18average mana value (nonland)
$328.72whole deck, today

The list

Commander

1
Prime Speaker Vannifar

Prime Speaker Vannifar

2GU

Legendary Creature — Elf Ooze Wizard

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Standard color fixing and ramp

Simic Signet

Simic Signet

2

Artifact

Efficient color fixing

Talisman of Curiosity

Talisman of Curiosity

2

Artifact

Cheap mana acceleration

Nature's Lore

Nature's Lore

1G

Sorcery

Searches for forests to the battlefield

Farseek

Farseek

1G

Sorcery

Efficient land ramp and fixing

Three Visits

Three Visits

1G

Sorcery

Searches for forests to the battlefield

Birds of Paradise

Birds of Paradise

G

Creature — Bird

Mana dork and a 1-drop to sacrifice

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

Classic turn 1 ramp

Fyndhorn Elves

Fyndhorn Elves

G

Creature — Elf Druid

Reliable mana production

Wood Elves

Wood Elves

2G

Creature — Elf Scout

Ramps on enter and provides a body to sacrifice

Farhaven Elf

Farhaven Elf

2G

Creature — Elf Druid

Reliable land tutor on a creature

Card Draw

10
Mulldrifter

Mulldrifter

4U

Creature — Elemental

Excellent card draw and a sacrifice target

Guardian Project

Guardian Project

3G

Enchantment

Synergizes with creature-heavy strategy

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards for casting creatures

Fact or Fiction

Fact or Fiction

3U

Instant

High-value card selection

Rhystic Study

Rhystic Study

2U

Enchantment

Consistent card draw in multiplayer

Sylvan Library

Sylvan Library

1G

Enchantment

Premium deck manipulation and draw

Coiling Oracle

Coiling Oracle

GU

Creature — Snake Elf Druid

Value on a 2-drop body

Lifecrafter's Bestiary

Lifecrafter's Bestiary

3

Artifact

Filtering and card draw and creature casts

Ponder

Ponder

U

Sorcery

Cheap card selection

Brainstorm

Brainstorm

U

Instant

Efficient deck manipulation

Removal

12
Beast Within

Beast Within

2G

Instant

Versatile removal for any permanent

Rapid Hybridization

Rapid Hybridization

U

Instant

Efficient creature removal

Pongify

Pongify

U

Instant

Efficient creature removal

Reality Shift

Reality Shift

1U

Instant

Exiles problematic creatures

Counterspell

Counterspell

UU

Instant

Reliable negation of threats

Swan Song

Swan Song

U

Instant

Cheap protection and interaction

Acidic Slime

Acidic Slime

3GG

Creature — Ooze

Blows up noncreature permanents and is a sacrifice target

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Artifact and enchantment hate on a body

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board wipe

Nature's Claim

Nature's Claim

G

Instant

Hyper-efficient artifact/enchantment removal

Imprisoned in the Moon

Imprisoned in the Moon

2U

Enchantment — Aura

Deals with commanders and lands

Bane of Progress

Bane of Progress

4GG

Creature — Elemental

Massive artifact and enchantment wipe

Threats/Wincons

11
Thassa's Oracle

Thassa's Oracle

UU

Creature — Merfolk Wizard

Win condition for deck-thinning strategies

Consecrated Sphinx

Consecrated Sphinx

4UU

Creature — Sphinx

Massive card advantage and a large flyer

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

High-impact token generator

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

The primary game-ending threat

Terastodon

Terastodon

6GG

Creature — Elephant

Heavy removal attached to a massive body

Nezahal, Primal Tide

Nezahal, Primal Tide

5UU

Legendary Creature — Elder Dinosaur

Resilient threat and card draw engine

End-Raze Forerunners

End-Raze Forerunners

5GGG

Creature — Boar

Budget-friendly Craterhoof alternative

Scavenging Ooze

Scavenging Ooze

1G

Creature — Ooze

Graveyard hate that grows

Roalesk, Apex Hybrid

Roalesk, Apex Hybrid

2GGU

Legendary Creature — Human Mutant

Promotes counters and a strong body

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Continuous removal and protection

Tendershoot Dryad

Tendershoot Dryad

4G

Creature — Dryad

Continuous token generation

Utility

17
Deceiver Exarch

Deceiver Exarch

2U

Creature — Phyrexian Cleric

Untaps Vannifar for combo chains

Pestermite

Pestermite

2U

Creature — Faerie Rogue

Untaps Vannifar for combo chains

Breaching Hippocamp

Breaching Hippocamp

3U

Creature — Horse Fish

Untaps Vannifar for combo chains

Chakram Retriever

Chakram Retriever

4U

Creature — Elemental Dog

Powerful untap engine for casting spells

Hyrax Tower Scout

Hyrax Tower Scout

2G

Creature — Human Scout

3-drop that untaps Vannifar

Bounding Krasis

Bounding Krasis

1GU

Creature — Fish Lizard

Untaps Vannifar while being a 3-drop

Corridor Monitor

Corridor Monitor

1U

Artifact Creature — Construct

2-drop that untaps Vannifar

Quirion Ranger

Quirion Ranger

G

Creature — Elf Ranger

Repeated untapping of Vannifar

Scryb Ranger

Scryb Ranger

1G

Creature — Faerie Ranger

Repeated untapping with protection

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

Granting pseudo-haste and untaps

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protection and haste for the commander

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protection and haste for the commander

Birthing Pod

Birthing Pod

3GP

Artifact

Redundant effect for the commander

Panharmonicon

Panharmonicon

4

Artifact

Doubles the value of enter-the-battlefield effects

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

Essential graveyard recursion

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps everything every turn

Patriar's Seal

Patriar's Seal

3

Artifact

Mana and a way to untap Vannifar

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.