Pramikon, Sky Rampart art

Art by Richard Wright

Saved commander deck

Pramikon, Sky Rampart

A 'Group Hug' and 'Political' control deck that uses SEO-themed optimization to direct traffic (combat) away from you while tax-ing opponents for their actions.

99 cards$380.45 totalMay 5, 20263 views

Prompt: Hi, I recently came across your website and noticed a few areas where improvements could significantly enhance your visibility on Google. With a well-planned SEO strategy, you can attract more relevant traffic, improve your search rankings, and generate higher-quality inquiries for your business. I’d be glad to share insights on how we can strengthen your online presence, along with details of my SEO services and pricing. Let me know a convenient time to connect. Regards, David

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Pramikon, Sky Rampart

Pramikon, Sky Rampart

{U}{R}{W}

Legendary Creature — Wall

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing.

Azorius Signet

Azorius Signet

{2}

Artifact

Mana filtration for blue and white.

Izzet Signet

Izzet Signet

{2}

Artifact

Mana filtration for blue and red.

Boros Signet

Boros Signet

{2}

Artifact

Mana filtration for red and white.

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana fixing.

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Fast mana fixing.

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Fast mana fixing.

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Generates resources from opponent's search/draw activity.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and unlimited hand size for data storage.

Grand Arbiter Augustin IV

Grand Arbiter Augustin IV

{2}{W}{U}

Legendary Creature — Human Advisor

Reduces your costs while increasing costs for others.

Card Draw

9 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Taxing opponents for higher quality inquiries.

Mystic Remora

Mystic Remora

{U}

Enchantment

Early game data collection.

Windfall

Windfall

{2}{U}

Sorcery

Refreshes everyone's resources to keep the market active.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Letting opponents participate in your data filtering.

Ponder

Ponder

{U}

Sorcery

Optimizing the top of your deck for better results.

Preordain

Preordain

{U}

Sorcery

Filtering cards to improve search rankings.

Brainstorm

Brainstorm

{U}

Instant

Quick data optimization.

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Creature-based resource generation.

Teferi's Ageless Insight

Teferi's Ageless Insight

{2}{U}{U}

Legendary Enchantment

Doubles the efficiency of your insights.

Removal

12 cards
Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Directs traffic away from your life total.

Propaganda

Propaganda

{2}{U}

Enchantment

Discourages unwanted visitors from attacking.

Sphere of Safety

Sphere of Safety

{4}{W}

Enchantment

Scales defense based on your board presence.

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Efficiently removes high-threat competitors.

Path to Exile

Path to Exile

{W}

Instant

Universal creature removal.

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Clears the board, uncounterable market reset.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Highly efficient board wipe.

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

The ultimate solution for removing barriers.

Generous Gift

Generous Gift

{2}{W}

Instant

Removes any permanent and gives back a small token.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible removal to handle any problem.

Vandalblast

Vandalblast

{R}

Sorcery

Removes opponent's infrastructure.

Stasis Snare

Stasis Snare

{1}{W}{W}

Enchantment

Instant speed permanent capture.

Threats/Wincons

16 cards
Approach of the Second Sun

Approach of the Second Sun

{6}{W}

Sorcery

A predictable win condition through repeated efforts.

The Locust God

The Locust God

{4}{U}{R}

Legendary Creature — God

Turns card draw into a swarm of tokens.

Kazuul, Tyrant of the Cliffs

Kazuul, Tyrant of the Cliffs

{3}{R}{R}

Legendary Creature — Ogre Warrior

Punishes attackers with defensive tokens.

Assemble the Legion

Assemble the Legion

{3}{R}{W}

Enchantment

Steady growth of your market share.

Luminarch Ascension

Luminarch Ascension

{1}{W}

Enchantment

Rewards you for successfully diverting traffic.

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Scales with your noncreature optimization.

Psychosis Crawler

Psychosis Crawler

{5}

Artifact Creature — Phyrexian Horror

Deals damage to everyone as you gain insight.

Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

Controls the board through your draw actions.

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Retrieves lost assets from the graveyard.

Nezahal, Primal Tide

Nezahal, Primal Tide

{5}{U}{U}

Legendary Creature — Elder Dinosaur

Uncounterable threat that generates cards.

Aetherflux Reservoir

Aetherflux Reservoir

{4}

Artifact

Weaponizes your high health/resource pool.

Smokestack

Smokestack

{4}

Artifact

Gradually dismantles opponent's sites.

Baird, Steward of Argive

Baird, Steward of Argive

{2}{W}{W}

Legendary Creature — Human Soldier

Additional layer of tax protection.

Archangel of Tithes

Archangel of Tithes

{1}{W}{W}{W}

Creature — Angel

Combat tax and flying pressure.

Windborn Muse

Windborn Muse

{3}{W}

Creature — Spirit

Ghostly Prison on a body.

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Steals competitor's resources on attack.

Utility

10 cards
Counterspell

Counterspell

{U}{U}

Instant

Standard protection against bad strategies.

Arcane Denial

Arcane Denial

{1}{U}

Instant

Friendly counter that helps both sides draw.

Negate

Negate

{1}{U}

Instant

Protects against noncreature optimization.

Narset, Parter of Veils

Narset, Parter of Veils

{1}{U}{U}

Legendary Planeswalker — Narset

Stops opponents from drawing too much data.

Teferi, Time Raveler

Teferi, Time Raveler

{1}{W}{U}

Legendary Planeswalker — Teferi

Controls the speed of the game.

Diplomatic Immunity

Diplomatic Immunity

{1}{U}

Enchantment — Aura

Protects your key assets from being targeted.

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Slows down aggressive plays.

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Protects and re-triggers ETB effects.

Enlightened Tutor

Enlightened Tutor

{W}

Instant

Finds the specific optimization tool you need.

Mystical Tutor

Mystical Tutor

{U}

Instant

Finds the right removal or card draw spell.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 9x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.