Phlox, Unorthodox Doctor

Art by Jason Seiler

Commander deckGW

Phlox, Unorthodox Doctor

Distribute counters across a wide army of modified creatures to draw mass cards each combat step with Phlox, quickly snowballing into an unstoppable, buffed board state.

$508.86for all 100 cards at today’s prices
Built Nov 15, 20263 views

Asked for“Phlox, Unorthodox Doctor commander deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

8
17
19
9
5
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw11
Interaction10
↳ board wipes1
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 27G 45
38lands · rule of thumb 35–38
2.97average mana value (nonland)
$508.86whole deck, today

The list

Commander

1
Phlox, Unorthodox Doctor

Phlox, Unorthodox Doctor

2GW

Legendary Creature — Denobulan Doctor

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

format-defining mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Nature's Lore

Nature's Lore

1G

Sorcery

searches for untapped forest duals

Three Visits

Three Visits

1G

Sorcery

efficient forest ramp

Farseek

Farseek

1G

Sorcery

fetches plains duals directly into play

Rampant Growth

Rampant Growth

1G

Sorcery

reliable early-game land ramp

Gyre Sage

Gyre Sage

1G

Creature — Elf Druid

develops counters naturally and taps for big mana

Incubation Druid

Incubation Druid

1G

Creature — Elf Druid

taps for three mana once it receives a counter

Kami of Whispered Hopes

Kami of Whispered Hopes

2G

Creature — Spirit

increases counter placement and taps for high mana

Rishkar, Peema Renegade

Rishkar, Peema Renegade

2G

Legendary Creature — Elf Druid

distributes counters and turns modified creatures into dorks

Card Draw

8
Inspiring Call

Inspiring Call

2G

Instant

draws cards for each creature with a counter and grants invulnerability

Armorcraft Judge

Armorcraft Judge

3G

Creature — Elf Artificer

burst card draw based on creatures with counters

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

draws equal to greatest power and gives a free cast

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

instant-speed card draw or overrun finisher

Sylvan Library

Sylvan Library

1G

Enchantment

exceptional topdeck smoothing and card advantage

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

early draw engine that scales with +1/+1 counters

Guardian Project

Guardian Project

3G

Enchantment

continuous draw whenever nontoken creatures enter

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

replaces every creature cast with a fresh card

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-mana creature exile

Path to Exile

Path to Exile

W

Instant

efficient instant-speed creature exile

Beast Within

Beast Within

2G

Instant

flexible permanent destruction

Generous Gift

Generous Gift

2W

Instant

universal permanent removal

Stroke of Midnight

Stroke of Midnight

2W

Instant

unconditional nonland permanent answer

Aura Shards

Aura Shards

1GW

Enchantment

repeatable artifact and enchantment destruction on creature entry

Collective Effort

Collective Effort

1WW

Sorcery

distributes counters while destroying large creatures or enchantments

Damning Verdict

Damning Verdict

3WW

Sorcery

one-sided board wipe that spares creatures with counters

Nature's Claim

Nature's Claim

G

Instant

cheap artifact and enchantment removal

Grasp of Fate

Grasp of Fate

1WW

Enchantment

exiles a nonland permanent from each opponent

Threats/Wincons

24
Managorger Hydra

Managorger Hydra

2G

Creature — Hydra

grows rapidly off every spell cast and has trample

Forgotten Ancient

Forgotten Ancient

3G

Creature — Elemental

passively accumulates counters and shares them across the team

Kutzil, Malamet Exemplar

Kutzil, Malamet Exemplar

1GW

Legendary Creature — Cat Warrior

protects your turn and draws cards when modified creatures connect

Conclave Mentor

Conclave Mentor

GW

Creature — Centaur Cleric

increases the amount of counters placed on creatures

Hardened Scales

Hardened Scales

G

Enchantment

classic low-cost counter amplifier

Branching Evolution

Branching Evolution

2G

Enchantment

doubles the amount of counters placed on creatures

Doubling Season

Doubling Season

4G

Enchantment

doubles counters and tokens for runaway board states

Sovereign Okinec Ahau

Sovereign Okinec Ahau

2GW

Legendary Creature — Cat Noble

massively buffs creatures on combat based on power disparity

Kalonian Hydra

Kalonian Hydra

3GG

Creature — Hydra

doubles counters on all attacking creatures each swing

Mikaeus, the Lunarch

Mikaeus, the Lunarch

XW

Legendary Creature — Human Cleric

distributes +1/+1 counters to the whole team repeatedly

Shalai, Voice of Plenty

Shalai, Voice of Plenty

3W

Legendary Creature — Angel

provides hexproof protection and repeatable team-wide pump

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

1G

Legendary Creature — Plant Druid

places counters on landfall and doubles counters on the team

Basri's Lieutenant

Basri's Lieutenant

3W

Creature — Human Knight

adds counters and leaves behind knights when modified creatures die

Champion of Lambholt

Champion of Lambholt

1GG

Creature — Human Warrior

grows large and makes the entire team unblockable

Kodama of the West Tree

Kodama of the West Tree

2G

Legendary Creature — Spirit

gives modified creatures trample and fetches lands on damage

Arwen, Weaver of Hope

Arwen, Weaver of Hope

1GG

Legendary Creature — Elf Noble

ensures every creature enters with multiple +1/+1 counters

Abzan Falconer

Abzan Falconer

2W

Creature — Human Soldier

gives flying to all creatures with counters to trigger Phlox easily

Duskshell Crawler

Duskshell Crawler

1G

Creature — Insect

grants trample to all creatures with +1/+1 counters

Felidar Retreat

Felidar Retreat

3W

Enchantment

provides steady token generation or team-wide counters on landfall

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

explodes team size by placing counters whenever any creature enters

The Great Henge

The Great Henge

7GG

Legendary Artifact

ramps, gains life, places counters, and draws cards on entry

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

doubles your counter placement while halving opponent counters

Botanical Brawler

Botanical Brawler

GW

Creature — Elemental Warrior

trampling threat that grows whenever other creatures get counters

Luminarch Aspirant

Luminarch Aspirant

1W

Creature — Human Cleric

places a counter on a creature at the beginning of combat

Utility

9
Heroic Intervention

Heroic Intervention

1G

Instant

protects entire board with hexproof and indestructible

Teferi's Protection

Teferi's Protection

2W

Instant

ultimate board protection and phase-out safety

Flawless Maneuver

Flawless Maneuver

2W

Instant

free board wipe insurance while Phlox is in play

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives haste and hexproof to key creatures

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free equip cost to protect Phlox and grant haste

The Ozolith

The Ozolith

1

Legendary Artifact

stores counters when creatures die and moves them back onto the board

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

1G

Legendary Artifact

amplifies counter placement and acts as a repeatable counter source

Akroma's Will

Akroma's Will

3W

Instant

lethal evasion and protection overrun finisher

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

proliferates all counters across the board on every land drop

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 9x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.