Phenax, God of Deception

Art by Ryan Barger

Commander deckBU

Phenax, God of Deception

Accelerate massive library depletion using high-toughness creatures and explosive mill combos like Mindcrank plus Duskmantle Guildmage, while turning milled cards into direct lethality with Bloodchief Ascension and Syr Konrad.

$472.24for all 100 cards at today’s prices
Built Nov 8, 202634 views

Asked for“turbo mill, wincons, millcons”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

14
21
15
5
5
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw11
Interaction12
↳ board wipes3
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 46B 22
37lands · rule of thumb 35–38
2.58average mana value (nonland)
$472.24whole deck, today

The list

Commander

1
Phenax, God of Deception

Phenax, God of Deception

3UB

Legendary Enchantment Creature — God

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

staple fast artifact mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing rock

Dimir Signet

Dimir Signet

2

Artifact

filters and ramps into Dimir colors

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped two-mana Dimir rock

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles in the late game

Thought Vessel

Thought Vessel

2

Artifact

provides mana and removes hand size limits

Fellwar Stone

Fellwar Stone

2

Artifact

efficient two-mana rainbow rock

Dark Ritual

Dark Ritual

B

Instant

burst mana to power out early combo pieces

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

fetches basic lands to trigger crab landfall

Card Draw

9
Rhystic Study

Rhystic Study

2U

Enchantment

punishes opponents' spells with consistent card advantage

Mystic Remora

Mystic Remora

U

Enchantment

early explosive draw engine off opponent noncreature spells

Windfall

Windfall

2U

Sorcery

refills hand while forcing opponents to discard and mill

Brainstorm

Brainstorm

U

Instant

cheap cantrip that sets up draws and protects key cards

Ponder

Ponder

U

Sorcery

efficient card selection to dig for mill win conditions

Frantic Search

Frantic Search

2U

Instant

digs three cards deep while untapping lands

Peer into the Abyss

Peer into the Abyss

4BBB

Sorcery

draws half your deck to instantly assemble mill combos

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed card selection that stocks the graveyard

Visions of Beyond

Visions of Beyond

U

Instant

ancestral recall once an opponent has twenty cards in graveyard

Removal

10
Cyclonic Rift

Cyclonic Rift

1U

Instant

asymmetric board wipe that resets all opponent boards

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient scalable board wipe based on life payment

Feed the Swarm

Feed the Swarm

1B

Sorcery

versatile creature or enchantment removal in black

Infernal Grasp

Infernal Grasp

1B

Instant

unconditional cheap instant-speed creature removal

Counterspell

Counterspell

UU

Instant

classic reliable two-mana answer to any threat

Drown in the Loch

Drown in the Loch

UB

Instant

flexible counter or removal spell fueled by milled graveyards

Fierce Guardianship

Fierce Guardianship

2U

Instant

free noncreature counterspell with Phenax on the battlefield

Pongify

Pongify

U

Instant

one-mana instant creature destruction

Damnation

Damnation

2BB

Sorcery

classic unconditional black creature board wipe

Negate

Negate

1U

Instant

cheap counterspell against noncreature interaction and board wipes

Threats/Wincons

26
Bruvac the Grandiloquent

Bruvac the Grandiloquent

2U

Legendary Creature — Human Advisor

doubles all opponent mill to turbocharge wincons

Mindcrank

Mindcrank

2

Artifact

infinitely mills when paired with Duskmantle Guildmage or Bloodchief Ascension

Duskmantle Guildmage

Duskmantle Guildmage

UB

Creature — Human Wizard

combos with Mindcrank to drain and mill out the table

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

turns milled creature cards into widespread opponent burn

Bloodchief Ascension

Bloodchief Ascension

B

Enchantment

game-ending drain engine triggered by turbo mill

Maddening Cacophony

Maddening Cacophony

1U

Sorcery

kicked mode mills half of each opponent's library

Traumatize

Traumatize

3UU

Sorcery

immediately mills half of a player's library

Terisian Mindbreaker

Terisian Mindbreaker

7

Artifact Creature — Juggernaut

mills half of defending player's deck upon attacking

Mesmeric Orb

Mesmeric Orb

2

Artifact

turbo mills opponents as their permanents untap each turn

Ruin Crab

Ruin Crab

U

Creature — Crab

consistent land-drop mill that also functions as an early blocker

Hedron Crab

Hedron Crab

U

Creature — Crab

cheap recurring mill engine off every land played

Tasha's Hideous Laughter

Tasha's Hideous Laughter

1UU

Sorcery

exiles enormous portions of low-mana-value Commander libraries

Court of Cunning

Court of Cunning

1UU

Enchantment

introduces monarch and turbo mills ten cards per upkeep

Fraying Sanity

Fraying Sanity

2U

Enchantment — Aura Curse

doubles all cards milled by an opponent at each end step

Tree of Perdition

Tree of Perdition

3B

Creature — Plant

massive thirteen toughness to tap and mill for Phenax

Consuming Aberration

Consuming Aberration

3UB

Creature — Horror

scales to massive power and toughness while casting spells to mill

The Mindskinner

The Mindskinner

UUU

Legendary Enchantment Creature — Nightmare

converts all combat damage into massive turbo milling

Eater of the Dead

Eater of the Dead

4B

Creature — Horror

untaps repeatedly by exiling milled creatures to mill out tables

Charix, the Raging Isle

Charix, the Raging Isle

2UU

Legendary Creature — Leviathan Crab

seventeen toughness allows Phenax to mill seventeen cards at once

Wall of Frost

Wall of Frost

1UU

Creature — Wall

resilient seven-toughness blocker that taps to mill seven

Glimpse the Unthinkable

Glimpse the Unthinkable

UB

Sorcery

efficient two-mana spell that dumps ten cards into the graveyard

Zellix, Sanity Flayer

Zellix, Sanity Flayer

2U

Legendary Creature — Horror

creates a horde of token blockers from milled creatures

Fractured Sanity

Fractured Sanity

UUU

Sorcery

uncounterable cycling mill burst or direct spell

Nemesis of Reason

Nemesis of Reason

3UB

Creature — Leviathan Horror

attacks to immediately trigger a ten-card mill

Undead Alchemist

Undead Alchemist

3U

Creature — Zombie

converts milled creatures into an army of zombie tokens

Psychic Corrosion

Psychic Corrosion

2U

Enchantment

turns every draw spell into passive library destruction

Utility

8
Demonic Tutor

Demonic Tutor

1B

Sorcery

fetches combo finishers like Mindcrank or Bruvac

Vampiric Tutor

Vampiric Tutor

B

Instant

instant-speed topdeck tutor for any required win condition

Muddle the Mixture

Muddle the Mixture

UU

Instant

counterspell that transmutes for Mindcrank or Duskmantle Guildmage

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

lets creatures use Phenax's tap ability immediately

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects key mill creatures and gives them pseudo-haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof and haste to crucial commanders or combo pieces

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

one-mana protection spell to defend game-winning mill spells

Reanimate

Reanimate

B

Sorcery

cheaply reanimates enormous threats from any milled graveyard

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 15x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 7x

Basic Land — Swamp

Basic land allocated from mana pip counts.