Phenax, God of Deception

Art by Ryan Barger

Commander deckBU

Phenax, God of Deception

Control the board with countermagic and sweepers while accelerating a devastating mill gameplan using high-toughness creatures and mass mill spells.

$358.73for all 100 cards at today’s prices
Built Nov 6, 202624 views

Asked for“control, turbo mill”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

10
22
16
6
5
1
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw14
Interaction12
↳ board wipes3
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 42B 22
37lands · rule of thumb 35–38
2.76average mana value (nonland)
$358.73whole deck, today

The list

Commander

1
Phenax, God of Deception

Phenax, God of Deception

3UB

Legendary Enchantment Creature — God

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

premier fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient dual color fixing

Dimir Signet

Dimir Signet

2

Artifact

reliable two-mana guild ramp

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles late

Thought Vessel

Thought Vessel

2

Artifact

colorless ramp with no maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost mana rock

Commander's Sphere

Commander's Sphere

3

Artifact

mana fixing with emergency card draw

Worn Powerstone

Worn Powerstone

3

Artifact

efficient multi-mana ramp

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

cheap land ramp for non-green decks

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

punishes opponents who cast spells with massive card advantage

Mystic Remora

Mystic Remora

U

Enchantment

early-game engine against noncreature spells

Windfall

Windfall

2U

Sorcery

refuels hand while filling all graveyards

Visions of Beyond

Visions of Beyond

U

Instant

ancestral recall once an opponent has twenty or more cards in graveyard

Drown in Dreams

Drown in Dreams

X2U

Instant

scales into explosive card draw and targeted mill

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed value and graveyard setup

Frantic Search

Frantic Search

2U

Instant

free hand filtering at instant speed

Brainstorm

Brainstorm

U

Instant

cheap library manipulation

Ponder

Ponder

U

Sorcery

early cantrip to find key control pieces

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

steady extra draw each turn

Removal

12
Cyclonic Rift

Cyclonic Rift

1U

Instant

asymmetric board reset

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient and flexible board wipe

Damnation

Damnation

2BB

Sorcery

unconditional creature sweeper

Counterspell

Counterspell

UU

Instant

classic efficient universal counter

Arcane Denial

Arcane Denial

1U

Instant

unconditional hard counter that cantrips

Fierce Guardianship

Fierce Guardianship

2U

Instant

free noncreature counterspell with commander out

Drown in the Loch

Drown in the Loch

UB

Instant

counter or kill spell supercharged by mill

Feed the Swarm

Feed the Swarm

1B

Sorcery

black enchantment removal

Infernal Grasp

Infernal Grasp

1B

Instant

low-cost unconditional creature kill

Negate

Negate

1U

Instant

protects against opposing board wipes and combo pieces

Baleful Mastery

Baleful Mastery

3B

Instant

exiles creatures or planeswalkers at instant speed

Muddle the Mixture

Muddle the Mixture

UU

Instant

counters instants and sorceries or tutors key two-mana pieces

Threats/Wincons

22
Bruvac the Grandiloquent

Bruvac the Grandiloquent

2U

Legendary Creature — Human Advisor

doubles all mill output for lethal bursts

Consuming Aberration

Consuming Aberration

3UB

Creature — Horror

massive creature that mills on every spell cast and taps to tap-mill for lethal with Phenax

Maddening Cacophony

Maddening Cacophony

1U

Sorcery

mills each opponent for half their library when kicked

Fractured Sanity

Fractured Sanity

UUU

Sorcery

efficient mass mill with uncounterable cycling option

Mindcrank

Mindcrank

2

Artifact

converts any damage dealt to opponents into mill

Bloodchief Ascension

Bloodchief Ascension

B

Enchantment

inflicts fatal drain alongside mill engines

Traumatize

Traumatize

3UU

Sorcery

halves target player library instantly

Cut Your Losses

Cut Your Losses

4UU

Sorcery

halves libraries with casualty capability

Tree of Perdition

Tree of Perdition

3B

Creature — Plant

giant toughness wall that tap-mills massive chunks with Phenax

Ruin Crab

Ruin Crab

U

Creature — Crab

reliable repeatable mill on every land drop

Hedron Crab

Hedron Crab

U

Creature — Crab

classic landfall mill threat

Charix, the Raging Isle

Charix, the Raging Isle

2UU

Legendary Creature — Leviathan Crab

massive seventeen toughness tap-mill engine

Wight of Precinct Six

Wight of Precinct Six

1B

Creature — Zombie

cheap creature that scales into a huge beater and tap-mill source

Guiltfeeder

Guiltfeeder

3BB

Creature — Horror

lethal life loss based on full graveyards

Fleet Swallower

Fleet Swallower

5UU

Creature — Fish

attacks to mill half a library

Terisian Mindbreaker

Terisian Mindbreaker

7

Artifact Creature — Juggernaut

reusable unearth threat that mills half target library

Nemesis of Reason

Nemesis of Reason

3UB

Creature — Leviathan Horror

attacks to mill ten cards unconditionally

Court of Cunning

Court of Cunning

1UU

Enchantment

provides monarch and repeated heavy upkeep mill

Tasha's Hideous Laughter

Tasha's Hideous Laughter

1UU

Sorcery

exiles libraries based on mana value bypassing graveyard recursion

Glimpse the Unthinkable

Glimpse the Unthinkable

UB

Sorcery

efficient burst mill for two mana

Mesmeric Orb

Mesmeric Orb

2

Artifact

continuous symmetric turbo mill engine

Altar of the Brood

Altar of the Brood

1

Artifact

cheap artifact that mills each opponent on any permanent entry

Utility

8
Duskmantle Guildmage

Duskmantle Guildmage

UB

Creature — Human Wizard

combos with Mindcrank and weaponizes mill into life loss

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

drains opponents whenever creatures enter graveyards

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects key creatures and grants immediate tap-mill haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste enabler

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

lets creatures tap for Phenax immediately and untaps them

Propaganda

Propaganda

2U

Enchantment

stalls aggressive attacks while setting up mill

Crawlspace

Crawlspace

3

Artifact

limits attackers to prevent swarm deaths

Leyline of the Void

Leyline of the Void

2BB

Enchantment

stops graveyard recursion strategies and eldrazi shufflers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 14x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.