
Art by Amy Weber
Commander deckGUW
Phelddagrif
Grant opponents resources to gain favors while setting up pillow-fort defenses. Win via alternate conditions like Approach of the Second Sun or forced draw effects.
Asked for“A Phelddagrif Bant group-hug deck: give every opponent cards, life, and Hippo tokens, keep yourself safe with taxes, then win out of nowhere, multible win condions and round about 1/3 lands”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 59 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Phelddagrif
1GWULegendary Creature — Phelddagrif
Chosen commander for the requested strategy.
Ramp
14
Wilderness Reclamation
3GEnchantment
Allows holding up mana for Phelddagrif abilities every turn

Dictate of Karametra
3GGEnchantment
Doubles mana for everyone while having flash for personal benefit
Card Draw
8
Folio of Fancies
1UArtifact — Book
Allows all players to draw or mills in the late game

Jace Beleren
1UULegendary Planeswalker — Jace
Political tool that can let everyone draw

Well of Ideas
5UEnchantment
Personal card advantage that still benefits opponents

Kami of the Crescent Moon
UULegendary Creature — Spirit
Consistent extra draw on a body

Rites of Flourishing
2GEnchantment
Provides extra lands and cards to accelerate the table
Removal
11Threats/Wincons
11
Collective Blessing
3GGWEnchantment
Makes your small creatures formidable threats

Laboratory Maniac
2UCreature — Human Wizard
Safety net for self-mill and hyper-draw strategies

Psychosis Crawler
5Artifact Creature — Phyrexian Horror
Turns card drawing into direct damage for opponents

The Council of Four
3WULegendary Creature — Human Noble
Generates value from opponent draws and spells

Triskaidekaphile
1UCreature — Human Wizard
Alternative win condition based on hand size

Suture Priest
1WCreature — Phyrexian Cleric
Punishes opponents for the hippos you give them

Hunted Phantasm
1UUCreature — Spirit
High power unblockable that hugs an opponent with tokens

Hunted Lammasu
2WWCreature — Lammasu
Efficient flyer that gives an opponent a token
Utility
15
Sphere of Safety
4WEnchantment
Strongest taxation effect in high enchantment density

Selvala, Explorer Returned
1GWLegendary Creature — Elf Scout
Political ramp and card draw for everyone

Gluntch, the Bestower
1GWLegendary Creature — Jellyfish
Newer group hug staple for gifts

Kwain, Itinerant Meddler
WULegendary Creature — Rabbit Wizard
Symmetrical draw and lifegain on a stick

Braids, Conjurer Adept
2UULegendary Creature — Human Wizard
Lets everyone drop big permanents for chaos and fun

Noble Benefactor
2UCreature — Human Cleric
Lets everyone tutor for a card when it dies





























































